Player Matchup

Yemoja
Yemoja
GuillemTKing
Yemoja
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 206L
1,406 Elo+
Party 1
Pele
Pele
Nachelas99
Pele
Level 87
God Stats
1W - 2L
1,156 SR
Queue Stats
146W - 175L
1,393 Elo+
Party 1
Zeus
Zeus
Raank96
Zeus
Level 83
God Stats
4W - 1L
1,712 SR
Queue Stats
92W - 97L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
el-cani-maton18
Danzaburou
Level 29
God Stats
25W - 31L
1,432 SR
Queue Stats
37W - 56L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
paujh1999
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,416 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,420 Elo+

VS

Team Averages
Level 60
1,519 SR
1,483 Elo+
Ne Zha
Ne Zha
Doki_Doki_3
Ne Zha
Level 69
God Stats
6W - 8L
1,500 SR
Queue Stats
347W - 301L
1,588 Elo+
Party 2
Athena
Athena
Kirishima14
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,392 Elo+
Solo
Nox
Nox
Plasmolyse
Nox
Level 43
God Stats
21W - 14L
1,596 SR
Queue Stats
231W - 164L
1,567 Elo+
Party 2
Sol
Sol
Pomdeter04
Sol
Level 83
God Stats
5W - 3L
1,597 SR
Queue Stats
404W - 355L
1,591 Elo+
Party 2
Izanami
Izanami
Sisslerpow
Izanami
Level 40
God Stats
167W - 198L
1,402 SR
Queue Stats
176W - 216L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 0 / 15
11,583
504
7,744
14,519
16,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 10
13,022
566
16,267
20,999
10,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
Raank96
Zeus
19
6 / 5 / 7
12,532
545
20,558
15,610
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
el-cani-maton18
Danzaburou
18
4 / 0 / 5
12,138
528
11,115
13,330
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
paujh1999
Ah Muzen Cab
20
7 / 3 / 11
13,419
583
23,623
18,807
10,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 6 / 2
10,444
454
16,905
24,794
11,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
16
1 / 4 / 3
10,457
455
8,059
22,625
30,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 9 / 0
9,547
415
8,249
18,566
9,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 0
12,080
525
14,076
20,354
9,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Sisslerpow
Izanami
17
0 / 5 / 0
10,669
464
5,200
17,646
6,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
28
Kills
9
9
Deaths
28
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
6
2
0.67
W
Yemoja
2
0
15
9.5
L
Athena
1
4
3
0.63
W
9
1
10
14
L
2
9
0
0.22
L
3
4
0
0.75
W
Zeus
Raank96
Zeus
6
5
7
1.9
L
Izanami
Sisslerpow
Izanami
0
5
0
0
W
Danzaburou
el-cani-maton18
Danzaburou
4
0
5
6.5
W
Ah Muzen Cab
paujh1999
Ah Muzen Cab
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,307
Damage
52,489
83,265
Taken
103,985
51,115
Mitigated
66,987
29,987
Healing
32,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
16,905
6,234
0
11,529
24,794
11,725
0
3,563
21,231
0
95,840
W
Yemoja
7,744
1,335
9,453
4,832
14,519
16,168
0
7,369
7,012
34,710
0
L
Athena
8,059
1,546
0
3,859
22,625
30,021
0
7,676
14,949
36,997
0
W
16,267
3,963
0
3,486
20,999
10,508
0
5,973
14,980
0
120,720
L
8,249
480
0
1,520
18,566
9,216
0
10,907
7,659
63,444
0
L
14,076
4,923
0
10,364
20,354
9,866
1,230
4,867
15,487
101,373
12,060
W
Zeus
Raank96
Zeus
20,558
2,193
0
1,090
15,610
8,191
749
7,433
8,019
110,139
0
L
Izanami
Sisslerpow
Izanami
5,200
2,323
0
5,680
17,646
6,159
0
1,289
16,357
0
101,850
W
Danzaburou
el-cani-maton18
Danzaburou
11,115
4,213
0
5,927
13,330
6,159
2,804
1,902
11,426
0
107,663
W
Ah Muzen Cab
paujh1999
Ah Muzen Cab
23,623
9,385
0
5,199
18,807
10,089
1,487
7,534
11,209
0
131,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
53,197
696
Minions Killed
732
0
Camps Cleared
0
2,152,659
Distance Traveled
2,043,699
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,444
454
143
6
0
460,625
3
W
Yemoja
11,583
504
48
2
0
389,996
1
L
Athena
10,457
455
49
2
0
463,016
4
W
Pele
13,022
566
147
6
0
522,494
2
L
Nox
9,547
415
135
6
0
349,602
0
L
Sol
12,080
525
203
9
0
403,034
3
W
Zeus
12,532
545
154
7
0
398,272
3
L
Izanami
10,669
464
202
9
0
367,422
4
W
Danzaburou
12,138
528
158
7
0
406,709
4
W
Ah Muzen Cab
13,419
583
189
8
0
435,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role