Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FierceFierce
Sun Wukong
Level 98
God Stats
9W - 5L
1,614 SR
Queue Stats
123W - 129L
1,515 Elo+
Solo
Danzaburou
Danzaburou
RealMojoJojo
Danzaburou
Level 68
God Stats
9W - 8L
1,354 SR
Queue Stats
129W - 147L
1,512 Elo+
Solo
Cthulhu
Cthulhu
comeperros09
Cthulhu
Level 50
God Stats
7W - 8L
1,280 SR
Queue Stats
148W - 164L
1,470 Elo+
Solo
Bastet
Bastet
zlShonPariHz
Bastet
Level 126
God Stats
17W - 12L
1,652 SR
Queue Stats
143W - 146L
1,500 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,499 Elo+

VS

Team Averages
Level 86
1,486 SR
1,547 Elo+
Vamana
Vamana
HeelArrowa
Vamana
Level 16
God Stats
1W - 1L
1,816 SR
Queue Stats
20W - 17L
1,799 Elo+
Party 1
Bellona
Bellona
albertojsalas92
Bellona
Level 127
God Stats
25W - 20L
1,463 SR
Queue Stats
610W - 658L
1,416 Elo+
Solo
The Morrigan
The Morrigan
lukos17
The Morrigan
Level 78
God Stats
3W - 5L
1,341 SR
Queue Stats
267W - 290L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
vTeek
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 182L
1,599 Elo+
Party 1
Bakasura
Bakasura
wowmaster196
Bakasura
Level 81
God Stats
0W - 2L
1,309 SR
Queue Stats
72W - 72L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 1 / 4
12,066
575
16,694
8,546
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
FierceFierce
Sun Wukong
20
5 / 1 / 3
12,632
602
9,390
16,978
14,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RealMojoJojo
Danzaburou
19
7 / 3 / 4
12,275
585
19,079
15,344
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
comeperros09
Cthulhu
16
3 / 2 / 8
10,847
517
9,855
17,193
20,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
20
11 / 1 / 6
12,759
608
18,772
22,052
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HeelArrowa
Vamana
16
4 / 2 / 1
10,464
498
10,577
19,699
14,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 0
9,805
467
6,469
21,132
17,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
lukos17
The Morrigan
14
1 / 8 / 1
9,369
446
7,046
13,595
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
vTeek
Erlang Shen
14
1 / 8 / 4
8,807
419
12,382
24,428
11,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
wowmaster196
Bakasura
12
1 / 8 / 1
8,310
396
5,524
18,840
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
33
Kills
8
8
Deaths
33
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
4
9
W
Sun Wukong
FierceFierce
Sun Wukong
5
1
3
6.5
L
Vamana
HeelArrowa
Vamana
4
2
1
2.25
W
Danzaburou
RealMojoJojo
Danzaburou
7
3
4
3
L
1
7
0
0.14
W
Cthulhu
comeperros09
Cthulhu
3
2
8
3.5
L
The Morrigan
lukos17
The Morrigan
1
8
1
0.19
L
Erlang Shen
vTeek
Erlang Shen
1
8
4
0.38
L
Bakasura
wowmaster196
Bakasura
1
8
1
0.19
W
Bastet
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,790
Damage
41,998
80,113
Taken
97,694
56,225
Mitigated
55,617
31,207
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,694
4,289
0
812
8,546
3,941
1,715
4,664
3,847
90,202
0
W
Sun Wukong
FierceFierce
Sun Wukong
9,390
2,564
0
7,556
16,978
14,862
1,682
0
16,953
0
104,833
L
Vamana
HeelArrowa
Vamana
10,577
4,825
0
7,251
19,699
14,338
56
4,697
15,002
0
88,255
W
Danzaburou
RealMojoJojo
Danzaburou
19,079
9,662
0
5,433
15,344
7,711
3,876
0
15,344
0
114,143
L
6,469
2,299
0
5,179
21,132
17,550
0
4,363
16,769
0
78,157
W
Cthulhu
comeperros09
Cthulhu
9,855
774
505
2,337
17,193
20,148
0
1,034
16,159
33,086
0
L
The Morrigan
lukos17
The Morrigan
7,046
1,440
0
609
13,595
4,982
0
8,684
4,817
60,837
0
L
Erlang Shen
vTeek
Erlang Shen
12,382
6,880
737
5,313
24,428
11,816
0
5,849
18,579
0
68,272
L
Bakasura
wowmaster196
Bakasura
5,524
3,879
0
2,779
18,840
6,931
0
2,862
15,978
0
41,184
W
Bastet
18,772
4,640
0
14,564
22,052
9,563
1,097
2,108
18,757
0
127,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,579
Gold Earned
46,755
669
Minions Killed
577
0
Camps Cleared
0
2,122,984
Distance Traveled
1,936,889
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,066
575
140
7
0
446,411
2
W
Sun Wukong
12,632
602
157
7
0
365,251
8
L
Vamana
10,464
498
163
8
0
481,033
0
W
Danzaburou
12,275
585
178
8
0
392,588
3
L
Bellona
9,805
467
149
7
0
343,295
12
W
Cthulhu
10,847
517
28
1
0
433,404
6
L
The Morrigan
9,369
446
94
4
0
350,567
3
L
Erlang Shen
8,807
419
86
4
0
405,111
3
L
Bakasura
8,310
396
85
4
0
356,883
5
W
Bastet
12,759
608
166
8
0
485,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role