Player Matchup

Cthulhu
Cthulhu
DragonScythe
Cthulhu
Level 147
God Stats
1W - 0L
1,284 SR
Queue Stats
114W - 114L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Kiiikaa21
Nu Wa
Level 67
God Stats
158W - 132L
1,565 SR
Queue Stats
167W - 142L
1,571 Elo+
Solo
Neith
Neith
Lilyas
Neith
Level 128
God Stats
10W - 7L
1,336 SR
Queue Stats
118W - 117L
1,458 Elo+
Party 1
Freya
Freya
MrBeasley
Freya
Level 159
God Stats
4W - 2L
1,814 SR
Queue Stats
267W - 222L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
l4zer
Hun Batz
Level 156
God Stats
4W - 0L
1,923 SR
Queue Stats
325W - 313L
1,491 Elo+
Party 1
Team Averages
Level 131
1,584 SR
1,494 Elo+

VS

Team Averages
Level 35
1,524 SR
1,343 Elo+
Mercury
Mercury
GaMeR248
Mercury
Level 82
God Stats
9W - 12L
1,464 SR
Queue Stats
56W - 58L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
GeryX69
Gilgamesh
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 3
Achilles
Achilles
N1ksz
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,322 Elo+
Party 3
Neith
Neith
TheSchiry
Neith
Level 16
God Stats
1W - 5L
1,470 SR
Queue Stats
14W - 28L
1,235 Elo+
Party 2
Vulcan
Vulcan
facespam
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonScythe
Cthulhu
17
5 / 0 / 6
10,225
852
11,448
10,473
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Kiiikaa21
Nu Wa
17
1 / 0 / 2
9,307
776
6,448
5,338
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lilyas
Neith
16
2 / 2 / 9
9,107
759
10,961
7,349
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
MrBeasley
Freya
18
5 / 0 / 6
9,891
824
18,752
10,787
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
l4zer
Hun Batz
11
1 / 0 / 1
7,669
639
843
292
82
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GaMeR248
Mercury
15
1 / 1 / 1
8,348
696
4,450
9,526
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
GeryX69
Gilgamesh
13
1 / 8 / 0
7,722
644
3,925
16,552
12,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
N1ksz
Achilles
14
0 / 3 / 1
7,777
648
5,690
17,468
14,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TheSchiry
Neith
16
0 / 2 / 1
8,535
711
3,253
8,668
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
facespam
Vulcan
14
0 / 0 / 0
7,660
638
7,289
6,166
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DragonScythe
Cthulhu
5
0
6
8
L
Mercury
GaMeR248
Mercury
1
1
1
1.5
L
Gilgamesh
GeryX69
Gilgamesh
1
8
0
0.13
W
Nu Wa
Kiiikaa21
Nu Wa
1
0
2
2
W
Neith
Lilyas
Neith
2
2
9
3.25
W
Freya
MrBeasley
Freya
5
0
6
8
L
Achilles
N1ksz
Achilles
0
3
1
0.17
L
Neith
TheSchiry
Neith
0
2
1
0.25
L
Vulcan
facespam
Vulcan
0
0
0
0
W
Hun Batz
l4zer
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,452
Damage
24,607
34,239
Taken
58,380
26,996
Mitigated
38,125
10,640
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DragonScythe
Cthulhu
11,448
457
513
720
10,473
15,112
6
3,080
7,393
33,503
0
L
Mercury
GaMeR248
Mercury
4,450
1,684
0
2,285
9,526
4,425
0
4,917
4,467
0
25,411
L
Gilgamesh
GeryX69
Gilgamesh
3,925
901
0
1,765
16,552
12,335
0
8,166
8,320
0
20,066
W
Nu Wa
Kiiikaa21
Nu Wa
6,448
2,368
0
902
5,338
2,011
642
411
4,927
45,244
0
W
Neith
Lilyas
Neith
10,961
4,280
0
2,231
7,349
4,219
546
2,117
5,232
0
35,199
W
Freya
MrBeasley
Freya
18,752
5,643
0
6,274
10,787
5,572
2,217
1,633
9,154
46,268
0
L
Achilles
N1ksz
Achilles
5,690
1,858
0
2,359
17,468
14,146
0
12,569
4,763
0
13,693
L
Neith
TheSchiry
Neith
3,253
596
0
2,671
8,668
4,322
1,590
5,526
3,002
0
44,754
L
Vulcan
facespam
Vulcan
7,289
1,979
0
250
6,166
2,897
0
4,886
1,180
31,507
0
W
Hun Batz
l4zer
Hun Batz
843
177
0
0
292
82
0
48
244
0
2,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
40,042
258
Minions Killed
227
0
Camps Cleared
0
1,079,191
Distance Traveled
1,220,513
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,225
852
55
5
0
272,500
2
L
Mercury
8,348
696
41
3
0
296,255
4
L
Gilgamesh
7,722
644
21
2
0
232,252
3
W
Nu Wa
9,307
776
68
6
0
245,102
4
W
Neith
9,107
759
64
5
0
227,730
3
W
Freya
9,891
824
65
5
0
270,292
0
L
Achilles
7,777
648
23
2
0
236,689
3
L
Neith
8,535
711
80
7
0
203,420
0
L
Vulcan
7,660
638
62
5
0
251,897
5
W
Hun Batz
7,669
639
6
1
0
63,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role