Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arbetskarln
Cu Chulainn
Level 101
God Stats
7W - 6L
1,599 SR
Queue Stats
285W - 252L
1,527 Elo+
Solo
Skadi
Skadi
Mrmordor69
Skadi
Level 121
God Stats
67W - 48L
1,580 SR
Queue Stats
269W - 259L
1,464 Elo+
Solo
Merlin
Merlin
bernick10
Merlin
Level 84
God Stats
9W - 5L
1,559 SR
Queue Stats
111W - 101L
1,474 Elo+
Solo
Atlas
Atlas
рхаста
Atlas
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 106L
1,539 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,501 Elo+

VS

Team Averages
Level 99
1,514 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SaXoFrenzy
Gilgamesh
Level 125
God Stats
57W - 68L
1,463 SR
Queue Stats
280W - 296L
1,449 Elo+
Party 1
Freya
Freya
Torque0007
Freya
Level 91
God Stats
0W - 1L
1,734 SR
Queue Stats
263W - 291L
1,278 Elo+
Party 1
Sobek
Sobek
fransc
Sobek
Level 94
God Stats
4W - 3L
1,527 SR
Queue Stats
61W - 56L
1,526 Elo+
Solo
Medusa
Medusa
steviewievie
Medusa
Level 78
God Stats
171W - 190L
1,348 SR
Queue Stats
176W - 199L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 3
6,903
575
3,408
6,182
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Arbetskarln
Cu Chulainn
12
4 / 0 / 0
7,439
620
7,043
8,536
6,478
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
5 / 0 / 3
7,615
635
10,191
8,120
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
bernick10
Merlin
12
1 / 1 / 1
7,028
586
5,030
4,604
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 6
7,238
603
3,899
8,675
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 0
6,408
534
4,435
8,689
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SaXoFrenzy
Gilgamesh
12
1 / 1 / 0
6,560
547
3,833
9,416
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
8
0 / 6 / 0
4,847
404
2,712
10,487
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
fransc
Sobek
9
0 / 3 / 0
5,073
423
2,751
12,465
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
1
0 / 0 / 0
3,768
314
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Cu Chulainn
Arbetskarln
Cu Chulainn
4
0
0
4
W
Skadi
5
0
3
6.5
L
Gilgamesh
SaXoFrenzy
Gilgamesh
1
1
0
1
L
Freya
0
6
0
0
W
Merlin
bernick10
Merlin
1
1
1
1.5
L
Sobek
fransc
Sobek
0
3
0
0
L
Medusa
0
0
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
13,731
36,117
Taken
41,057
19,447
Mitigated
18,222
12,471
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,408
2,570
0
2,720
6,182
2,985
22
627
5,555
0
49,299
L
Nu Wa
 
Nu Wa
4,435
1,074
0
2,588
8,689
2,746
276
0
8,689
58,150
0
W
Cu Chulainn
Arbetskarln
Cu Chulainn
7,043
1,086
0
1,616
8,536
6,478
0
2,947
5,589
0
56,037
W
Skadi
10,191
5,776
0
4,269
8,120
2,924
490
2,992
5,128
0
55,590
L
Gilgamesh
SaXoFrenzy
Gilgamesh
3,833
801
0
2,069
9,416
4,387
0
2,904
6,512
0
48,634
L
Freya
2,712
1,128
0
1,582
10,487
3,299
0
3,189
7,298
28,040
0
W
Merlin
bernick10
Merlin
5,030
188
0
1,247
4,604
1,685
416
400
4,204
50,584
0
L
Sobek
fransc
Sobek
2,751
637
0
4,134
12,465
7,790
0
2,836
9,629
16,964
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
3,899
1,539
514
2,105
8,675
5,375
124
2,932
5,743
22,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
26,656
369
Minions Killed
273
0
Camps Cleared
0
1,180,364
Distance Traveled
941,480
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,903
575
84
7
0
278,951
6
L
Nu Wa
6,408
534
104
9
0
203,860
3
W
Cu Chulainn
7,439
620
86
7
0
235,189
3
W
Skadi
7,615
635
83
7
0
214,106
0
L
Gilgamesh
6,560
547
97
8
0
279,054
3
L
Freya
4,847
404
53
4
0
224,821
1
W
Merlin
7,028
586
81
7
0
232,176
6
L
Sobek
5,073
423
19
2
0
233,745
1
L
Medusa
3,768
314
0
0
0
0
0
W
Atlas
7,238
603
35
3
0
219,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role