Player Matchup

Neith
Neith
Dabster-kun
Neith
Level 127
God Stats
19W - 19L
1,530 SR
Queue Stats
495W - 494L
1,475 Elo+
Solo
Hades
Hades
JosephAngel 117
Hades
Level 101
God Stats
9W - 11L
1,884 SR
Queue Stats
216W - 203L
1,575 Elo+
Party 1
Chaac
Chaac
LickMyTaunt
Chaac
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 86L
1,482 Elo+
Solo
Nemesis
Nemesis
Salvvaunt
Nemesis
Level 136
God Stats
8W - 6L
1,514 SR
Queue Stats
156W - 139L
1,538 Elo+
Solo
Athena
Athena
deathdarsword
Athena
Level 101
God Stats
17W - 15L
1,569 SR
Queue Stats
183W - 184L
1,535 Elo+
Party 1
Team Averages
Level 118
1,599 SR
1,521 Elo+

VS

Team Averages
Level 112
1,501 SR
1,513 Elo+
Sylvanus
Sylvanus
Classic_125
Sylvanus
Level 128
God Stats
2W - 5L
1,711 SR
Queue Stats
150W - 152L
1,499 Elo+
Solo
Awilix
Awilix
DrivingTerror63
Awilix
Level 125
God Stats
36W - 31L
1,560 SR
Queue Stats
474W - 427L
1,502 Elo+
Solo
Tyr
Tyr
Kawii Pugs
Tyr
Level 107
God Stats
6W - 5L
1,382 SR
Queue Stats
158W - 157L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
Wasahhbi
Hou Yi
Level 84
God Stats
4W - 5L
1,352 SR
Queue Stats
263W - 255L
1,509 Elo+
Solo
Shiva
Shiva
oTGFoxSTRIKERx
Shiva
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 165L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,023
531
7,717
10,315
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 7
9,364
551
13,735
13,952
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 2 / 5
10,377
610
17,648
14,722
16,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Salvvaunt
Nemesis
16
6 / 1 / 4
9,823
578
9,979
11,776
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 4
7,405
436
10,281
15,841
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Classic_125
Sylvanus
13
2 / 4 / 3
8,139
479
7,248
17,350
13,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 4
8,935
526
9,332
16,663
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 5
7,916
466
10,513
14,350
7,168
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Wasahhbi
Hou Yi
15
5 / 4 / 3
9,200
541
9,547
16,189
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 1
8,776
516
8,843
19,145
12,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
19
Kills
13
13
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Classic_125
Sylvanus
2
4
3
0.88
W
3
3
2
1.33
L
3
3
4
1.67
W
2
2
7
2.75
L
1
2
5
1.75
W
6
2
5
4.25
W
Nemesis
Salvvaunt
Nemesis
6
1
4
8
L
Hou Yi
Wasahhbi
Hou Yi
5
4
3
1.63
W
2
5
4
0.8
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,360
Damage
45,483
66,606
Taken
83,697
39,306
Mitigated
45,411
16,088
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Classic_125
Sylvanus
7,248
1,417
3,921
5,581
17,350
13,165
378
5,985
10,972
27,934
0
W
7,717
2,831
0
2,137
10,315
4,518
360
888
9,260
0
64,260
L
9,332
3,491
0
460
16,663
7,080
0
4,785
11,632
0
74,855
W
13,735
945
1,088
5,433
13,952
6,707
1,158
1,960
11,901
74,695
0
L
10,513
1,322
0
2,561
14,350
7,168
0
5,959
8,095
0
62,526
W
17,648
3,875
0
6,010
14,722
16,044
672
1,373
13,127
0
80,363
W
Nemesis
Salvvaunt
Nemesis
9,979
4,840
0
1,420
11,776
4,942
0
588
11,117
0
83,979
L
Hou Yi
Wasahhbi
Hou Yi
9,547
5,267
0
5,037
16,189
5,952
0
4,595
11,254
0
78,958
W
10,281
3,211
0
0
15,841
7,095
240
1,928
13,831
38,091
0
L
8,843
2,542
322
6,229
19,145
12,046
0
1,709
16,798
122
73,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
42,966
556
Minions Killed
500
0
Camps Cleared
0
1,731,996
Distance Traveled
1,693,906
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,139
479
44
3
0
293,525
5
W
Neith
9,023
531
115
7
0
339,600
4
L
Awilix
8,935
526
135
8
0
389,047
1
W
Hades
9,364
551
126
7
0
309,740
0
L
Tyr
7,916
466
89
5
0
361,211
3
W
Chaac
10,377
610
132
8
0
324,421
4
W
Nemesis
9,823
578
128
8
0
410,605
2
L
Hou Yi
9,200
541
108
6
0
323,020
4
W
Athena
7,405
436
55
3
0
347,630
4
L
Shiva
8,776
516
124
7
0
327,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role