Player Matchup

Ishtar
Ishtar
Andyxton
Ishtar
Level 158
God Stats
9W - 2L
1,466 SR
Queue Stats
94W - 123L
1,529 Elo+
Solo
Hercules
Hercules
HashhStrike
Hercules
Level 82
God Stats
7W - 5L
1,570 SR
Queue Stats
199W - 219L
1,574 Elo+
Solo
Chiron
Chiron
Jonito_13
Chiron
Level 128
God Stats
1W - 0L
1,859 SR
Queue Stats
102W - 92L
1,602 Elo+
Solo
King Arthur
King Arthur
raiikhe
King Arthur
Level 126
God Stats
13W - 10L
1,464 SR
Queue Stats
190W - 176L
1,554 Elo+
Solo
Thanatos
Thanatos
xXDinVichXx
Thanatos
Level 108
God Stats
43W - 33L
1,612 SR
Queue Stats
251W - 229L
1,632 Elo+
Solo
Team Averages
Level 120
1,594 SR
1,578 Elo+

VS

Team Averages
Level 145
1,582 SR
1,637 Elo+
Susano
Susano
BrutalStrave
Susano
Level 152
God Stats
2W - 5L
1,692 SR
Queue Stats
71W - 37L
1,730 Elo+
Party 1
Ishtar
Ishtar
PFG_ZEUS
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
Zvarrii
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,581 Elo+
Solo
Camazotz
Camazotz
biblicaljuice
Camazotz
Level 137
God Stats
1W - 2L
1,531 SR
Queue Stats
125W - 129L
1,554 Elo+
Solo
Merlin
Merlin
oOTheRockStarOo
Merlin
Level 159
God Stats
13W - 3L
1,687 SR
Queue Stats
568W - 483L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Andyxton
Ishtar
20
4 / 3 / 4
13,326
579
9,045
19,543
9,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
HashhStrike
Hercules
17
3 / 2 / 9
12,229
532
9,883
22,477
20,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Jonito_13
Chiron
20
11 / 6 / 11
14,139
615
28,658
20,719
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
raiikhe
King Arthur
20
5 / 0 / 3
14,159
616
26,230
21,128
28,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
xXDinVichXx
Thanatos
20
13 / 3 / 4
14,470
629
15,767
16,339
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
12 / 4 / 2
13,151
572
22,956
21,445
11,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
PFG_ZEUS
Ishtar
17
1 / 9 / 2
10,995
478
9,017
19,778
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zvarrii
Cthulhu
14
0 / 6 / 7
8,780
382
9,751
23,894
25,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
biblicaljuice
Camazotz
19
0 / 4 / 1
12,043
524
8,313
28,569
20,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 13 / 4
11,526
501
8,780
20,083
6,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
36
Kills
14
14
Deaths
36
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Andyxton
Ishtar
4
3
4
2
L
Susano
12
4
2
3.25
W
Hercules
HashhStrike
Hercules
3
2
9
3.75
W
Chiron
Jonito_13
Chiron
11
6
11
2.75
L
Ishtar
PFG_ZEUS
Ishtar
1
9
2
0.22
L
Cthulhu
Zvarrii
Cthulhu
0
6
7
0.58
L
Camazotz
biblicaljuice
Camazotz
0
4
1
0.13
L
1
13
4
0.23
W
King Arthur
raiikhe
King Arthur
5
0
3
6.5
W
Thanatos
xXDinVichXx
Thanatos
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,583
Damage
58,817
100,206
Taken
113,769
76,581
Mitigated
70,593
44,253
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Andyxton
Ishtar
9,045
4,827
0
8,577
19,543
9,157
2,727
2,401
17,142
0
140,667
L
Susano
22,956
7,859
0
375
21,445
11,334
0
0
21,445
0
119,651
W
Hercules
HashhStrike
Hercules
9,883
2,910
214
7,017
22,477
20,540
514
5,297
17,180
0
43,986
W
Chiron
Jonito_13
Chiron
28,658
13,513
1,017
4,870
20,719
9,362
1,017
6,228
14,491
0
126,444
L
Ishtar
PFG_ZEUS
Ishtar
9,017
6,524
0
3,699
19,778
6,915
924
0
19,778
0
79,052
L
Cthulhu
Zvarrii
Cthulhu
9,751
959
307
2,402
23,894
25,823
31
76
23,818
38,853
0
L
Camazotz
biblicaljuice
Camazotz
8,313
1,780
0
14,310
28,569
20,294
0
393
28,176
0
113,491
L
8,780
382
0
0
20,083
6,227
0
0
20,083
103,393
0
W
King Arthur
raiikhe
King Arthur
26,230
4,128
0
3,049
21,128
28,268
82
3,675
17,453
469
126,476
W
Thanatos
xXDinVichXx
Thanatos
15,767
6,765
0
19,509
16,339
9,254
0
2,993
13,346
0
113,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,323
Gold Earned
56,495
781
Minions Killed
684
0
Camps Cleared
0
2,289,094
Distance Traveled
2,095,757
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,326
579
219
10
0
434,588
6
L
Susano
13,151
572
136
6
0
470,357
4
W
Hercules
12,229
532
49
2
0
456,063
9
W
Chiron
14,139
615
159
7
0
406,279
4
L
Ishtar
10,995
478
134
6
0
375,723
3
L
Cthulhu
8,780
382
44
2
0
467,700
3
L
Camazotz
12,043
524
201
9
0
392,904
6
L
Merlin
11,526
501
169
7
0
389,073
4
W
King Arthur
14,159
616
210
9
0
458,320
5
W
Thanatos
14,470
629
144
6
0
533,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role