Player Matchup

Nox
Nox
Chaser_D_Alex
Nox
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
225W - 239L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marmxta
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,531 Elo+
Solo
Thanatos
Thanatos
Tiddendachs69
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,332 Elo+
Solo
Skadi
Skadi
UnnskyldMeg
Skadi
Level 89
God Stats
16W - 6L
1,610 SR
Queue Stats
424W - 401L
1,553 Elo+
Solo
Hel
Hel
lordmnj
Hel
Level 123
God Stats
5W - 1L
1,736 SR
Queue Stats
142W - 128L
1,519 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,473 Elo+

VS

Team Averages
Level 67
1,500 SR
1,438 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Elio59
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Felfox
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 129L
1,517 Elo+
Party 1
Hel
Hel
Kanesis
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,546 Elo+
Party 1
Izanami
Izanami
giandara11
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 26
9,734
695
11,245
13,008
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Marmxta
Tsukuyomi
16
0 / 4 / 24
10,455
747
9,505
21,582
24,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tiddendachs69
Thanatos
18
6 / 2 / 22
10,741
767
18,019
18,998
10,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 3 / 12
11,828
845
21,182
19,527
9,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
18
9 / 3 / 19
11,404
815
21,322
21,797
11,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
7 / 1 / 3
11,037
788
12,170
5,363
2,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Elio59
Anubis
18
3 / 5 / 5
10,259
733
18,532
21,508
11,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Felfox
Hun Batz
13
0 / 7 / 5
8,300
593
14,580
23,294
19,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
15
2 / 5 / 4
9,294
664
13,508
19,333
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
giandara11
Izanami
11
0 / 12 / 1
7,817
558
4,315
18,381
6,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
30
Kills
12
15
Deaths
30
103
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
1
3
8.5
W
1
3
26
4.67
L
Anubis
Elio59
Anubis
3
5
5
1.1
L
Hun Batz
Felfox
Hun Batz
0
7
5
0.36
L
Hel
2
5
4
0.8
W
Tsukuyomi
Marmxta
Tsukuyomi
0
4
24
3
W
Thanatos
Tiddendachs69
Thanatos
6
2
22
8.5
W
14
3
12
6.67
L
Izanami
giandara11
Izanami
0
12
1
0.04
W
Hel
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,273
Damage
63,105
94,912
Taken
87,879
61,673
Mitigated
49,181
58,087
Healing
37,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,170
998
498
977
5,363
2,709
572
1,335
4,028
28,882
0
W
11,245
818
1,245
1,854
13,008
6,473
1,200
5,548
7,460
28,407
0
L
Anubis
Elio59
Anubis
18,532
706
526
7,839
21,508
11,899
702
7,526
13,982
36,490
0
L
Hun Batz
Felfox
Hun Batz
14,580
1,413
1,255
7,181
23,294
19,556
0
10,024
13,270
0
21,984
L
Hel
13,508
282
10,114
9,047
19,333
8,609
583
7,478
11,855
25,657
0
W
Tsukuyomi
Marmxta
Tsukuyomi
9,505
1,186
1,465
2,239
21,582
24,049
116
7,229
14,353
0
23,701
W
Thanatos
Tiddendachs69
Thanatos
18,019
6,901
21
9,046
18,998
10,173
2,791
9,685
9,313
0
27,776
W
21,182
10,037
4,497
5,349
19,527
9,740
4,087
9,847
9,680
0
50,895
L
Izanami
giandara11
Izanami
4,315
1,582
128
31
18,381
6,408
108
6,204
12,177
0
7,849
W
Hel
21,322
1,725
19,319
13,052
21,797
11,238
706
11,901
9,896
39,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,162
Gold Earned
46,707
150
Minions Killed
132
0
Camps Cleared
0
1,380,181
Distance Traveled
1,109,428
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,037
788
43
3
0
250,671
0
W
Nox
9,734
695
30
2
0
271,121
0
L
Anubis
10,259
733
39
3
0
187,364
0
L
Hun Batz
8,300
593
11
1
0
258,211
0
L
Hel
9,294
664
32
2
0
251,711
0
W
Tsukuyomi
10,455
747
10
1
0
240,169
3
W
Thanatos
10,741
767
26
2
0
303,183
0
W
Skadi
11,828
845
48
3
0
264,652
1
L
Izanami
7,817
558
7
1
0
161,471
1
W
Hel
11,404
815
36
3
0
301,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role