Player Matchup

Lancelot
Lancelot
SatyrKing
Lancelot
Level 90
God Stats
17W - 17L
1,430 SR
Queue Stats
47W - 74L
1,331 Elo+
Party 1
Athena
Athena
TheTuber
Athena
Level 29
God Stats
3W - 7L
1,538 SR
Queue Stats
4W - 14L
1,336 Elo+
Party 1
Chronos
Chronos
UwURaptor
Chronos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,279 Elo+
Party 1
Team Averages
Level 60
1,489 SR
1,315 Elo+

VS

Team Averages
Level 107
1,463 SR
1,460 Elo+
Osiris
Osiris
DeHaanSolo
Osiris
Level 128
God Stats
1W - 1L
1,363 SR
Queue Stats
220W - 180L
1,502 Elo+
Solo
Hachiman
Hachiman
Gibberlings
Hachiman
Level 126
God Stats
2W - 3L
1,469 SR
Queue Stats
62W - 92L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ganog
Nu Wa
Level 66
God Stats
10W - 7L
1,557 SR
Queue Stats
61W - 76L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SatyrKing
Lancelot
16
4 / 2 / 3
11,490
638
15,251
26,088
22,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
TheTuber
Athena
15
0 / 0 / 7
11,243
625
5,342
22,482
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
UwURaptor
Chronos
16
3 / 2 / 4
11,326
629
14,497
20,265
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeHaanSolo
Osiris
15
1 / 2 / 3
11,362
631
13,302
18,437
25,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Gibberlings
Hachiman
16
2 / 1 / 2
11,376
632
26,984
11,272
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
ganog
Nu Wa
16
1 / 4 / 2
11,251
625
19,424
13,281
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
DeHaanSolo
Osiris
1
2
3
1.25
W
Hachiman
Gibberlings
Hachiman
2
1
2
3
L
Lancelot
SatyrKing
Lancelot
4
2
3
2.75
L
Athena
TheTuber
Athena
0
0
7
3.5
L
Chronos
UwURaptor
Chronos
3
2
4
2.5
W
Nu Wa
ganog
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
59,710
68,835
Taken
42,990
58,720
Mitigated
37,999
15,376
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DeHaanSolo
Osiris
13,302
3,029
810
855
18,437
25,795
180
9,099
8,826
0
39,167
W
Hachiman
Gibberlings
Hachiman
26,984
11,140
0
3,745
11,272
6,159
621
6,339
4,657
0
63,077
L
Lancelot
SatyrKing
Lancelot
15,251
2,164
0
6,530
26,088
22,600
183
5,908
20,180
404
68,343
L
Athena
TheTuber
Athena
5,342
1,027
769
4,523
22,482
26,341
226
7,897
14,585
24,166
0
L
Chronos
UwURaptor
Chronos
14,497
3,205
0
3,554
20,265
9,779
1,050
6,226
14,039
53,371
0
W
Nu Wa
ganog
Nu Wa
19,424
6,960
0
2,540
13,281
6,045
1,418
4,655
8,321
59,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
33,989
234
Minions Killed
191
6
Camps Cleared
9
1,063,152
Distance Traveled
925,159
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,362
631
30
2
2
307,420
2
W
Hachiman
11,376
632
97
5
2
321,398
4
L
Lancelot
11,490
638
105
6
2
390,754
2
L
Athena
11,243
625
34
2
1
340,455
1
L
Chronos
11,326
629
95
5
3
331,943
1
W
Nu Wa
11,251
625
64
4
5
296,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role