Player Matchup

Bacchus
Bacchus
Baer2502
Bacchus
Level 118
God Stats
6W - 4L
1,587 SR
Queue Stats
447W - 480L
1,391 Elo+
Solo
Hachiman
Hachiman
ScarletSerafim
Hachiman
Level 102
God Stats
0W - 1L
1,382 SR
Queue Stats
106W - 97L
1,437 Elo+
Party 1
Neith
Neith
Tiko_707
Neith
Level 107
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Cernunnos
Cernunnos
Voolkoras
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 1
Merlin
Merlin
Zerpatin
Merlin
Level 74
God Stats
0W - 4L
1,396 SR
Queue Stats
108W - 138L
1,351 Elo+
Solo
Team Averages
Level 93
1,464 SR
1,358 Elo+

VS

Team Averages
Level 99
1,530 SR
1,366 Elo+
Chernobog
Chernobog
Ambrotek
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,203 Elo+
Solo
Hercules
Hercules
EastxLord
Hercules
Level 106
God Stats
7W - 9L
1,403 SR
Queue Stats
158W - 167L
1,377 Elo+
Solo
Rama
Rama
Klumintor
Rama
Level 129
God Stats
5W - 6L
1,718 SR
Queue Stats
448W - 436L
1,446 Elo+
Solo
Chronos
Chronos
Yushich
Chronos
Level 64
God Stats
6W - 3L
1,489 SR
Queue Stats
109W - 106L
1,441 Elo+
Solo
Ah Puch
Ah Puch
luislys
Ah Puch
Level 129
God Stats
10W - 7L
1,540 SR
Queue Stats
879W - 954L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baer2502
Bacchus
19
5 / 6 / 11
12,138
714
19,018
18,506
25,905
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
19
9 / 6 / 7
12,662
745
20,678
19,245
10,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Tiko_707
Neith
19
4 / 7 / 8
11,357
668
18,585
18,163
9,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Voolkoras
Cernunnos
17
0 / 8 / 9
10,245
603
13,106
20,947
10,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Zerpatin
Merlin
17
2 / 9 / 10
11,080
652
12,420
19,595
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ambrotek
Chernobog
18
3 / 6 / 20
11,414
671
11,634
20,170
10,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
EastxLord
Hercules
20
5 / 3 / 20
12,249
721
13,334
28,936
44,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
8 / 3 / 18
13,021
766
16,756
17,295
9,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Yushich
Chronos
20
10 / 6 / 12
13,136
773
13,948
19,762
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
luislys
Ah Puch
20
10 / 2 / 21
14,183
834
31,802
12,267
6,152
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
20
Kills
36
36
Deaths
20
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ambrotek
Chernobog
3
6
20
2.17
L
Bacchus
Baer2502
Bacchus
5
6
11
1.75
W
Hercules
EastxLord
Hercules
5
3
20
5
W
Rama
8
3
18
5.67
L
Hachiman
9
6
7
2.08
L
Neith
Tiko_707
Neith
4
7
8
1.14
L
Cernunnos
Voolkoras
Cernunnos
0
8
9
0.56
W
Chronos
Yushich
Chronos
10
6
12
2.67
L
Merlin
Zerpatin
Merlin
2
9
10
0.78
W
Ah Puch
luislys
Ah Puch
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,807
Damage
87,474
96,456
Taken
98,430
66,972
Mitigated
80,079
26,487
Healing
47,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ambrotek
Chernobog
11,634
6,678
2,389
5,459
20,170
10,686
1,545
7,029
13,141
0
23,669
L
Bacchus
Baer2502
Bacchus
19,018
714
1,205
1,915
18,506
25,905
250
5,104
13,402
28,219
0
W
Hercules
EastxLord
Hercules
13,334
1,301
3,689
14,727
28,936
44,595
317
5,854
23,082
2,180
20,325
W
Rama
16,756
14,417
3,644
5,699
17,295
9,252
1,463
7,475
9,820
0
37,633
L
Hachiman
20,678
13,164
3,342
5,433
19,245
10,000
621
10,389
8,856
0
42,434
L
Neith
Tiko_707
Neith
18,585
2,119
0
3,650
18,163
9,676
697
9,719
8,444
0
32,143
L
Cernunnos
Voolkoras
Cernunnos
13,106
6,496
1,407
3,589
20,947
10,676
780
10,552
10,395
0
28,762
W
Chronos
Yushich
Chronos
13,948
3,471
1,744
3,837
19,762
9,394
3,109
7,676
12,086
34,855
0
L
Merlin
Zerpatin
Merlin
12,420
119
1,185
4,761
19,595
10,715
115
10,514
9,081
25,765
0
W
Ah Puch
luislys
Ah Puch
31,802
194
3,419
3,392
12,267
6,152
1,308
3,404
8,863
59,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,482
Gold Earned
64,003
187
Minions Killed
188
0
Camps Cleared
0
1,397,889
Distance Traveled
1,556,591
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,414
671
16
1
0
288,908
1
L
Bacchus
12,138
714
18
1
0
303,612
0
W
Hercules
12,249
721
18
1
0
353,270
1
W
Rama
13,021
766
52
3
0
286,286
0
L
Hachiman
12,662
745
50
3
0
263,289
0
L
Neith
11,357
668
42
2
0
306,261
1
L
Cernunnos
10,245
603
42
2
0
258,391
1
W
Chronos
13,136
773
43
3
0
298,630
0
L
Merlin
11,080
652
35
2
0
266,336
1
W
Ah Puch
14,183
834
59
3
0
329,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role