Player Matchup

Sun Wukong
Sun Wukong
Foever2019
Sun Wukong
Level 13
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 6L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grim_The_Evil
Ah Muzen Cab
Level 46
God Stats
10W - 11L
1,550 SR
Queue Stats
101W - 113L
1,511 Elo+
Solo
Janus
Janus
MrMcNuggiesIII
Janus
Level 126
God Stats
2W - 3L
1,393 SR
Queue Stats
202W - 211L
1,475 Elo+
Solo
Shiva
Shiva
Rooi Strepe
Shiva
Level 153
God Stats
17W - 8L
1,667 SR
Queue Stats
213W - 222L
1,520 Elo+
Solo
Anhur
Anhur
Tourosentado862
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,472 Elo+
Solo
Team Averages
Level 73
1,573 SR
1,482 Elo+

VS

Team Averages
Level 96
1,606 SR
1,530 Elo+
Ra
Ra
Frenetico527
Ra
Level 24
God Stats
4W - 5L
1,859 SR
Queue Stats
38W - 76L
1,396 Elo+
Solo
Bellona
Bellona
LemonDraco
Bellona
Level 129
God Stats
6W - 3L
1,604 SR
Queue Stats
184W - 160L
1,601 Elo+
Party 1
Anhur
Anhur
Pobshi
Anhur
Level 19
God Stats
16W - 15L
1,523 SR
Queue Stats
49W - 48L
1,489 Elo+
Solo
Nu Wa
Nu Wa
ReaverUnbound
Nu Wa
Level 160
God Stats
6W - 2L
1,506 SR
Queue Stats
27W - 27L
1,555 Elo+
Solo
Cliodhna
Cliodhna
slukedogg
Cliodhna
Level 149
God Stats
25W - 25L
1,535 SR
Queue Stats
294W - 272L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Foever2019
Sun Wukong
20
2 / 8 / 1
13,243
662
12,415
31,112
22,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Grim_The_Evil
Ah Muzen Cab
20
3 / 8 / 7
13,586
679
20,694
26,247
12,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 6
14,143
707
19,329
20,741
8,331
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 5
15,336
767
28,614
26,812
27,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 5 / 5
11,802
590
4,168
17,976
6,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
14,144
707
12,651
24,043
13,025
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LemonDraco
Bellona
20
2 / 4 / 12
14,608
730
14,793
38,397
50,169
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Anhur
Pobshi
Anhur
20
8 / 3 / 5
15,735
787
17,660
16,762
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 13
14,478
724
30,821
14,645
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cliodhna
slukedogg
Cliodhna
20
12 / 8 / 10
14,993
750
30,353
30,426
17,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
19
Kills
29
29
Deaths
19
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Foever2019
Sun Wukong
2
8
1
0.31
W
3
3
11
2.83
L
Ah Muzen Cab
Grim_The_Evil
Ah Muzen Cab
3
8
7
0.81
W
Bellona
LemonDraco
Bellona
2
4
12
2
L
3
5
6
1.2
W
Anhur
Pobshi
Anhur
8
3
5
3.5
W
4
1
13
10.5
L
9
3
5
3.83
L
2
5
5
0.9
W
Cliodhna
slukedogg
Cliodhna
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,220
Damage
106,278
122,888
Taken
124,273
77,590
Mitigated
98,045
25,507
Healing
36,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Foever2019
Sun Wukong
12,415
1,779
0
6,624
31,112
22,980
0
11,601
18,785
0
53,045
W
12,651
690
5,779
10,911
24,043
13,025
651
3,782
20,077
43,664
0
L
Ah Muzen Cab
Grim_The_Evil
Ah Muzen Cab
20,694
6,285
0
4,088
26,247
12,192
120
7,088
18,862
0
72,200
W
Bellona
LemonDraco
Bellona
14,793
2,043
2,647
5,560
38,397
50,169
444
6,497
31,652
7,439
49,252
L
19,329
650
155
4,570
20,741
8,331
0
6,504
14,005
79,818
0
W
Anhur
Pobshi
Anhur
17,660
8,005
0
1,777
16,762
10,277
3,202
945
15,759
0
70,775
W
30,821
6,278
0
1,350
14,645
7,534
3,374
2,172
12,375
90,179
0
L
28,614
2,661
535
7,999
26,812
27,215
0
11,726
14,344
0
79,298
L
4,168
1,167
0
1,536
17,976
6,872
490
7,086
10,627
0
20,201
W
Cliodhna
slukedogg
Cliodhna
30,353
5,664
0
8,650
30,426
17,040
1,271
5,129
25,081
0
63,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
73,958
431
Minions Killed
407
0
Camps Cleared
0
1,741,225
Distance Traveled
2,113,948
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,243
662
65
3
0
388,826
3
W
Ra
14,144
707
89
4
0
465,162
2
L
Ah Muzen Cab
13,586
679
89
4
0
336,855
0
W
Bellona
14,608
730
75
4
0
406,915
8
L
Janus
14,143
707
138
7
0
400,807
0
W
Anhur
15,735
787
108
5
0
401,490
1
W
Nu Wa
14,478
724
91
5
0
415,750
1
L
Shiva
15,336
767
98
5
0
396,228
2
L
Anhur
11,802
590
41
2
0
218,509
1
W
Cliodhna
14,993
750
44
2
0
424,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role