Player Matchup

Cupid
Cupid
GoldEight795149
Cupid
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,286 Elo+
Party 1
Merlin
Merlin
Matyas7007
Merlin
Level 17
God Stats
2W - 10L
1,127 SR
Queue Stats
2W - 10L
1,067 Elo+
Party 1
Mulan
Mulan
robkor2004
Mulan
Level 23
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 20L
1,059 Elo+
Party 1
Team Averages
Level 31
1,361 SR
1,137 Elo+

VS

Team Averages
Level 53
1,465 SR
1,326 Elo+
Agni
Agni
Lord_Jellybean0
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 113L
1,265 Elo+
Party 2
Achilles
Achilles
The_East10
Achilles
Level 60
God Stats
1W - 4L
1,460 SR
Queue Stats
54W - 110L
1,256 Elo+
Party 2
Skadi
Skadi
vVSpartane117Vv
Skadi
Level 35
God Stats
4W - 6L
1,437 SR
Queue Stats
34W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
12,419
731
11,160
17,229
7,047
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Matyas7007
Merlin
14
1 / 6 / 6
10,315
607
11,505
15,386
5,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
15
2 / 5 / 7
10,874
640
6,604
17,197
9,276
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
11,346
667
10,285
11,342
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
The_East10
Achilles
17
5 / 1 / 6
11,755
691
10,591
20,860
26,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 6 / 5
13,319
783
21,713
16,579
7,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
16
16
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
2
2
7
2.75
L
Merlin
Matyas7007
Merlin
1
6
6
0.67
W
Achilles
The_East10
Achilles
5
1
6
8
L
Mulan
2
5
7
1.1
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
42,589
49,812
Taken
48,781
22,292
Mitigated
39,815
7,016
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,160
6,428
2,081
2,263
17,229
7,047
0
4,459
12,770
0
47,212
W
10,285
1,165
0
631
11,342
5,554
37
2,001
9,341
50,980
0
L
Merlin
Matyas7007
Merlin
11,505
1,199
158
1,111
15,386
5,969
0
2,761
12,625
36,332
0
W
Achilles
The_East10
Achilles
10,591
2,013
0
4,328
20,860
26,980
285
5,317
15,543
0
35,079
L
Mulan
6,604
2,066
0
1,403
17,197
9,276
0
4,287
12,910
0
19,208
W
21,713
6,216
120
2,723
16,579
7,281
1,664
5,197
11,382
0
59,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
36,420
155
Minions Killed
213
3
Camps Cleared
12
840,725
Distance Traveled
909,911
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,419
731
72
4
2
300,302
3
W
Agni
11,346
667
77
5
6
306,931
3
L
Merlin
10,315
607
56
3
1
250,148
1
W
Achilles
11,755
691
58
3
2
346,673
1
L
Mulan
10,874
640
27
2
0
290,275
2
W
Skadi
13,319
783
78
5
4
256,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role