Player Matchup

Olorun
Olorun
HELPERE
Olorun
Level 110
God Stats
0W - 1L
1,318 SR
Queue Stats
200W - 226L
1,499 Elo+
Party 1
Da Ji
Da Ji
kekyk
Da Ji
Level 102
God Stats
1W - 3L
1,228 SR
Queue Stats
143W - 152L
1,551 Elo+
Party 1
Fafnir
Fafnir
kekyk2
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,449 Elo+
Party 1
Team Averages
Level 78
1,349 SR
1,500 Elo+

VS

Team Averages
Level 100
1,473 SR
1,372 Elo+
He Bo
He Bo
RadMar08
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 2
Awilix
Awilix
Scafandro123
Awilix
Level 102
God Stats
2W - 1L
1,447 SR
Queue Stats
3W - 11L
1,104 Elo+
Party 2
Xing Tian
Xing Tian
Stupefacente
Xing Tian
Level 104
God Stats
1W - 0L
1,472 SR
Queue Stats
6W - 2L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HELPERE
Olorun
7
1 / 1 / 1
5,336
667
4,180
2,718
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
kekyk
Da Ji
10
2 / 5 / 1
6,035
754
3,743
8,340
3,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
kekyk2
Fafnir
9
0 / 2 / 1
5,956
745
3,166
7,228
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RadMar08
He Bo
10
2 / 2 / 6
6,129
766
5,146
3,969
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
4 / 1 / 4
6,628
829
7,067
5,144
2,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Stupefacente
Xing Tian
11
2 / 0 / 6
6,784
848
2,909
8,232
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
8
8
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
HELPERE
Olorun
1
1
1
1.5
W
He Bo
RadMar08
He Bo
2
2
6
2.5
W
Awilix
4
1
4
6
W
Xing Tian
Stupefacente
Xing Tian
2
0
6
5
L
Da Ji
kekyk
Da Ji
2
5
1
0.5
L
Fafnir
kekyk2
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
15,122
18,286
Taken
17,345
11,798
Mitigated
10,255
2,859
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HELPERE
Olorun
4,180
1,266
68
1,055
2,718
1,149
0
1,497
1,221
12,704
1,769
W
He Bo
RadMar08
He Bo
5,146
255
0
250
3,969
1,470
0
1,698
2,271
13,311
0
W
Awilix
7,067
2,324
0
280
5,144
2,109
0
2,224
2,920
39
19,610
W
Xing Tian
Stupefacente
Xing Tian
2,909
311
408
2,575
8,232
6,676
0
3,227
5,005
16,009
0
L
Da Ji
kekyk
Da Ji
3,743
257
0
798
8,340
3,351
0
3,540
4,800
0
14,056
L
Fafnir
kekyk2
Fafnir
3,166
818
0
938
7,228
7,298
0
3,442
3,786
7,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,327
Gold Earned
19,541
59
Minions Killed
82
3
Camps Cleared
4
385,377
Distance Traveled
482,416
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,336
667
17
2
0
86,503
0
W
He Bo
6,129
766
30
4
1
147,532
1
W
Awilix
6,628
829
31
4
3
165,185
1
W
Xing Tian
6,784
848
21
3
0
169,699
2
L
Da Ji
6,035
754
32
4
3
144,309
2
L
Fafnir
5,956
745
10
1
0
154,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role