Player Matchup

Baron Samedi
Baron Samedi
Nikronki
Baron Samedi
Level 22
God Stats
1W - 2L
1,310 SR
Queue Stats
20W - 12L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Todesfnitzel98
Heimdallr
Level 56
God Stats
4W - 10L
1,396 SR
Queue Stats
34W - 34L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
jaskr
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,481 Elo+
Party 2
Team Averages
Level 58
1,402 SR
1,483 Elo+

VS

Team Averages
Level 80
1,522 SR
1,458 Elo+
Anhur
Anhur
CiprianoN2
Anhur
Level 82
God Stats
13W - 16L
1,453 SR
Queue Stats
130W - 142L
1,460 Elo+
Party 1
Ra
Ra
SefuLaBaniiii
Ra
Level 13
God Stats
2W - 2L
1,539 SR
Queue Stats
26W - 21L
1,395 Elo+
Party 1
Atlas
Atlas
xPyromanic
Atlas
Level 146
God Stats
7W - 3L
1,573 SR
Queue Stats
181W - 183L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nikronki
Baron Samedi
13
0 / 8 / 2
8,806
550
9,208
16,321
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Todesfnitzel98
Heimdallr
13
0 / 5 / 2
9,024
564
15,697
13,488
5,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
jaskr
Cthulhu
14
2 / 4 / 0
9,481
593
14,818
20,743
19,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 1 / 7
11,417
714
14,983
13,409
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 11
11,485
718
18,200
10,250
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
15
3 / 0 / 14
11,658
729
11,873
22,014
31,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
1
7
12.5
L
Baron Samedi
Nikronki
Baron Samedi
0
8
2
0.13
W
5
1
11
10.5
L
Heimdallr
Todesfnitzel98
Heimdallr
0
5
2
0.2
L
Cthulhu
jaskr
Cthulhu
2
4
0
0.5
W
Atlas
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
45,056
50,552
Taken
45,673
34,433
Mitigated
43,889
9,134
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
14,983
7,940
0
4,379
13,409
7,224
1,199
7,239
5,678
0
40,167
L
Baron Samedi
Nikronki
Baron Samedi
9,208
1,363
699
2,607
16,321
8,795
0
10,552
5,769
30,508
0
W
18,200
1,365
4,366
4,568
10,250
5,465
669
6,369
3,483
61,041
0
L
Heimdallr
Todesfnitzel98
Heimdallr
15,697
7,591
500
1,527
13,488
5,679
0
8,645
4,843
0
39,665
L
Cthulhu
jaskr
Cthulhu
14,818
510
537
3,264
20,743
19,959
0
11,256
9,487
32,845
0
W
Atlas
11,873
4,189
0
4,462
22,014
31,200
250
9,076
12,220
22,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
34,560
166
Minions Killed
178
3
Camps Cleared
8
783,754
Distance Traveled
909,054
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,417
714
50
3
4
275,257
1
L
Baron Samedi
8,806
550
52
3
1
232,861
4
W
Ra
11,485
718
108
7
4
324,966
4
L
Heimdallr
9,024
564
62
4
0
253,993
3
L
Cthulhu
9,481
593
52
3
2
296,900
1
W
Atlas
11,658
729
20
1
0
308,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role