Player Matchup

Neith
Neith
BankrollAKS
Neith
Level 28
God Stats
12W - 7L
1,583 SR
Queue Stats
60W - 70L
1,383 Elo+
Party 3
Ymir
Ymir
Cazookiez
Ymir
Level 60
God Stats
1W - 0L
1,253 SR
Queue Stats
40W - 60L
1,247 Elo+
Party 1
Janus
Janus
Kaspyz
Janus
Level 59
God Stats
8W - 5L
1,269 SR
Queue Stats
82W - 101L
1,308 Elo+
Party 1
Erlang Shen
Erlang Shen
MizoWitGlizo
Erlang Shen
Level 64
God Stats
18W - 16L
1,495 SR
Queue Stats
98W - 115L
1,403 Elo+
Party 3
Arachne
Arachne
ModsForDaLow
Arachne
Level 39
God Stats
30W - 24L
1,572 SR
Queue Stats
169W - 193L
1,378 Elo+
Party 3
Team Averages
Level 50
1,434 SR
1,344 Elo+

VS

Team Averages
Level 77
1,469 SR
1,395 Elo+
Geb
Geb
Dobby05
Geb
Level 66
God Stats
9W - 6L
1,253 SR
Queue Stats
127W - 147L
1,349 Elo+
Party 2
Neith
Neith
MunKKDaDDyy
Neith
Level 155
God Stats
34W - 26L
1,491 SR
Queue Stats
207W - 212L
1,375 Elo+
Solo
Hun Batz
Hun Batz
NiCkoLi x
Hun Batz
Level 26
God Stats
5W - 8L
1,720 SR
Queue Stats
53W - 62L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
atr_dino
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 68L
1,325 Elo+
Solo
Thoth
Thoth
theBR0WNiE
Thoth
Level 108
God Stats
7W - 10L
1,383 SR
Queue Stats
485W - 503L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,836
531
5,485
5,341
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
9
1 / 0 / 6
5,952
541
3,031
8,404
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Kaspyz
Janus
10
0 / 2 / 4
5,906
537
4,092
4,146
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MizoWitGlizo
Erlang Shen
11
3 / 1 / 3
6,295
572
5,230
7,228
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ModsForDaLow
Arachne
10
6 / 1 / 2
6,397
582
4,130
8,310
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
1 / 1 / 1
5,129
466
3,960
8,055
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 4 / 0
5,248
477
6,042
8,821
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NiCkoLi x
Hun Batz
8
1 / 3 / 1
5,159
469
1,152
8,827
2,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
atr_dino
Amaterasu
6
1 / 4 / 0
4,703
428
2,436
6,673
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
9
0 / 2 / 0
5,261
478
3,420
4,893
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Ymir
1
0
6
4
L
Geb
1
1
1
1.5
W
Janus
Kaspyz
Janus
0
2
4
1
W
Erlang Shen
MizoWitGlizo
Erlang Shen
3
1
3
4.5
W
Arachne
ModsForDaLow
Arachne
6
1
2
7
L
1
4
0
0.25
L
Hun Batz
NiCkoLi x
Hun Batz
1
3
1
0.5
L
Amaterasu
atr_dino
Amaterasu
1
4
0
0.25
L
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,968
Damage
17,010
33,429
Taken
37,269
14,197
Mitigated
16,104
12,787
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,485
2,720
130
1,723
5,341
2,243
1,012
262
5,079
0
35,090
W
Ymir
3,031
1,289
0
3,982
8,404
4,561
0
3,280
5,010
19,021
0
L
Geb
3,960
611
265
2,719
8,055
5,573
0
2,988
4,969
9,978
0
W
Janus
Kaspyz
Janus
4,092
383
0
238
4,146
1,531
630
1,870
2,178
44,517
0
W
Erlang Shen
MizoWitGlizo
Erlang Shen
5,230
3,155
0
4,848
7,228
2,982
294
371
6,857
0
34,537
W
Arachne
ModsForDaLow
Arachne
4,130
3,378
0
1,866
8,310
2,880
0
1,303
6,925
0
34,867
L
6,042
2,584
0
3,021
8,821
2,540
0
430
8,391
0
33,999
L
Hun Batz
NiCkoLi x
Hun Batz
1,152
707
0
1,098
8,827
2,935
0
167
8,634
0
26,679
L
Amaterasu
atr_dino
Amaterasu
2,436
1,165
0
1,575
6,673
2,796
0
115
6,558
0
18,112
L
Thoth
3,420
388
0
375
4,893
2,260
0
3,145
1,594
35,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
25,500
309
Minions Killed
239
0
Camps Cleared
0
1,030,510
Distance Traveled
927,020
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,836
531
61
6
0
168,059
1
W
Ymir
5,952
541
27
2
0
181,659
1
L
Geb
5,129
466
17
2
0
208,533
1
W
Janus
5,906
537
89
8
0
195,394
1
W
Erlang Shen
6,295
572
67
6
0
237,113
0
W
Arachne
6,397
582
65
6
0
248,285
0
L
Neith
5,248
477
50
5
0
158,970
3
L
Hun Batz
5,159
469
49
4
0
221,289
0
L
Amaterasu
4,703
428
35
3
0
130,581
2
L
Thoth
5,261
478
88
8
0
207,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role