Player Matchup

Ares
Ares
Epic Chaos1
Ares
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,432 Elo+
Solo
Thoth
Thoth
Ob1ehuan
Thoth
Level 157
God Stats
20W - 20L
1,527 SR
Queue Stats
942W - 1,405L
1,278 Elo+
Party 2
Ne Zha
Ne Zha
Returnofthedream
Ne Zha
Level 24
God Stats
10W - 15L
1,312 SR
Queue Stats
344W - 491L
1,263 Elo+
Party 2
Ravana
Ravana
jschlutter
Ravana
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 55L
1,374 Elo+
Solo
Fafnir
Fafnir
misstcat
Fafnir
Level 106
God Stats
5W - 3L
1,480 SR
Queue Stats
678W - 856L
1,339 Elo+
Solo
Team Averages
Level 80
1,464 SR
1,337 Elo+

VS

Team Averages
Level 74
1,387 SR
1,367 Elo+
Danzaburou
Danzaburou
Miilouseur
Danzaburou
Level 142
God Stats
4W - 8L
1,308 SR
Queue Stats
331W - 353L
1,355 Elo+
Solo
Agni
Agni
PoizenX
Agni
Level 39
God Stats
2W - 0L
1,643 SR
Queue Stats
14W - 14L
1,365 Elo+
Party 1
Thanatos
Thanatos
asperni
Thanatos
Level 65
God Stats
6W - 9L
1,199 SR
Queue Stats
325W - 344L
1,324 Elo+
Solo
He Bo
He Bo
georgebitu12
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,453 Elo+
Party 1
Hades
Hades
ramzes315
Hades
Level 100
God Stats
3W - 2L
1,285 SR
Queue Stats
99W - 130L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
7,532
753
4,216
15,854
16,141
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Ob1ehuan
Thoth
15
1 / 3 / 7
8,618
862
5,523
5,192
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
13 / 5 / 0
10,570
1,057
16,384
11,514
6,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
jschlutter
Ravana
14
1 / 5 / 7
7,562
756
6,979
11,711
9,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
misstcat
Fafnir
13
0 / 6 / 8
8,119
812
4,364
14,784
17,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miilouseur
Danzaburou
14
2 / 3 / 20
7,981
798
8,324
8,981
4,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
PoizenX
Agni
17
3 / 2 / 21
9,198
920
13,916
7,201
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
asperni
Thanatos
14
7 / 3 / 15
8,608
861
9,297
8,892
3,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 4 / 12
8,459
846
10,990
7,952
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
ramzes315
Hades
15
7 / 4 / 15
9,095
910
8,951
12,272
7,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
15
Kills
26
26
Deaths
16
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Danzaburou
Miilouseur
Danzaburou
2
3
20
4
L
Thoth
Ob1ehuan
Thoth
1
3
7
1.5
W
Agni
PoizenX
Agni
3
2
21
6.75
L
13
5
0
2.6
W
Thanatos
asperni
Thanatos
7
3
15
4.83
W
7
4
12
3.25
L
Ravana
jschlutter
Ravana
1
5
7
0.9
L
Fafnir
misstcat
Fafnir
0
6
8
0.67
W
Hades
ramzes315
Hades
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
51,478
59,055
Taken
45,298
52,146
Mitigated
21,224
10,811
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
352
460
420
15,854
16,141
0
7,571
7,964
9,360
0
W
Danzaburou
Miilouseur
Danzaburou
8,324
2,942
1,224
2,301
8,981
4,082
348
3,960
5,021
0
24,478
L
Thoth
Ob1ehuan
Thoth
5,523
741
531
375
5,192
2,637
735
3,305
1,865
25,446
0
W
Agni
PoizenX
Agni
13,916
1,480
199
1,881
7,201
2,804
0
1,855
5,346
30,019
0
L
16,384
5,630
376
2,698
11,514
6,343
156
5,461
5,981
0
23,510
W
Thanatos
asperni
Thanatos
9,297
1,633
1,252
5,034
8,892
3,514
0
2,150
6,742
0
12,766
W
10,990
963
0
470
7,952
3,359
58
2,807
5,145
14,892
0
L
Ravana
jschlutter
Ravana
6,979
1,909
79
2,925
11,711
9,444
1,048
7,102
4,488
0
11,564
L
Fafnir
misstcat
Fafnir
4,364
1,656
493
2,454
14,784
17,581
103
9,654
4,900
9,249
0
W
Hades
ramzes315
Hades
8,951
1,124
1,070
4,941
12,272
7,465
472
3,331
8,941
12,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
43,341
98
Minions Killed
95
0
Camps Cleared
0
867,975
Distance Traveled
933,720
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,532
753
19
2
0
164,511
1
W
Danzaburou
7,981
798
38
4
0
153,514
1
L
Thoth
8,618
862
44
4
0
147,766
1
W
Agni
9,198
920
28
3
0
208,371
4
L
Ne Zha
10,570
1,057
10
1
0
167,898
0
W
Thanatos
8,608
861
6
1
0
209,463
0
W
He Bo
8,459
846
5
1
0
185,218
0
L
Ravana
7,562
756
7
1
0
210,292
1
L
Fafnir
8,119
812
18
2
0
177,508
0
W
Hades
9,095
910
18
2
0
177,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role