Player Matchup

Danzaburou
Danzaburou
OgDaddypeach
Danzaburou
Level 14
God Stats
1W - 4L
1,302 SR
Queue Stats
3W - 12L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
Purepattao
Baron Samedi
Level 128
God Stats
1W - 2L
1,278 SR
Queue Stats
44W - 69L
1,470 Elo+
Party 1
Hercules
Hercules
Tequemoelcalzon
Hercules
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 40L
1,373 Elo+
Solo
Team Averages
Level 77
1,360 SR
1,399 Elo+

VS

Team Averages
Level 122
1,721 SR
1,535 Elo+
Guan Yu
Guan Yu
OleBeanie
Guan Yu
Level 127
God Stats
2W - 2L
1,783 SR
Queue Stats
12W - 12L
1,519 Elo+
Solo
Hel
Hel
ZemorSmite
Hel
Level 108
God Stats
2W - 1L
1,857 SR
Queue Stats
94W - 86L
1,549 Elo+
Solo
Anhur
Anhur
jukoboi
Anhur
Level 130
God Stats
0W - 1L
1,523 SR
Queue Stats
24W - 22L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OgDaddypeach
Danzaburou
11
2 / 2 / 4
7,478
831
5,688
6,862
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Purepattao
Baron Samedi
12
2 / 2 / 4
7,288
810
6,360
6,416
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
3 / 2 / 4
7,688
854
4,823
10,497
9,556
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OleBeanie
Guan Yu
6
0 / 0 / 1
5,598
622
180
1,352
693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 0
7,469
830
7,189
7,323
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
jukoboi
Anhur
10
0 / 5 / 4
6,610
734
3,353
10,697
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
5
6
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
OgDaddypeach
Danzaburou
2
2
4
2
L
Guan Yu
OleBeanie
Guan Yu
0
0
1
0.5
W
Baron Samedi
Purepattao
Baron Samedi
2
2
4
2
W
Hercules
3
2
4
2.5
L
5
2
0
2.5
L
Anhur
jukoboi
Anhur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
10,722
23,775
Taken
19,372
15,230
Mitigated
9,475
6,860
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
OgDaddypeach
Danzaburou
5,688
2,251
0
1,501
6,862
2,374
1,509
2,982
3,880
0
28,468
L
Guan Yu
OleBeanie
Guan Yu
180
44
371
361
1,352
693
0
336
1,016
0
933
W
Baron Samedi
Purepattao
Baron Samedi
6,360
275
811
1,857
6,416
3,300
751
2,548
3,868
23,345
0
W
Hercules
4,823
944
0
2,691
10,497
9,556
0
1,997
8,476
0
22,602
L
7,189
125
1,337
2,335
7,323
4,706
0
2,447
4,876
25,899
0
L
Anhur
jukoboi
Anhur
3,353
798
0
1,229
10,697
4,076
0
3,968
6,729
0
15,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
19,677
119
Minions Killed
72
8
Camps Cleared
1
550,161
Distance Traveled
389,422
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,478
831
36
4
6
176,231
0
L
Guan Yu
5,598
622
2
0
0
32,540
1
W
Baron Samedi
7,288
810
36
4
2
177,115
4
W
Hercules
7,688
854
47
5
0
196,815
2
L
Hel
7,469
830
40
4
0
179,170
3
L
Anhur
6,610
734
30
3
1
177,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role