Player Matchup

Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
EUisAlive
Heimdallr
Masters
Level 102
God Stats
5W - 2L
1,658 SR
Queue Stats
119W - 82L
2,656 MMR
Solo
Yu Huang
Yu Huang
Masters
Strygia
Yu Huang
Masters
Level 160
God Stats
12W - 13L
1,722 SR
Queue Stats
423W - 418L
2,677 MMR
Solo
Fafnir
Fafnir
Diamond II
bolkaaa
Fafnir
Diamond II
Level 67
God Stats
6W - 7L
1,660 SR
Queue Stats
93W - 79L
2,387 MMR
Party 1
Nemesis
Nemesis
Diamond I
that100ping
Nemesis
Diamond I
Level 53
God Stats
6W - 0L
1,746 SR
Queue Stats
141W - 125L
2,543 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 89
1,657 SR
2,352 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,502 SR
2,316 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
TwinClone2
The Morrigan
Masters
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
3,199 MMR
Solo
Thoth
Thoth
Masters
Zaadcelletje
Thoth
Masters
Level 128
God Stats
3W - 3L
1,544 SR
Queue Stats
165W - 154L
2,309 MMR
Solo
Chaac
Chaac
Diamond IV
firefirebabyy
Chaac
Diamond IV
Level 145
God Stats
2W - 2L
1,316 SR
Queue Stats
180W - 170L
2,185 MMR
Party 2
Hel
Hel
Diamond II
legendrary2
Hel
Diamond II
Level 56
God Stats
1W - 2L
1,650 SR
Queue Stats
171W - 155L
2,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 0 / 3
12,902
645
14,120
19,590
17,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
EUisAlive
Heimdallr
19
3 / 1 / 4
12,356
618
12,395
13,682
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Strygia
Yu Huang
17
4 / 3 / 2
11,513
576
9,772
14,511
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
bolkaaa
Fafnir
13
0 / 0 / 9
9,699
485
2,850
13,567
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
that100ping
Nemesis
17
7 / 0 / 7
11,748
587
17,127
18,912
9,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AtlasLancelotYemoja

VS

Bans
KaliThorRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 3 / 3
9,274
464
7,506
23,899
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
TwinClone2
The Morrigan
17
0 / 5 / 2
10,148
507
6,526
12,396
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 2
9,681
484
10,409
11,066
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
8,791
440
11,913
21,160
24,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
0 / 5 / 0
9,869
493
5,734
13,376
11,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
4
4
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
3
8.5
L
Camazotz
 
Camazotz
1
3
3
0.83
W
Heimdallr
EUisAlive
Heimdallr
3
1
4
5
W
Yu Huang
Strygia
Yu Huang
4
3
2
1.67
L
The Morrigan
TwinClone2
The Morrigan
0
5
2
0.2
L
2
3
2
1
W
Fafnir
bolkaaa
Fafnir
0
0
9
4.5
L
1
5
2
0.4
L
0
5
0
0
W
Nemesis
that100ping
Nemesis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,264
Damage
42,088
80,262
Taken
81,897
55,887
Mitigated
54,363
27,811
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,120
1,508
0
9,776
19,590
17,485
552
5,947
13,643
0
91,936
L
Camazotz
 
Camazotz
7,506
1,722
0
9,852
23,899
9,668
0
2,261
21,638
0
96,315
W
Heimdallr
EUisAlive
Heimdallr
12,395
6,271
0
7,906
13,682
6,442
1,106
5,463
8,219
0
143,647
W
Yu Huang
Strygia
Yu Huang
9,772
566
0
3,072
14,511
7,396
148
5,266
9,245
101,748
0
L
The Morrigan
TwinClone2
The Morrigan
6,526
1,522
0
3,947
12,396
4,989
0
639
11,603
103,026
2,315
L
10,409
345
0
857
11,066
4,338
0
5,072
5,994
83,418
0
W
Fafnir
bolkaaa
Fafnir
2,850
573
0
3,844
13,567
14,931
282
4,561
8,558
14,266
0
L
11,913
2,472
307
5,818
21,160
24,111
0
4,487
16,673
0
42,441
L
5,734
574
931
3,810
13,376
11,257
90
163
13,213
92,097
0
W
Nemesis
that100ping
Nemesis
17,127
10,028
0
3,213
18,912
9,633
0
4,369
14,543
0
102,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
47,763
649
Minions Killed
682
0
Camps Cleared
0
2,128,894
Distance Traveled
1,959,994
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,902
645
153
8
0
466,407
0
L
Camazotz
9,274
464
135
7
0
443,745
3
W
Heimdallr
12,356
618
197
10
0
361,382
2
W
Yu Huang
11,513
576
159
8
0
375,488
3
L
The Morrigan
10,148
507
181
9
0
389,670
7
L
Thoth
9,681
484
161
8
0
379,038
4
W
Fafnir
9,699
485
10
1
0
436,187
9
L
Chaac
8,791
440
38
2
0
403,852
3
L
Hel
9,869
493
167
8
0
343,689
6
W
Nemesis
11,748
587
130
7
0
489,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role