Player Matchup

Yu Huang
Yu Huang
Diamond III
Insurmount
Yu Huang
Diamond III
Level 137
God Stats
0W - 3L
1,219 SR
Queue Stats
230W - 115L
2,349 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
The OnGy 17
Erlang Shen
Diamond III
Level 128
God Stats
1W - 1L
1,467 SR
Queue Stats
101W - 122L
2,336 MMR
Solo
Neith
Neith
Platinum I
kryptic312x
Neith
Platinum I
Level 125
God Stats
0W - 1L
1,909 SR
Queue Stats
54W - 61L
2,139 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,532 SR
2,274 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,658 SR
1,982 MMR
Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Coochie_Canuck
Rama
Gold III
Level 60
God Stats
1W - 1L
1,796 SR
Queue Stats
8W - 3L
1,799 MMR
Solo
Merlin
Merlin
Masters
TougherTester27
Merlin
Masters
Level 106
God Stats
12W - 13L
1,679 SR
Queue Stats
244W - 284L
2,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Insurmount
Yu Huang
13
1 / 3 / 1
9,712
571
16,456
10,640
4,560
Erlang Shen
The OnGy 17
Erlang Shen
13
1 / 7 / 1
10,234
602
14,122
27,224
21,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 1 / 2
10,855
639
19,997
10,590
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabFenrirBaba YagaThothSobek

VS

Bans
AresShivaCabrakanAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 1 / 5
11,904
700
13,126
30,040
38,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 8
12,389
729
11,856
26,256
16,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 6
11,688
688
16,030
10,419
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
5
6.5
W
3
1
8
7
L
Yu Huang
Insurmount
Yu Huang
1
3
1
0.5
L
Erlang Shen
The OnGy 17
Erlang Shen
1
7
1
0.21
W
4
0
6
7
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,575
Damage
41,012
48,454
Taken
66,715
30,478
Mitigated
58,860
12,958
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,126
6,087
706
9,365
30,040
38,230
170
7,567
22,473
33,446
0
W
11,856
8,815
2,349
6,748
26,256
16,019
1,698
7,066
19,190
4,562
36,626
L
Yu Huang
Insurmount
Yu Huang
16,456
1,710
0
2,476
10,640
4,560
0
5,844
4,468
35,596
0
L
Erlang Shen
The OnGy 17
Erlang Shen
14,122
7,169
1,661
5,894
27,224
21,301
0
16,907
9,655
0
28,183
W
16,030
1,022
0
2,551
10,419
4,611
1,051
2,122
8,297
58,134
0
L
19,997
7,099
0
2,927
10,590
4,617
0
6,236
3,901
0
62,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
35,981
164
Minions Killed
175
10
Camps Cleared
5
885,578
Distance Traveled
954,901
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,904
700
27
2
0
339,415
5
W
Rama
12,389
729
53
3
2
314,648
3
L
Yu Huang
9,712
571
48
3
3
231,654
3
L
Erlang Shen
10,234
602
24
1
2
321,566
4
W
Merlin
11,688
688
95
6
3
300,838
6
L
Neith
10,855
639
92
5
5
332,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role