Player Matchup

Pele
Pele
Ollavi
Pele
Level 89
God Stats
0W - 1L
1,255 SR
Queue Stats
3W - 10L
1,265 Elo+
Party 3
Thoth
Thoth
PLAYS3J
Thoth
Level 105
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 9L
1,053 Elo+
Party 3
Artio
Artio
adriansf
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,463 Elo+
Party 1
Ganesha
Ganesha
baizantrelle
Ganesha
Level 108
God Stats
0W - 3L
1,189 SR
Queue Stats
125W - 120L
1,473 Elo+
Party 1
King Arthur
King Arthur
dalevon
King Arthur
Level 156
God Stats
7W - 13L
1,440 SR
Queue Stats
327W - 323L
1,442 Elo+
Solo
Team Averages
Level 109
1,342 SR
1,339 Elo+

VS

Team Averages
Level 131
1,540 SR
1,463 Elo+
Pele
Pele
GER MR Drischa
Pele
Level 146
God Stats
4W - 4L
1,469 SR
Queue Stats
212W - 243L
1,473 Elo+
Party 2
Hercules
Hercules
Monkey888
Hercules
Level 137
God Stats
3W - 1L
1,442 SR
Queue Stats
109W - 116L
1,439 Elo+
Party 2
Neith
Neith
Samul_17_
Neith
Level 118
God Stats
9W - 7L
1,732 SR
Queue Stats
214W - 236L
1,465 Elo+
Solo
Yu Huang
Yu Huang
lovesossa93
Yu Huang
Level 129
God Stats
3W - 0L
1,586 SR
Queue Stats
41W - 41L
1,469 Elo+
Solo
Aphrodite
Aphrodite
taleb_kh_99
Aphrodite
Level 124
God Stats
8W - 8L
1,472 SR
Queue Stats
318W - 328L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ollavi
Pele
20
10 / 6 / 2
13,122
525
22,117
27,416
12,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
PLAYS3J
Thoth
15
1 / 8 / 3
10,057
402
7,149
18,710
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
adriansf
Artio
17
2 / 5 / 3
10,329
413
8,189
25,978
24,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
baizantrelle
Ganesha
19
2 / 5 / 4
11,851
474
15,287
22,941
12,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
dalevon
King Arthur
18
2 / 2 / 6
11,480
459
25,552
29,790
35,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
13,684
547
19,536
29,502
13,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Monkey888
Hercules
18
1 / 4 / 5
11,488
460
8,922
30,016
33,663
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Samul_17_
Neith
18
2 / 2 / 11
11,698
468
16,150
15,729
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
lovesossa93
Yu Huang
20
9 / 3 / 8
14,069
563
29,279
19,724
9,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
taleb_kh_99
Aphrodite
19
5 / 5 / 11
12,684
507
13,852
21,400
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
17
Kills
26
26
Deaths
17
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Hercules
Monkey888
Hercules
1
4
5
0.88
L
Pele
Ollavi
Pele
10
6
2
1.83
L
Thoth
PLAYS3J
Thoth
1
8
3
0.31
W
Neith
Samul_17_
Neith
2
2
11
3.75
L
Artio
adriansf
Artio
2
5
3
0.7
L
Ganesha
baizantrelle
Ganesha
2
5
4
0.8
L
King Arthur
dalevon
King Arthur
2
2
6
2.5
W
Yu Huang
lovesossa93
Yu Huang
9
3
8
4.33
W
Aphrodite
taleb_kh_99
Aphrodite
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,294
Damage
87,739
124,835
Taken
116,371
92,656
Mitigated
79,803
24,310
Healing
53,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,536
4,598
0
14,724
29,502
13,285
137
4,354
25,076
0
124,369
W
Hercules
Monkey888
Hercules
8,922
2,013
0
10,216
30,016
33,663
1,314
5,237
24,761
480
77,331
L
Pele
Ollavi
Pele
22,117
6,639
0
9,469
27,416
12,805
0
9,588
17,828
0
122,293
L
Thoth
PLAYS3J
Thoth
7,149
284
0
1,998
18,710
7,272
686
8,889
9,821
72,626
0
W
Neith
Samul_17_
Neith
16,150
6,174
0
4,061
15,729
7,379
2,120
7,508
7,899
0
97,080
L
Artio
adriansf
Artio
8,189
560
908
4,958
25,978
24,395
0
12,208
13,770
37,362
0
L
Ganesha
baizantrelle
Ganesha
15,287
936
0
3,463
22,941
12,344
0
7,206
15,735
97,943
0
L
King Arthur
dalevon
King Arthur
25,552
2,469
0
3,514
29,790
35,840
498
5,680
24,110
108
91,327
W
Yu Huang
lovesossa93
Yu Huang
29,279
1,100
174
5,284
19,724
9,333
1,759
5,998
13,339
131,273
0
W
Aphrodite
taleb_kh_99
Aphrodite
13,852
2,142
8,924
10,134
21,400
16,143
503
7,186
13,848
54,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
63,623
631
Minions Killed
667
0
Camps Cleared
0
2,230,507
Distance Traveled
2,238,876
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,684
547
145
6
0
528,506
1
W
Hercules
11,488
460
136
5
0
429,188
2
L
Pele
13,122
525
172
7
0
463,911
4
L
Thoth
10,057
402
121
5
0
418,884
0
W
Neith
11,698
468
133
5
0
402,741
7
L
Artio
10,329
413
105
4
0
471,177
1
L
Ganesha
11,851
474
118
5
0
455,028
4
L
King Arthur
11,480
459
115
5
0
421,507
1
W
Yu Huang
14,069
563
190
8
0
450,476
0
W
Aphrodite
12,684
507
63
3
0
427,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role