Player Matchup

Cthulhu
Cthulhu
HpThinSaucer
Cthulhu
Level 67
God Stats
7W - 5L
1,618 SR
Queue Stats
52W - 41L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NiGHt ZoNeZ
Tsukuyomi
Level 121
God Stats
6W - 6L
1,511 SR
Queue Stats
277W - 276L
1,451 Elo+
Solo
Zeus
Zeus
WatchMyBat
Zeus
Level 125
God Stats
11W - 3L
1,802 SR
Queue Stats
188W - 169L
1,499 Elo+
Solo
Skadi
Skadi
li Coas il
Skadi
Level 128
God Stats
6W - 4L
1,582 SR
Queue Stats
95W - 76L
1,521 Elo+
Party 1
King Arthur
King Arthur
xTru3x20z
King Arthur
Level 149
God Stats
8W - 13L
1,398 SR
Queue Stats
604W - 572L
1,449 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,481 Elo+

VS

Team Averages
Level 64
1,504 SR
1,434 Elo+
Thoth
Thoth
IVCLI
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 268L
1,461 Elo+
Solo
Ares
Ares
OldmanStapls
Ares
Level 42
God Stats
5W - 10L
1,500 SR
Queue Stats
82W - 111L
1,373 Elo+
Solo
Cliodhna
Cliodhna
PrincessElysium
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
Synastate
Pele
Level 108
God Stats
49W - 33L
1,611 SR
Queue Stats
172W - 162L
1,384 Elo+
Solo
Danzaburou
Danzaburou
homeboyskittlez
Danzaburou
Level 45
God Stats
17W - 23L
1,407 SR
Queue Stats
263W - 240L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HpThinSaucer
Cthulhu
15
3 / 0 / 3
9,758
514
6,521
8,923
9,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
NiGHt ZoNeZ
Tsukuyomi
16
2 / 2 / 6
9,932
523
10,298
17,118
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 3
11,406
600
12,499
11,026
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
16
2 / 4 / 3
9,607
506
13,948
14,030
6,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
xTru3x20z
King Arthur
17
3 / 2 / 2
10,727
565
16,547
20,441
25,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IVCLI
Thoth
14
1 / 5 / 2
8,754
461
3,800
11,244
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 2
7,466
393
3,436
16,255
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
17
2 / 3 / 2
10,162
535
14,164
22,422
15,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
14
3 / 4 / 3
8,605
453
8,876
18,494
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
homeboyskittlez
Danzaburou
14
4 / 2 / 1
9,424
496
11,222
13,626
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
10
10
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HpThinSaucer
Cthulhu
3
0
3
4.5
L
Thoth
IVCLI
Thoth
1
5
2
0.4
W
Tsukuyomi
NiGHt ZoNeZ
Tsukuyomi
2
2
6
2.5
L
0
2
2
0.5
L
Cliodhna
2
3
2
1
L
Pele
3
4
3
1.13
W
6
2
3
3.75
L
Danzaburou
homeboyskittlez
Danzaburou
4
2
1
2.25
W
Skadi
2
4
3
0.88
W
King Arthur
xTru3x20z
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,813
Damage
41,498
71,538
Taken
82,041
54,527
Mitigated
46,440
13,190
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HpThinSaucer
Cthulhu
6,521
709
603
1,521
8,923
9,587
0
1,798
7,125
38,427
0
L
Thoth
IVCLI
Thoth
3,800
146
0
265
11,244
4,260
678
3,404
7,840
62,840
0
W
Tsukuyomi
NiGHt ZoNeZ
Tsukuyomi
10,298
3,038
0
7,726
17,118
8,332
0
697
15,969
0
75,124
L
3,436
216
261
5,151
16,255
12,960
0
4,649
11,606
24,673
0
L
Cliodhna
14,164
2,339
0
9,760
22,422
15,803
0
2,608
19,814
150
87,486
L
Pele
8,876
2,135
0
7,650
18,494
7,373
0
5,148
13,346
0
57,916
W
12,499
1,706
0
500
11,026
4,751
1,314
2,513
8,513
108,871
0
L
Danzaburou
homeboyskittlez
Danzaburou
11,222
3,725
0
3,444
13,626
6,044
0
3,211
10,415
0
57,782
W
Skadi
13,948
5,935
0
1,090
14,030
6,007
342
1,250
12,780
0
85,417
W
King Arthur
xTru3x20z
King Arthur
16,547
3,660
0
1,750
20,441
25,850
19
2,259
18,182
0
86,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
44,411
642
Minions Killed
484
0
Camps Cleared
0
1,826,845
Distance Traveled
1,703,833
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,758
514
66
3
0
374,922
3
L
Thoth
8,754
461
111
6
0
333,703
2
W
Tsukuyomi
9,932
523
120
6
0
402,388
4
L
Ares
7,466
393
24
1
0
332,531
5
L
Cliodhna
10,162
535
156
8
0
357,005
6
L
Pele
8,605
453
95
5
0
327,223
1
W
Zeus
11,406
600
179
9
0
344,550
3
L
Danzaburou
9,424
496
98
5
0
353,371
5
W
Skadi
9,607
506
128
7
0
335,599
5
W
King Arthur
10,727
565
149
8
0
369,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role