Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JOAOVITOR120304
Neith
Level 66
God Stats
3W - 3L
1,635 SR
Queue Stats
92W - 78L
1,480 Elo+
Solo
Janus
Janus
LucasDaShanTe
Janus
Level 154
God Stats
0W - 3L
1,247 SR
Queue Stats
139W - 111L
1,473 Elo+
Party 1
Lancelot
Lancelot
Mayccon_SL
Lancelot
Level 85
God Stats
7W - 5L
1,500 SR
Queue Stats
99W - 93L
1,498 Elo+
Solo
Mulan
Mulan
StunnaqueEUMatoo
Mulan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 238L
1,560 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,502 Elo+

VS

Team Averages
Level 113
1,489 SR
1,471 Elo+
Janus
Janus
AlcachofaX
Janus
Level 118
God Stats
17W - 27L
1,461 SR
Queue Stats
239W - 258L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Alltieris
Cthulhu
Level 65
God Stats
4W - 4L
1,134 SR
Queue Stats
156W - 170L
1,436 Elo+
Solo
Hachiman
Hachiman
CommendedOwl390
Hachiman
Level 77
God Stats
6W - 1L
1,637 SR
Queue Stats
87W - 86L
1,474 Elo+
Solo
Chiron
Chiron
NeKrosElDios
Chiron
Level 156
God Stats
9W - 13L
1,502 SR
Queue Stats
240W - 233L
1,522 Elo+
Solo
Hel
Hel
Zegrek
Hel
Level 149
God Stats
6W - 2L
1,709 SR
Queue Stats
94W - 95L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 4
9,651
965
9,160
8,882
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 1
9,008
901
3,602
5,631
2,129
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 2 / 3
9,880
988
12,853
6,919
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mayccon_SL
Lancelot
15
3 / 4 / 1
10,101
1,010
6,539
16,297
6,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,730
973
11,865
18,481
15,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

213

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 4
9,455
946
4,379
1,837
620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Alltieris
Cthulhu
16
1 / 0 / 9
11,022
1,102
9,897
12,697
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
16
2 / 2 / 6
10,120
1,012
9,726
10,269
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
17
10 / 2 / 2
12,472
1,247
25,854
14,919
7,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
Zegrek
Hel
16
0 / 0 / 8
10,547
1,055
3,836
8,068
10,276
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
13
13
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
4
2
W
Janus
0
1
4
2
W
Cthulhu
Alltieris
Cthulhu
1
0
9
5.5
W
Hachiman
2
2
6
2.5
L
0
2
1
0.25
L
1
2
3
1.25
L
Lancelot
Mayccon_SL
Lancelot
3
4
1
0.88
W
Chiron
10
2
2
5.5
L
1
4
1
0.38
W
Hel
Zegrek
Hel
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
53,692
56,210
Taken
47,790
30,088
Mitigated
40,316
10,272
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,160
746
2,088
1,660
8,882
3,514
0
3,126
5,756
33,374
0
W
Janus
4,379
333
0
0
1,837
620
0
1,526
311
13,726
0
W
Cthulhu
Alltieris
Cthulhu
9,897
664
622
1,296
12,697
16,672
0
5,999
6,467
38,523
0
W
Hachiman
9,726
6,087
0
838
10,269
5,231
0
3,740
6,369
0
22,261
L
3,602
1,334
0
1,284
5,631
2,129
0
1,154
4,477
0
9,367
L
12,853
508
0
0
6,919
2,385
0
2,498
4,421
39,183
0
L
Lancelot
Mayccon_SL
Lancelot
6,539
898
0
109
16,297
6,188
0
4,812
11,485
0
15,888
W
Chiron
25,854
11,566
714
1,803
14,919
7,517
0
6,765
7,938
0
45,703
L
11,865
1,005
0
5,131
18,481
15,872
0
6,522
11,959
0
26,223
W
Hel
Zegrek
Hel
3,836
31
6,732
4,144
8,068
10,276
0
3,983
3,952
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
53,616
175
Minions Killed
194
10
Camps Cleared
6
944,545
Distance Traveled
923,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,651
965
49
5
3
208,954
1
W
Janus
9,455
946
32
3
0
100,820
1
W
Cthulhu
11,022
1,102
51
5
1
210,828
1
W
Hachiman
10,120
1,012
32
3
2
191,107
0
L
Neith
9,008
901
7
1
0
103,237
0
L
Janus
9,880
988
59
6
2
221,704
0
L
Lancelot
10,101
1,010
20
2
3
216,854
0
W
Chiron
12,472
1,247
55
6
3
191,811
0
L
Mulan
9,730
973
40
4
2
193,796
0
W
Hel
10,547
1,055
24
2
0
228,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role