Player Matchup

Heimdallr
Heimdallr
Ernj_Jews1
Heimdallr
Level 114
God Stats
19W - 16L
1,603 SR
Queue Stats
324W - 348L
1,496 Elo+
Solo
Yu Huang
Yu Huang
Faster_Flame
Yu Huang
Level 88
God Stats
19W - 15L
1,529 SR
Queue Stats
714W - 725L
1,500 Elo+
Solo
Fenrir
Fenrir
Nyrunnn
Fenrir
Level 8
God Stats
3W - 1L
1,723 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 3
Guan Yu
Guan Yu
grandadcutler
Guan Yu
Level 147
God Stats
20W - 19L
1,510 SR
Queue Stats
475W - 501L
1,483 Elo+
Solo
Ares
Ares
volkan__AZE
Ares
Level 120
God Stats
7W - 2L
1,833 SR
Queue Stats
214W - 192L
1,522 Elo+
Party 3
Team Averages
Level 95
1,640 SR
1,470 Elo+

VS

Team Averages
Level 64
1,530 SR
1,503 Elo+
Olorun
Olorun
Amac101635
Olorun
Level 53
God Stats
1W - 2L
1,713 SR
Queue Stats
135W - 137L
1,465 Elo+
Solo
Achilles
Achilles
Cedalodon
Achilles
Level 58
God Stats
11W - 22L
1,400 SR
Queue Stats
411W - 392L
1,494 Elo+
Party 1
Atlas
Atlas
iPablitoo
Atlas
Level 124
God Stats
7W - 10L
1,442 SR
Queue Stats
306W - 275L
1,561 Elo+
Party 2
Medusa
Medusa
lDodoo
Medusa
Level 38
God Stats
13W - 16L
1,597 SR
Queue Stats
79W - 77L
1,520 Elo+
Party 2
Bellona
Bellona
xristosko31yolo
Bellona
Level 46
God Stats
10W - 16L
1,500 SR
Queue Stats
464W - 410L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ernj_Jews1
Heimdallr
20
9 / 4 / 9
13,733
549
34,577
24,682
14,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Faster_Flame
Yu Huang
19
3 / 2 / 8
12,514
501
23,004
13,964
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Nyrunnn
Fenrir
18
3 / 4 / 11
12,029
481
15,824
23,661
12,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
19
5 / 2 / 10
12,635
505
23,820
24,492
38,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 6 / 14
13,314
533
18,456
28,428
38,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amac101635
Olorun
18
4 / 5 / 6
11,948
478
15,033
28,672
14,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Cedalodon
Achilles
17
2 / 4 / 0
10,933
437
13,950
28,926
35,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
iPablitoo
Atlas
17
1 / 3 / 10
11,158
446
15,817
34,903
56,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
lDodoo
Medusa
16
6 / 8 / 3
10,764
431
15,722
21,226
8,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 7
11,850
474
14,695
27,981
21,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
25
Kills
17
18
Deaths
25
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amac101635
Olorun
4
5
6
1.4
L
Achilles
Cedalodon
Achilles
2
4
0
0.5
W
Heimdallr
Ernj_Jews1
Heimdallr
9
4
9
3.38
W
Yu Huang
Faster_Flame
Yu Huang
3
2
8
3.5
W
Fenrir
Nyrunnn
Fenrir
3
4
11
2.13
W
Guan Yu
5
2
10
5
L
Atlas
iPablitoo
Atlas
1
3
10
2
L
Medusa
lDodoo
Medusa
6
8
3
0.94
W
5
6
14
2
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,681
Damage
75,217
115,227
Taken
141,708
113,171
Mitigated
137,035
41,040
Healing
39,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amac101635
Olorun
15,033
9,174
552
13,983
28,672
14,778
0
12,823
15,801
106,991
0
L
Achilles
Cedalodon
Achilles
13,950
2,929
0
9,852
28,926
35,382
0
5,915
21,895
136
65,978
W
Heimdallr
Ernj_Jews1
Heimdallr
34,577
16,342
0
9,628
24,682
14,478
9,162
6,855
17,740
0
136,766
W
Yu Huang
Faster_Flame
Yu Huang
23,004
2,231
0
2,760
13,964
8,299
387
6,938
7,026
113,180
0
W
Fenrir
Nyrunnn
Fenrir
15,824
4,336
229
9,640
23,661
12,923
914
5,263
18,222
0
97,108
W
Guan Yu
23,820
1,422
5,573
9,381
24,492
38,980
0
2,886
20,456
0
84,778
L
Atlas
iPablitoo
Atlas
15,817
6,173
0
5,792
34,903
56,261
0
11,984
22,731
58,715
0
L
Medusa
lDodoo
Medusa
15,722
7,280
0
2,825
21,226
8,936
1,020
5,759
15,242
0
80,531
W
18,456
910
1,201
2,628
28,428
38,491
905
9,044
19,248
65,141
0
L
14,695
5,133
0
6,491
27,981
21,678
0
5,595
22,053
0
130,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
56,653
661
Minions Killed
618
0
Camps Cleared
0
2,380,865
Distance Traveled
2,327,744
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,948
478
185
7
0
427,450
0
L
Achilles
10,933
437
101
4
0
441,573
2
W
Heimdallr
13,733
549
146
6
0
444,439
2
W
Yu Huang
12,514
501
202
8
0
456,175
6
W
Fenrir
12,029
481
116
5
0
530,146
2
W
Guan Yu
12,635
505
125
5
0
476,539
3
L
Atlas
11,158
446
61
2
0
498,369
9
L
Medusa
10,764
431
106
4
0
419,150
4
W
Ares
13,314
533
72
3
0
473,566
2
L
Bellona
11,850
474
165
7
0
541,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role