Player Matchup

Sylvanus
Sylvanus
DeaDshoT_MM
Sylvanus
Level 68
God Stats
11W - 9L
1,318 SR
Queue Stats
252W - 206L
1,472 Elo+
Solo
Hel
Hel
Scooqy
Hel
Level 28
God Stats
13W - 14L
1,568 SR
Queue Stats
354W - 332L
1,477 Elo+
Party 1
Lancelot
Lancelot
SecondShalire
Lancelot
Level 48
God Stats
9W - 3L
1,902 SR
Queue Stats
111W - 113L
1,399 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 102
God Stats
348W - 360L
1,511 SR
Queue Stats
746W - 815L
1,442 Elo+
Solo
Hachiman
Hachiman
v IFlaccus
Hachiman
Level 136
God Stats
1W - 0L
1,369 SR
Queue Stats
64W - 62L
1,506 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,459 Elo+

VS

Team Averages
Level 57
1,369 SR
1,278 Elo+
Loki
Loki
FiZZeSchteven
Loki
Level 118
God Stats
83W - 84L
1,464 SR
Queue Stats
560W - 561L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LEICHENBRUZLA
Morgan Le Fay
Level 76
God Stats
1W - 1L
1,241 SR
Queue Stats
41W - 46L
1,362 Elo+
Solo
Cabrakan
Cabrakan
ViezeDagoe_
Cabrakan
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 26L
1,171 Elo+
Party 2
Olorun
Olorun
judeska123
Olorun
Level 27
God Stats
9W - 15L
1,340 SR
Queue Stats
10W - 24L
1,197 Elo+
Party 2
Ishtar
Ishtar
xInTheBuildinGx
Ishtar
Level 34
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 49L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeaDshoT_MM
Sylvanus
10
0 / 0 / 8
6,733
612
5,302
10,586
7,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
Scooqy
Hel
11
2 / 1 / 1
6,212
565
7,160
7,473
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SecondShalire
Lancelot
11
3 / 1 / 4
6,307
573
5,579
9,786
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 0
7,956
723
6,520
8,949
7,254
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
v IFlaccus
Hachiman
11
7 / 0 / 1
6,651
605
7,770
5,445
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,299
482
2,522
8,628
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LEICHENBRUZLA
Morgan Le Fay
8
0 / 4 / 0
4,688
426
4,689
7,825
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ViezeDagoe_
Cabrakan
8
0 / 5 / 0
5,188
472
3,162
9,446
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
judeska123
Olorun
10
1 / 4 / 1
6,030
548
6,690
11,860
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 0
4,945
450
5,397
7,941
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeaDshoT_MM
Sylvanus
0
0
8
4
L
1
1
0
1
L
Morgan Le Fay
LEICHENBRUZLA
Morgan Le Fay
0
4
0
0
W
Hel
Scooqy
Hel
2
1
1
2.5
W
Lancelot
SecondShalire
Lancelot
3
1
4
5
L
Cabrakan
ViezeDagoe_
Cabrakan
0
5
0
0
L
Olorun
judeska123
Olorun
1
4
1
0.38
W
5
0
0
5
W
Hachiman
v IFlaccus
Hachiman
7
0
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,331
Damage
22,460
42,239
Taken
45,700
23,026
Mitigated
21,159
19,621
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeaDshoT_MM
Sylvanus
5,302
1,415
3,135
5,568
10,586
7,074
0
2,835
7,751
26,502
0
L
2,522
1,000
0
4,738
8,628
2,696
0
1,622
6,612
0
28,070
L
Morgan Le Fay
LEICHENBRUZLA
Morgan Le Fay
4,689
1,195
33
703
7,825
4,246
0
0
7,825
21,901
0
W
Hel
Scooqy
Hel
7,160
1,046
689
3,568
7,473
3,257
526
4,554
2,919
41,440
0
W
Lancelot
SecondShalire
Lancelot
5,579
1,193
0
1,120
9,786
3,799
0
2,280
7,506
0
35,642
L
Cabrakan
ViezeDagoe_
Cabrakan
3,162
529
0
2,160
9,446
6,361
0
2,452
6,994
17,833
0
L
Olorun
judeska123
Olorun
6,690
3,249
83
5,794
11,860
4,957
1,009
6,438
5,422
46,407
0
W
6,520
1,520
0
4,191
8,949
7,254
1,409
4,435
4,514
0
53,293
W
Hachiman
v IFlaccus
Hachiman
7,770
5,128
0
1,350
5,445
1,642
924
437
5,008
0
40,435
L
5,397
4,053
0
2,359
7,941
2,899
0
1,950
5,991
0
30,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
26,150
325
Minions Killed
237
0
Camps Cleared
0
1,137,966
Distance Traveled
1,025,025
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,733
612
24
2
0
199,457
1
L
Loki
5,299
482
49
4
0
221,481
2
L
Morgan Le Fay
4,688
426
24
2
0
212,565
3
W
Hel
6,212
565
63
6
0
232,334
3
W
Lancelot
6,307
573
60
5
0
262,185
2
L
Cabrakan
5,188
472
25
2
0
212,895
4
L
Olorun
6,030
548
80
7
0
183,981
0
W
Bellona
7,956
723
107
10
0
228,560
2
W
Hachiman
6,651
605
71
6
0
215,430
1
L
Ishtar
4,945
450
59
5
0
194,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role