Player Matchup

Yemoja
Yemoja
Nikronki
Yemoja
Level 22
God Stats
1W - 1L
1,508 SR
Queue Stats
20W - 12L
1,475 Elo+
Party 2
Chiron
Chiron
Todesfnitzel98
Chiron
Level 56
God Stats
4W - 1L
1,879 SR
Queue Stats
34W - 34L
1,451 Elo+
Party 2
Sol
Sol
jaskr
Sol
Level 95
God Stats
2W - 0L
1,434 SR
Queue Stats
35W - 29L
1,466 Elo+
Party 2
Team Averages
Level 58
1,607 SR
1,464 Elo+

VS

Team Averages
Level 77
1,583 SR
1,436 Elo+
Cerberus
Cerberus
MaKiSuS
Cerberus
Level 73
God Stats
3W - 2L
1,721 SR
Queue Stats
95W - 110L
1,418 Elo+
Party 1
Anhur
Anhur
gutherzig
Anhur
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 125L
1,381 Elo+
Party 1
Nox
Nox
viclal23
Nox
Level 80
God Stats
1W - 2L
1,529 SR
Queue Stats
19W - 15L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nikronki
Yemoja
15
3 / 0 / 4
10,712
765
8,735
14,870
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 2 / 5
9,787
699
19,724
8,249
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
jaskr
Sol
14
3 / 1 / 2
9,614
687
22,728
13,678
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MaKiSuS
Cerberus
12
0 / 4 / 3
8,747
625
11,115
28,667
32,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
gutherzig
Anhur
13
2 / 3 / 1
8,675
620
8,362
15,494
6,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
8,387
599
6,231
13,203
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
3
3
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MaKiSuS
Cerberus
0
4
3
0.38
W
Yemoja
Nikronki
Yemoja
3
0
4
5
W
3
2
5
2.75
L
Anhur
gutherzig
Anhur
2
3
1
0.83
W
Sol
jaskr
Sol
3
1
2
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,187
Damage
25,708
36,797
Taken
57,364
29,361
Mitigated
45,010
19,344
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MaKiSuS
Cerberus
11,115
563
420
7,455
28,667
32,039
0
12,890
15,777
25,249
0
W
Yemoja
Nikronki
Yemoja
8,735
2,382
3,084
6,001
14,870
19,369
205
7,752
7,118
19,804
0
W
19,724
9,063
1,704
2,330
8,249
3,457
1,155
4,011
4,238
0
46,655
L
Anhur
gutherzig
Anhur
8,362
3,195
0
2,379
15,494
6,522
0
7,663
7,831
0
31,718
W
Sol
jaskr
Sol
22,728
9,301
0
6,225
13,678
6,535
978
5,933
7,745
57,778
8,197
L
6,231
302
103
1,783
13,203
6,449
0
8,339
4,864
27,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
25,809
154
Minions Killed
131
8
Camps Cleared
4
728,843
Distance Traveled
753,932
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,747
625
38
3
0
264,642
2
W
Yemoja
10,712
765
17
1
0
239,424
3
W
Chiron
9,787
699
53
4
2
236,456
1
L
Anhur
8,675
620
51
4
0
248,521
1
W
Sol
9,614
687
84
6
6
252,963
1
L
Nox
8,387
599
42
3
4
240,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role