Player Matchup

Fafnir
Fafnir
Dumb CL
Fafnir
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 190L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Kevin77_351
Cthulhu
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
90W - 87L
1,466 Elo+
Solo
Mulan
Mulan
Marekulus
Mulan
Level 135
God Stats
4W - 6L
1,317 SR
Queue Stats
569W - 581L
1,458 Elo+
Solo
Atlas
Atlas
PapaPhil16
Atlas
Level 67
God Stats
0W - 2L
1,282 SR
Queue Stats
67W - 66L
1,559 Elo+
Solo
Ymir
Ymir
xXOerchenXx
Ymir
Level 87
God Stats
10W - 6L
1,705 SR
Queue Stats
392W - 396L
1,471 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,492 Elo+

VS

Team Averages
Level 118
1,451 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Dozenkobrega
Gilgamesh
Level 117
God Stats
1W - 1L
1,148 SR
Queue Stats
39W - 32L
1,573 Elo+
Solo
Ymir
Ymir
trace_alteree
Ymir
Level 124
God Stats
3W - 1L
1,607 SR
Queue Stats
191W - 187L
1,493 Elo+
Party 2
Baba Yaga
Baba Yaga
xNetsuAx
Baba Yaga
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 1
Izanami
Izanami
x_Am0n0s1ty_x
Izanami
Level 62
God Stats
3W - 2L
1,661 SR
Queue Stats
53W - 59L
1,455 Elo+
Party 1
Hera
Hera
x_PhilOzoF_x
Hera
Level 159
God Stats
2W - 3L
1,339 SR
Queue Stats
80W - 75L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dumb CL
Fafnir
17
3 / 2 / 10
10,845
775
10,864
17,085
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Kevin77_351
Cthulhu
17
3 / 5 / 12
10,631
759
15,374
28,841
25,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Marekulus
Mulan
16
5 / 8 / 5
10,450
746
11,450
17,689
15,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
17
4 / 5 / 9
9,662
690
11,942
20,083
26,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
10,446
746
10,456
29,569
26,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dozenkobrega
Gilgamesh
18
6 / 5 / 16
11,311
808
18,500
20,857
16,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 14
9,970
712
10,931
20,439
26,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
xNetsuAx
Baba Yaga
18
5 / 2 / 18
11,092
792
25,943
12,919
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
11 / 5 / 11
12,404
886
25,096
14,169
8,112
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 2 / 16
10,655
761
15,308
7,863
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
18
Kills
25
25
Deaths
19
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dozenkobrega
Gilgamesh
6
5
16
2.8
L
Fafnir
Dumb CL
Fafnir
3
2
10
4
L
Cthulhu
Kevin77_351
Cthulhu
3
5
12
1.8
L
Mulan
Marekulus
Mulan
5
8
5
0.94
L
Atlas
4
5
9
1.7
W
2
5
14
1.8
W
Baba Yaga
xNetsuAx
Baba Yaga
5
2
18
7
L
3
5
9
1.5
W
Izanami
11
5
11
3.3
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,086
Damage
95,778
113,267
Taken
76,247
114,531
Mitigated
64,179
41,532
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dozenkobrega
Gilgamesh
18,500
3,741
811
3,548
20,857
16,927
1,692
13,495
7,362
0
25,533
L
Fafnir
Dumb CL
Fafnir
10,864
3,734
1,588
6,610
17,085
20,522
451
8,834
8,251
28,252
0
L
Cthulhu
Kevin77_351
Cthulhu
15,374
712
4,336
8,366
28,841
25,352
558
12,676
16,165
29,972
0
L
Mulan
Marekulus
Mulan
11,450
3,344
1,085
1,841
17,689
15,649
1,549
5,696
11,993
0
25,036
L
Atlas
11,942
3,501
2,110
2,288
20,083
26,502
1,617
10,308
9,775
28,422
0
W
10,931
1,692
1,959
4,514
20,439
26,990
637
13,195
7,244
18,311
0
W
Baba Yaga
xNetsuAx
Baba Yaga
25,943
1,877
58
5,496
12,919
8,052
2,575
6,796
6,123
41,970
0
L
10,456
917
3,825
9,483
29,569
26,506
150
14,668
14,901
23,018
0
W
Izanami
25,096
16,402
353
2,491
14,169
8,112
3,916
9,323
4,846
0
53,837
W
15,308
5,334
1,269
1,990
7,863
4,098
765
5,827
2,036
33,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
55,432
141
Minions Killed
150
0
Camps Cleared
0
1,217,003
Distance Traveled
1,267,066
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,311
808
11
1
0
242,026
0
L
Fafnir
10,845
775
32
2
0
267,459
5
L
Cthulhu
10,631
759
30
2
0
266,985
0
L
Mulan
10,450
746
35
3
0
210,013
0
L
Atlas
9,662
690
19
1
0
236,692
0
W
Ymir
9,970
712
17
1
0
234,224
0
W
Baba Yaga
11,092
792
32
2
0
277,931
0
L
Ymir
10,446
746
25
2
0
235,854
2
W
Izanami
12,404
886
53
4
0
229,720
0
W
Hera
10,655
761
37
3
0
283,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role