Player Matchup

Ao Kuang
Ao Kuang
Bronze IV
FridGeWaTers
Ao Kuang
Bronze IV
Level 160
God Stats
90W - 105L
1,448 SR
Queue Stats
1,114W - 1,344L
-9 MMR
Solo
Nemesis
Nemesis
Bronze IV
RE_ZeroSky
Nemesis
Bronze IV
Level 45
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 8L
1,246 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Strai8t_Simping
Danzaburou
Silver II
Level 86
God Stats
15W - 25L
1,479 SR
Queue Stats
58W - 75L
1,155 MMR
Party 2
Set
Set
Silver II
Strolling_Soura
Set
Silver II
Level 133
God Stats
4W - 7L
1,534 SR
Queue Stats
29W - 37L
1,249 MMR
Party 1
Cabrakan
Cabrakan
Silver II
TTV__shibasalty
Cabrakan
Silver II
Level 83
God Stats
0W - 3L
1,295 SR
Queue Stats
44W - 63L
1,104 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,462 SR
949 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,506 SR
956 MMR
Bellona
Bellona
Silver V
Almighty-Blanque
Bellona
Silver V
Level 81
God Stats
1W - 2L
1,268 SR
Queue Stats
71W - 93L
519 MMR
Solo
Kali
Kali
Gold II
Aukmi
Kali
Gold II
Level 88
God Stats
1W - 0L
1,705 SR
Queue Stats
80W - 79L
1,451 MMR
Solo
Bacchus
Bacchus
Silver III
Hardkor BDLP
Bacchus
Silver III
Level 103
God Stats
25W - 23L
1,452 SR
Queue Stats
88W - 105L
841 MMR
Party 3
Medusa
Medusa
Silver I
Rayon The Great
Medusa
Silver I
Level 138
God Stats
6W - 4L
1,594 SR
Queue Stats
154W - 179L
1,211 MMR
Party 3
Anubis
Anubis
Silver IV
StepUpSlime
Anubis
Silver IV
Level 74
God Stats
32W - 29L
1,509 SR
Queue Stats
73W - 92L
760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FridGeWaTers
Ao Kuang
20
1 / 5 / 2
12,366
426
5,505
18,576
8,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
RE_ZeroSky
Nemesis
20
1 / 5 / 1
13,316
459
10,451
26,947
14,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Strai8t_Simping
Danzaburou
19
6 / 10 / 2
13,153
454
20,600
27,450
13,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 9 / 2
12,906
445
10,077
27,664
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
15
1 / 5 / 5
11,398
393
8,379
26,146
42,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaLancelotSkadiArachneChaac

VS

Bans
GebKing ArthurMorgan Le FayNe ZhaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
16,937
584
18,132
25,205
30,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Aukmi
Kali
20
18 / 1 / 8
18,090
624
31,735
34,503
23,563
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Hardkor BDLP
Bacchus
20
2 / 2 / 17
14,582
503
10,010
24,009
29,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 6 / 6
15,024
518
13,749
20,991
11,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
4 / 0 / 12
14,583
503
18,142
10,803
6,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
12
Kills
34
34
Deaths
12
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
Kali
Aukmi
Kali
18
1
8
22
L
Ao Kuang
FridGeWaTers
Ao Kuang
1
5
2
0.4
W
Bacchus
Hardkor BDLP
Bacchus
2
2
17
5.25
L
Nemesis
RE_ZeroSky
Nemesis
1
5
1
0.3
W
5
6
6
1.33
W
Anubis
4
0
12
10
L
Danzaburou
Strai8t_Simping
Danzaburou
6
10
2
0.7
L
3
9
2
0.44
L
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
91,768
126,783
Taken
115,511
110,570
Mitigated
101,458
20,568
Healing
43,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,132
4,331
0
8,289
25,205
30,255
2,297
2,648
22,001
10,294
139,961
W
Kali
Aukmi
Kali
31,735
19,790
0
15,507
34,503
23,563
1,994
4,173
29,381
0
194,075
L
Ao Kuang
FridGeWaTers
Ao Kuang
5,505
1,521
0
5,588
18,576
8,963
5,198
3,047
15,529
73,747
0
W
Bacchus
Hardkor BDLP
Bacchus
10,010
1,107
1,173
5,002
24,009
29,687
1,037
3,873
17,759
34,673
0
L
Nemesis
RE_ZeroSky
Nemesis
10,451
3,467
0
2,636
26,947
14,583
3,384
6,699
20,248
0
141,605
W
13,749
6,873
0
6,501
20,991
11,077
4,116
3,098
17,846
0
139,981
W
Anubis
18,142
717
0
7,497
10,803
6,876
2,349
971
9,752
121,231
0
L
Danzaburou
Strai8t_Simping
Danzaburou
20,600
8,669
0
4,862
27,450
13,868
158
7,525
19,925
0
125,232
L
10,077
2,711
0
5,852
27,664
30,300
0
4,330
23,334
0
90,544
L
Cabrakan
8,379
937
0
1,630
26,146
42,856
56
8,068
18,078
40,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,139
Gold Earned
79,216
680
Minions Killed
850
0
Camps Cleared
0
2,456,087
Distance Traveled
2,698,656
47
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,937
584
233
8
0
595,384
0
W
Kali
18,090
624
210
7
0
667,857
4
L
Ao Kuang
12,366
426
105
4
0
460,691
22
W
Bacchus
14,582
503
48
2
0
547,948
7
L
Nemesis
13,316
459
195
7
0
593,171
5
W
Medusa
15,024
518
199
7
0
477,019
0
W
Anubis
14,583
503
160
6
0
410,448
2
L
Danzaburou
13,153
454
152
5
0
426,253
7
L
Set
12,906
445
172
6
0
496,173
9
L
Cabrakan
11,398
393
56
2
0
479,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role