Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bragonas
Sylvanus
Level 81
God Stats
7W - 3L
1,844 SR
Queue Stats
65W - 54L
1,489 Elo+
Solo
Bellona
Bellona
Gamestonks
Bellona
Level 28
God Stats
67W - 71L
1,560 SR
Queue Stats
237W - 295L
1,435 Elo+
Party 1
Discordia
Discordia
ZeroSilentX
Discordia
Level 79
God Stats
2W - 2L
1,763 SR
Queue Stats
236W - 207L
1,535 Elo+
Party 1
Thanatos
Thanatos
crispano
Thanatos
Level 119
God Stats
2W - 5L
1,409 SR
Queue Stats
90W - 92L
1,478 Elo+
Solo
Team Averages
Level 70
1,615 SR
1,487 Elo+

VS

Team Averages
Level 87
1,418 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MrSilverHD
Cernunnos
Level 114
God Stats
2W - 1L
1,244 SR
Queue Stats
120W - 120L
1,461 Elo+
Solo
Sylvanus
Sylvanus
SiverFox24
Sylvanus
Level 87
God Stats
5W - 6L
1,348 SR
Queue Stats
362W - 360L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
WorshipMeThanks
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 1
4,669
519
3,543
3,603
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Bragonas
Sylvanus
7
0 / 2 / 1
4,628
514
2,056
7,882
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Gamestonks
Bellona
9
0 / 0 / 0
5,092
566
3,419
8,924
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ZeroSilentX
Discordia
8
1 / 2 / 0
4,749
528
2,426
4,015
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
crispano
Thanatos
3
0 / 1 / 0
3,550
394
1,005
2,195
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 0 / 3
5,242
582
2,615
5,443
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
 
Khepri
9
1 / 0 / 2
5,165
574
2,413
3,419
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
MrSilverHD
Cernunnos
9
0 / 0 / 1
4,723
525
3,752
5,637
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SiverFox24
Sylvanus
10
0 / 0 / 0
5,612
624
6,628
6,247
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
WorshipMeThanks
Baron Samedi
10
2 / 1 / 2
5,669
630
3,553
4,504
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Thor
 
Thor
2
0
3
3.5
W
Khepri
 
Khepri
1
0
2
2
L
Sylvanus
Bragonas
Sylvanus
0
2
1
0.25
L
Bellona
Gamestonks
Bellona
0
0
0
0
W
Cernunnos
MrSilverHD
Cernunnos
0
0
1
0.5
W
Sylvanus
SiverFox24
Sylvanus
0
0
0
0
W
Baron Samedi
WorshipMeThanks
Baron Samedi
2
1
2
3
L
Discordia
ZeroSilentX
Discordia
1
2
0
0.5
L
Thanatos
crispano
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
18,961
26,619
Taken
25,250
15,157
Mitigated
12,215
12,199
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,543
1,361
0
892
3,603
1,352
472
961
2,642
0
32,415
W
Thor
 
Thor
2,615
381
0
3,082
5,443
1,833
0
270
5,173
0
26,422
W
Khepri
 
Khepri
2,413
300
273
1,771
3,419
2,461
361
1,214
2,205
15,139
0
L
Sylvanus
Bragonas
Sylvanus
2,056
897
2,017
2,785
7,882
4,785
0
2,582
5,236
11,689
0
L
Bellona
Gamestonks
Bellona
3,419
1,348
0
4,776
8,924
6,869
0
5,240
3,684
0
34,909
W
Cernunnos
MrSilverHD
Cernunnos
3,752
1,915
0
3,142
5,637
2,025
0
774
4,863
0
36,198
W
Sylvanus
SiverFox24
Sylvanus
6,628
2,740
0
3,463
6,247
3,706
451
0
6,247
35,341
9,833
W
Baron Samedi
WorshipMeThanks
Baron Samedi
3,553
422
413
1,604
4,504
2,190
848
2,224
2,280
35,127
0
L
Discordia
ZeroSilentX
Discordia
2,426
197
0
70
4,015
1,349
0
1,452
2,431
27,049
0
L
Thanatos
crispano
Thanatos
1,005
311
0
1,659
2,195
802
0
671
1,420
0
8,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
26,411
222
Minions Killed
312
0
Camps Cleared
0
732,303
Distance Traveled
787,282
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,669
519
54
6
0
159,609
0
W
Thor
5,242
582
61
7
0
190,851
1
W
Khepri
5,165
574
29
3
0
164,787
3
L
Sylvanus
4,628
514
17
2
0
150,108
3
L
Bellona
5,092
566
78
9
0
180,000
1
W
Cernunnos
4,723
525
74
8
0
144,527
3
W
Sylvanus
5,612
624
81
9
0
142,990
0
W
Baron Samedi
5,669
630
67
7
0
144,127
2
L
Discordia
4,749
528
50
6
0
177,744
2
L
Thanatos
3,550
394
23
3
0
64,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role