Player Matchup

Amaterasu
Amaterasu
Garchompbomp
Amaterasu
Level 142
God Stats
3W - 0L
1,961 SR
Queue Stats
56W - 51L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Katlikr
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,499 Elo+
Party 1
Lancelot
Lancelot
Whos Irony
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,480 Elo+
Party 1
Team Averages
Level 130
1,654 SR
1,520 Elo+

VS

Team Averages
Level 140
1,524 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Metosin
Ishtar
Level 155
God Stats
36W - 18L
1,577 SR
Queue Stats
322W - 226L
1,554 Elo+
Solo
Shiva
Shiva
SincerestWall99
Shiva
Level 148
God Stats
5W - 2L
1,497 SR
Queue Stats
129W - 140L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Garchompbomp
Amaterasu
17
2 / 4 / 6
12,122
758
15,979
25,009
24,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Katlikr
Nu Wa
17
3 / 6 / 3
12,221
764
10,008
12,639
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Whos Irony
Lancelot
15
3 / 6 / 4
11,325
708
15,972
20,104
21,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 1 / 3
8,718
545
4,707
6,235
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Metosin
Ishtar
18
9 / 4 / 4
12,441
778
19,091
19,338
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 7
12,679
792
21,250
24,246
32,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
16
16
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
3
2.5
W
Amaterasu
Garchompbomp
Amaterasu
2
4
6
1.25
W
Nu Wa
Katlikr
Nu Wa
3
6
3
0.75
L
Ishtar
Metosin
Ishtar
9
4
4
2.75
L
6
3
7
3.17
W
Lancelot
Whos Irony
Lancelot
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
45,048
57,752
Taken
49,819
51,399
Mitigated
45,361
10,712
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,707
787
354
259
6,235
1,838
0
1,503
4,498
12,039
0
W
Amaterasu
Garchompbomp
Amaterasu
15,979
5,546
600
5,385
25,009
24,163
195
2,126
22,883
0
31,206
W
Nu Wa
Katlikr
Nu Wa
10,008
2,675
0
997
12,639
5,523
1,602
1,356
11,283
46,614
0
L
Ishtar
Metosin
Ishtar
19,091
10,985
0
5,460
19,338
11,064
1,226
3,467
15,318
0
63,866
L
21,250
2,253
1,177
4,786
24,246
32,459
343
4,436
18,609
1,639
51,851
W
Lancelot
Whos Irony
Lancelot
15,972
4,225
0
3,730
20,104
21,713
432
2,285
17,819
0
38,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
33,838
155
Minions Killed
184
4
Camps Cleared
9
947,664
Distance Traveled
701,538
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,718
545
12
1
1
120,084
2
W
Amaterasu
12,122
758
27
2
3
352,976
2
W
Nu Wa
12,221
764
95
6
0
261,822
0
L
Ishtar
12,441
778
108
7
7
258,516
4
L
Shiva
12,679
792
64
4
1
322,938
9
W
Lancelot
11,325
708
33
2
1
332,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role