Player Matchup

Yu Huang
Yu Huang
Amhranna
Yu Huang
Level 149
God Stats
20W - 21L
1,455 SR
Queue Stats
1,113W - 1,146L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Death_Crumbs
Sun Wukong
Level 96
God Stats
3W - 0L
1,843 SR
Queue Stats
147W - 144L
1,441 Elo+
Solo
Tiamat
Tiamat
Dovaqen
Tiamat
Level 127
God Stats
5W - 7L
1,449 SR
Queue Stats
324W - 354L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Kenpatchi2019
Sylvanus
Level 66
God Stats
2W - 1L
1,285 SR
Queue Stats
193W - 190L
1,390 Elo+
Solo
Vulcan
Vulcan
Lhalvorson04
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,357 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,422 Elo+

VS

Team Averages
Level 80
1,490 SR
1,459 Elo+
Yu Huang
Yu Huang
Baba Yaga5907
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChuckTerrorist
Danzaburou
Level 144
God Stats
0W - 3L
1,289 SR
Queue Stats
43W - 42L
1,402 Elo+
Solo
Da Ji
Da Ji
FusedViral
Da Ji
Level 89
God Stats
0W - 1L
1,659 SR
Queue Stats
19W - 15L
1,507 Elo+
Solo
Sobek
Sobek
MrYellowcanary
Sobek
Level 83
God Stats
1W - 3L
1,687 SR
Queue Stats
87W - 88L
1,432 Elo+
Solo
Sylvanus
Sylvanus
zulugran
Sylvanus
Level 57
God Stats
1W - 3L
1,316 SR
Queue Stats
307W - 301L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Amhranna
Yu Huang
18
4 / 1 / 15
11,283
705
14,536
6,787
4,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Death_Crumbs
Sun Wukong
19
3 / 2 / 20
11,473
717
13,023
21,328
16,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Dovaqen
Tiamat
19
8 / 4 / 18
12,225
764
17,785
16,688
13,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Kenpatchi2019
Sylvanus
19
7 / 3 / 17
12,704
794
5,888
18,160
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
9 / 5 / 13
11,092
693
18,354
13,361
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baba Yaga5907
Yu Huang
14
0 / 9 / 6
8,942
559
6,592
16,408
8,961
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ChuckTerrorist
Danzaburou
20
9 / 7 / 1
13,196
825
23,517
18,059
9,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
14
3 / 5 / 2
8,824
552
12,435
12,591
6,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
1 / 6 / 5
9,440
590
9,425
20,759
31,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
zulugran
Sylvanus
9
0 / 4 / 2
7,632
477
1,744
7,801
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
31
Kills
13
15
Deaths
31
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Amhranna
Yu Huang
4
1
15
11.5
L
Yu Huang
Baba Yaga5907
Yu Huang
0
9
6
0.33
L
Danzaburou
ChuckTerrorist
Danzaburou
9
7
1
1.36
W
Sun Wukong
Death_Crumbs
Sun Wukong
3
2
20
6.5
W
Tiamat
Dovaqen
Tiamat
8
4
18
4.25
L
Da Ji
3
5
2
0.8
W
Sylvanus
Kenpatchi2019
Sylvanus
7
3
17
5.17
W
Vulcan
9
5
13
3.1
L
1
6
5
0.58
L
Sylvanus
zulugran
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,586
Damage
53,713
76,324
Taken
75,618
59,055
Mitigated
62,339
36,509
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Amhranna
Yu Huang
14,536
1,129
3,493
2,112
6,787
4,576
2,274
1,930
4,857
40,415
0
L
Yu Huang
Baba Yaga5907
Yu Huang
6,592
1,805
342
639
16,408
8,961
0
13,155
3,253
14,335
0
L
Danzaburou
ChuckTerrorist
Danzaburou
23,517
7,332
754
4,307
18,059
9,331
0
13,116
4,943
0
56,670
W
Sun Wukong
Death_Crumbs
Sun Wukong
13,023
2,731
1,153
6,869
21,328
16,311
2,405
5,214
16,114
0
35,534
W
Tiamat
Dovaqen
Tiamat
17,785
681
1,084
4,884
16,688
13,590
965
3,650
13,038
34,985
0
L
Da Ji
12,435
2,437
1,790
2,896
12,591
6,212
0
10,443
2,148
0
17,336
W
Sylvanus
Kenpatchi2019
Sylvanus
5,888
1,416
7,673
6,789
18,160
17,811
1,223
4,272
13,888
11,913
0
W
Vulcan
18,354
4,980
0
2,452
13,361
6,767
584
2,695
10,666
24,460
0
L
9,425
862
697
2,702
20,759
31,069
0
13,591
7,168
19,653
0
L
Sylvanus
zulugran
Sylvanus
1,744
759
864
1,096
7,801
6,766
0
6,258
1,543
4,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
48,034
166
Minions Killed
135
0
Camps Cleared
0
1,433,379
Distance Traveled
996,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,283
705
67
4
0
309,353
1
L
Yu Huang
8,942
559
25
2
0
205,564
3
L
Danzaburou
13,196
825
77
5
0
236,161
0
W
Sun Wukong
11,473
717
42
3
0
319,477
1
W
Tiamat
12,225
764
27
2
0
274,012
0
L
Da Ji
8,824
552
19
1
0
181,273
1
W
Sylvanus
12,704
794
11
1
0
247,424
0
W
Vulcan
11,092
693
19
1
0
283,113
0
L
Sobek
9,440
590
8
1
0
291,332
0
L
Sylvanus
7,632
477
6
0
0
81,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role