Player Matchup

Lancelot
Lancelot
Flipmeg
Lancelot
Level 122
God Stats
0W - 3L
1,379 SR
Queue Stats
308W - 301L
1,528 Elo+
Solo
Yemoja
Yemoja
JuanchOyarce
Yemoja
Level 157
God Stats
0W - 3L
1,201 SR
Queue Stats
97W - 105L
1,552 Elo+
Solo
Scylla
Scylla
MoonKnight3295
Scylla
Level 141
God Stats
2W - 3L
1,573 SR
Queue Stats
187W - 173L
1,549 Elo+
Solo
Bakasura
Bakasura
Stiffylube
Bakasura
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 390L
1,381 Elo+
Solo
Raijin
Raijin
targerayan
Raijin
Level 44
God Stats
1W - 1L
1,726 SR
Queue Stats
116W - 115L
1,420 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,486 Elo+

VS

Team Averages
Level 99
1,555 SR
1,489 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CompletePun13
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Monkeynuklex
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,452 Elo+
Solo
Raijin
Raijin
leviprand
Raijin
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
222W - 208L
1,533 Elo+
Solo
Aphrodite
Aphrodite
xPresumedxDeadx
Aphrodite
Level 157
God Stats
3W - 0L
1,774 SR
Queue Stats
214W - 203L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flipmeg
Lancelot
20
7 / 7 / 4
12,908
615
30,031
37,073
41,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
2 / 4 / 7
11,943
569
6,921
25,881
38,687
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 2 / 7
12,664
603
36,645
18,969
12,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Stiffylube
Bakasura
13
0 / 4 / 4
9,651
460
4,756
15,985
21,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
targerayan
Raijin
18
0 / 7 / 7
11,232
535
22,352
26,642
16,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 8
11,726
558
5,239
18,963
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
CompletePun13
Jing Wei
20
7 / 3 / 10
14,125
673
24,174
19,249
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Monkeynuklex
Jormungandr
20
2 / 3 / 19
13,378
637
19,075
39,291
49,667
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
leviprand
Raijin
20
7 / 3 / 9
13,557
646
35,298
21,312
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
xPresumedxDeadx
Aphrodite
20
4 / 1 / 16
13,201
629
18,295
21,691
19,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
11
Kills
22
24
Deaths
11
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
8
6
W
Jing Wei
CompletePun13
Jing Wei
7
3
10
4
L
Lancelot
Flipmeg
Lancelot
7
7
4
1.29
L
Yemoja
2
4
7
1.38
W
Jormungandr
Monkeynuklex
Jormungandr
2
3
19
3.83
L
2
2
7
2.75
L
Bakasura
Stiffylube
Bakasura
0
4
4
0.5
W
Raijin
leviprand
Raijin
7
3
9
3.83
L
Raijin
targerayan
Raijin
0
7
7
0.5
W
Aphrodite
xPresumedxDeadx
Aphrodite
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,705
Damage
102,081
124,550
Taken
120,506
129,767
Mitigated
105,450
56,528
Healing
70,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,239
1,087
96
8,982
18,963
12,108
125
10,804
7,999
0
8,349
W
Jing Wei
CompletePun13
Jing Wei
24,174
17,494
1,006
5,647
19,249
10,199
2,397
12,749
6,357
0
56,783
L
Lancelot
Flipmeg
Lancelot
30,031
2,314
3,545
9,419
37,073
41,249
560
18,648
18,425
0
54,608
L
Yemoja
6,921
1,790
18,376
7,410
25,881
38,687
428
16,195
9,686
16,620
0
W
Jormungandr
Monkeynuklex
Jormungandr
19,075
3,748
1,798
5,641
39,291
49,667
329
17,611
21,220
44,326
0
L
36,645
3,076
3,894
4,151
18,969
12,482
1,178
13,684
5,285
67,803
0
L
Bakasura
Stiffylube
Bakasura
4,756
2,890
264
1,982
15,985
21,314
521
7,375
8,610
76
4,185
W
Raijin
leviprand
Raijin
35,298
1,840
6,409
8,793
21,312
14,367
1,237
13,134
7,948
64,986
0
L
Raijin
targerayan
Raijin
22,352
3,064
1,581
5,906
26,642
16,035
790
16,766
9,876
47,788
0
W
Aphrodite
xPresumedxDeadx
Aphrodite
18,295
1,926
18,776
13,126
21,691
19,109
504
11,696
9,795
33,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
65,987
205
Minions Killed
227
0
Camps Cleared
0
1,620,369
Distance Traveled
1,783,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,726
558
7
0
0
251,489
1
W
Jing Wei
14,125
673
73
3
0
339,009
0
L
Lancelot
12,908
615
38
2
0
393,772
4
L
Yemoja
11,943
569
19
1
0
332,402
0
W
Jormungandr
13,378
637
35
2
0
411,901
0
L
Scylla
12,664
603
68
3
0
373,703
0
L
Bakasura
9,651
460
22
1
0
191,613
0
W
Raijin
13,557
646
84
4
0
379,499
0
L
Raijin
11,232
535
58
3
0
328,879
1
W
Aphrodite
13,201
629
28
1
0
401,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role