Player Matchup

Atlas
Atlas
CaSpErPRO
Atlas
Level 15
God Stats
1W - 2L
1,498 SR
Queue Stats
16W - 17L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
Velikijebac
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,420 Elo+
Party 1
Camazotz
Camazotz
Wullex28
Camazotz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,402 Elo+
Party 1
Team Averages
Level 62
1,499 SR
1,391 Elo+

VS

Team Averages
Level 63
1,584 SR
1,349 Elo+
Fenrir
Fenrir
AAArman
Fenrir
Level 37
God Stats
21W - 7L
1,661 SR
Queue Stats
62W - 66L
1,443 Elo+
Solo
Cernunnos
Cernunnos
System42
Cernunnos
Level 89
God Stats
7W - 5L
1,444 SR
Queue Stats
33W - 59L
1,278 Elo+
Solo
Freya
Freya
Wimz
Freya
Level 63
God Stats
9W - 1L
1,648 SR
Queue Stats
15W - 22L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CaSpErPRO
Atlas
12
1 / 5 / 4
9,618
641
9,017
21,100
22,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Velikijebac
Zhong Kui
14
4 / 4 / 3
10,099
673
15,671
17,931
14,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Wullex28
Camazotz
15
3 / 4 / 3
9,712
647
11,819
21,138
12,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAArman
Fenrir
16
6 / 3 / 7
11,644
776
19,364
21,341
23,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
System42
Cernunnos
15
1 / 2 / 11
10,684
712
15,165
10,720
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Wimz
Freya
15
6 / 3 / 7
10,954
730
20,883
15,617
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
13
13
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AAArman
Fenrir
6
3
7
3.17
L
Atlas
CaSpErPRO
Atlas
1
5
4
0.6
W
Cernunnos
System42
Cernunnos
1
2
11
3.25
L
Zhong Kui
Velikijebac
Zhong Kui
4
4
3
1.38
W
Freya
Wimz
Freya
6
3
7
3.17
L
Camazotz
Wullex28
Camazotz
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
55,412
60,169
Taken
47,678
50,041
Mitigated
36,360
12,850
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AAArman
Fenrir
19,364
5,577
829
6,697
21,341
23,674
208
11,154
9,633
0
35,190
L
Atlas
CaSpErPRO
Atlas
9,017
4,211
0
2,226
21,100
22,912
0
8,741
12,359
18,020
0
W
Cernunnos
System42
Cernunnos
15,165
6,211
0
1,091
10,720
5,859
1,426
4,149
6,451
0
57,326
L
Zhong Kui
Velikijebac
Zhong Kui
15,671
3,418
0
2,418
17,931
14,650
0
5,200
12,731
39,808
0
W
Freya
Wimz
Freya
20,883
6,389
0
5,423
15,617
6,827
816
9,664
5,607
35,372
0
L
Camazotz
Wullex28
Camazotz
11,819
3,339
0
8,206
21,138
12,479
0
7,324
13,814
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
33,282
133
Minions Killed
155
5
Camps Cleared
7
809,759
Distance Traveled
839,168
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,644
776
23
2
2
291,642
4
L
Atlas
9,618
641
12
1
1
266,789
2
W
Cernunnos
10,684
712
106
7
2
262,918
2
L
Zhong Kui
10,099
673
70
5
4
250,750
1
W
Freya
10,954
730
26
2
3
284,608
3
L
Camazotz
9,712
647
51
3
0
292,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role