Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
gabrielkileur
Thor
Level 46
God Stats
1W - 0L
1,596 SR
Queue Stats
5W - 2L
1,557 Elo+
Party 1
Ravana
Ravana
plabonte1975
Ravana
Level 96
God Stats
2W - 0L
1,754 SR
Queue Stats
23W - 20L
1,457 Elo+
Party 1
Team Averages
Level 75
1,617 SR
1,505 Elo+

VS

Team Averages
Level 100
1,507 SR
1,442 Elo+
Atlas
Atlas
Ferreirathekid
Atlas
Level 69
God Stats
12W - 10L
1,573 SR
Queue Stats
186W - 236L
1,407 Elo+
Party 2
Bastet
Bastet
RageTryHard01
Bastet
Level 124
God Stats
23W - 17L
1,650 SR
Queue Stats
207W - 240L
1,511 Elo+
Party 2
Merlin
Merlin
Wolfeman20
Merlin
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
39W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 2 / 6
8,661
866
10,827
9,953
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 7
7,250
725
3,989
6,937
2,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
5 / 1 / 8
8,317
832
7,390
7,848
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,125
613
6,075
11,676
8,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 5 / 0
6,973
697
5,281
9,651
3,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Wolfeman20
Merlin
12
2 / 3 / 2
7,844
784
5,625
4,828
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
6
5
L
0
5
2
0.2
L
2
5
0
0.4
L
Merlin
Wolfeman20
Merlin
2
3
2
1
W
1
1
7
4.5
W
Ravana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
16,981
24,738
Taken
26,155
12,536
Mitigated
13,224
6,236
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,827
6,272
0
2,583
9,953
6,031
585
4,569
5,384
0
26,573
L
6,075
2,985
0
1,373
11,676
8,642
0
144
10,692
14,676
0
L
5,281
2,005
0
1,588
9,651
3,117
163
51
9,011
0
20,438
L
Merlin
Wolfeman20
Merlin
5,625
729
0
130
4,828
1,465
0
0
4,272
24,316
0
W
3,989
1,551
0
1,289
6,937
2,851
275
3,538
3,399
0
15,616
W
Ravana
7,390
2,174
0
2,364
7,848
3,654
335
3,967
3,881
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
20,942
117
Minions Killed
105
6
Camps Cleared
4
605,439
Distance Traveled
546,138
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,661
866
52
5
6
229,457
1
L
Atlas
6,125
613
13
1
2
177,913
6
L
Bastet
6,973
697
38
4
1
184,124
3
L
Merlin
7,844
784
54
5
1
184,101
1
W
Thor
7,250
725
25
3
0
181,331
0
W
Ravana
8,317
832
40
4
0
194,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role