Player Matchup

Hou Yi
Hou Yi
Deemer1997
Hou Yi
Level 100
God Stats
9W - 12L
1,372 SR
Queue Stats
131W - 148L
1,462 Elo+
Solo
Nemesis
Nemesis
RsNDelta
Nemesis
Level 94
God Stats
27W - 18L
1,579 SR
Queue Stats
321W - 393L
1,453 Elo+
Party 1
Scylla
Scylla
RsNGolf
Scylla
Level 106
God Stats
7W - 5L
1,510 SR
Queue Stats
275W - 345L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
SambartaBanerjee
Sylvanus
Level 115
God Stats
18W - 18L
1,496 SR
Queue Stats
996W - 1,050L
1,412 Elo+
Solo
Hades
Hades
coooooooola
Hades
Level 160
God Stats
19W - 12L
1,524 SR
Queue Stats
294W - 312L
1,457 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,446 Elo+

VS

Team Averages
Level 51
1,552 SR
1,361 Elo+
Hun Batz
Hun Batz
CiprianoN2
Hun Batz
Level 82
God Stats
2W - 1L
1,686 SR
Queue Stats
23W - 21L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SefuLaBaniiii
Morgan Le Fay
Level 13
God Stats
0W - 2L
1,403 SR
Queue Stats
11W - 9L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
TopitoTryhard
Heimdallr
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
40W - 48L
1,352 Elo+
Party 3
Cabrakan
Cabrakan
gambaon
Cabrakan
Level 86
God Stats
1W - 1L
1,674 SR
Queue Stats
242W - 273L
1,373 Elo+
Party 3
Jormungandr
Jormungandr
idg1914
Jormungandr
Level 43
God Stats
3W - 5L
1,519 SR
Queue Stats
317W - 355L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deemer1997
Hou Yi
15
3 / 0 / 3
9,337
467
11,895
9,291
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
RsNDelta
Nemesis
16
0 / 1 / 3
9,417
471
7,902
17,722
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RsNGolf
Scylla
14
1 / 2 / 1
8,727
436
9,033
10,036
4,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 6
9,790
490
9,817
18,081
15,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 3
10,800
540
17,207
19,316
11,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CiprianoN2
Hun Batz
15
1 / 2 / 2
9,054
453
7,712
16,742
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SefuLaBaniiii
Morgan Le Fay
17
2 / 2 / 1
10,195
510
14,106
12,719
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TopitoTryhard
Heimdallr
14
0 / 2 / 0
8,318
416
7,820
12,105
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
gambaon
Cabrakan
16
2 / 4 / 1
10,097
505
12,311
16,034
14,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
idg1914
Jormungandr
14
1 / 2 / 1
7,932
397
8,671
20,799
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CiprianoN2
Hun Batz
1
2
2
1
W
Hou Yi
Deemer1997
Hou Yi
3
0
3
4.5
W
Nemesis
RsNDelta
Nemesis
0
1
3
1.5
W
Scylla
RsNGolf
Scylla
1
2
1
0.75
W
3
1
6
6
L
Morgan Le Fay
SefuLaBaniiii
Morgan Le Fay
2
2
1
1.25
L
Heimdallr
TopitoTryhard
Heimdallr
0
2
0
0
W
5
2
3
3.25
L
Cabrakan
gambaon
Cabrakan
2
4
1
0.63
L
Jormungandr
idg1914
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,854
Damage
50,620
74,446
Taken
78,399
43,688
Mitigated
47,237
34,992
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CiprianoN2
Hun Batz
7,712
1,377
0
1,740
16,742
7,217
0
7,132
9,610
0
85,744
W
Hou Yi
Deemer1997
Hou Yi
11,895
5,112
327
4,453
9,291
3,865
1,044
2,839
6,060
0
70,936
W
Nemesis
RsNDelta
Nemesis
7,902
4,385
0
1,833
17,722
8,216
0
4,858
12,788
0
118,204
W
Scylla
RsNGolf
Scylla
9,033
882
0
2,114
10,036
4,247
1,127
6,958
2,939
56,572
0
W
9,817
3,102
5,215
10,018
18,081
15,570
32
8,791
8,902
33,140
0
L
Morgan Le Fay
SefuLaBaniiii
Morgan Le Fay
14,106
725
117
3,640
12,719
6,136
90
5,859
6,860
104,450
0
L
Heimdallr
TopitoTryhard
Heimdallr
7,820
3,761
0
3,369
12,105
5,412
0
2,427
9,678
0
61,412
W
17,207
1,302
111
10,921
19,316
11,790
477
10,610
8,669
77,321
0
L
Cabrakan
gambaon
Cabrakan
12,311
2,189
0
3,936
16,034
14,189
730
10,418
5,616
81,067
0
L
Jormungandr
idg1914
Jormungandr
8,671
1,877
561
7,569
20,799
14,283
376
10,221
10,578
44,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
45,596
558
Minions Killed
618
0
Camps Cleared
0
1,840,689
Distance Traveled
1,855,117
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,054
453
128
6
0
438,441
1
W
Hou Yi
9,337
467
95
5
0
418,512
0
W
Nemesis
9,417
471
160
8
0
409,655
5
W
Scylla
8,727
436
108
5
0
326,623
4
W
Sylvanus
9,790
490
51
3
0
363,790
4
L
Morgan Le Fay
10,195
510
166
8
0
372,106
13
L
Heimdallr
8,318
416
105
5
0
363,168
0
W
Hades
10,800
540
144
7
0
322,109
1
L
Cabrakan
10,097
505
146
7
0
294,833
2
L
Jormungandr
7,932
397
73
4
0
386,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role