Player Matchup

Ravana
Ravana
Excadrill04
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 1
Janus
Janus
Rencored
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 1
Bacchus
Bacchus
Rukasu23
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,159 Elo+
Party 1
Kuzenbo
Kuzenbo
nOFiToxD
Kuzenbo
Level 157
God Stats
8W - 9L
1,637 SR
Queue Stats
172W - 179L
1,544 Elo+
Solo
Heimdallr
Heimdallr
xMontoyax
Heimdallr
Level 159
God Stats
13W - 19L
1,474 SR
Queue Stats
726W - 770L
1,572 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,486 Elo+

VS

Team Averages
Level 131
1,498 SR
1,493 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SadiCorno
Kuzenbo
Level 69
God Stats
7W - 7L
1,407 SR
Queue Stats
138W - 175L
1,436 Elo+
Solo
Sylvanus
Sylvanus
brunoob22
Sylvanus
Level 160
God Stats
16W - 9L
1,584 SR
Queue Stats
131W - 132L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 7 / 3
5,828
416
5,312
10,865
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Rencored
Janus
10
3 / 8 / 2
6,518
466
4,144
9,025
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Rukasu23
Bacchus
7
0 / 2 / 2
5,289
378
2,532
8,105
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
nOFiToxD
Kuzenbo
13
2 / 1 / 1
7,402
529
4,106
7,896
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
xMontoyax
Heimdallr
10
1 / 3 / 0
6,188
442
4,761
10,194
4,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 3
8,692
621
7,131
10,154
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
 
Xbalanque
13
4 / 1 / 3
8,139
581
9,595
7,268
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
13
6 / 0 / 2
8,041
574
7,322
11,362
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SadiCorno
Kuzenbo
10
2 / 1 / 4
6,876
491
3,762
9,407
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
brunoob22
Sylvanus
13
1 / 3 / 1
7,837
560
5,193
10,525
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
21
21
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
3
9.5
W
Xbalanque
 
Xbalanque
4
1
3
5.5
W
Chaac
 
Chaac
6
0
2
7
L
Ravana
0
7
3
0.21
L
Janus
Rencored
Janus
3
8
2
0.5
L
Bacchus
Rukasu23
Bacchus
0
2
2
0.5
W
Kuzenbo
SadiCorno
Kuzenbo
2
1
4
4
W
Sylvanus
brunoob22
Sylvanus
1
3
1
0.5
L
Kuzenbo
nOFiToxD
Kuzenbo
2
1
1
2.5
L
Heimdallr
xMontoyax
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
33,003
46,085
Taken
48,716
20,903
Mitigated
27,020
5,135
Healing
21,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,131
2,619
0
9,796
10,154
4,985
0
2,310
7,844
0
59,990
W
Xbalanque
 
Xbalanque
9,595
5,154
0
2,432
7,268
2,670
3,218
1,069
6,199
0
65,564
W
Chaac
 
Chaac
7,322
2,236
0
2,965
11,362
6,138
0
958
10,336
0
67,366
L
Ravana
5,312
1,764
0
1,610
10,865
3,802
0
1,287
9,578
0
31,209
L
Janus
Rencored
Janus
4,144
182
0
20
9,025
2,390
17
824
8,201
27,206
0
L
Bacchus
Rukasu23
Bacchus
2,532
377
0
939
8,105
5,826
0
791
7,314
7,297
0
W
Kuzenbo
SadiCorno
Kuzenbo
3,762
1,304
0
1,247
9,407
7,470
64
2,050
7,306
11,627
0
W
Sylvanus
brunoob22
Sylvanus
5,193
1,676
206
4,483
10,525
5,757
0
4,017
6,249
45,788
16,287
L
Kuzenbo
nOFiToxD
Kuzenbo
4,106
1,282
0
755
7,896
4,745
26
3,592
4,304
47,065
0
L
Heimdallr
xMontoyax
Heimdallr
4,761
2,269
0
1,811
10,194
4,140
22
1,713
8,481
0
51,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
39,585
297
Minions Killed
470
0
Camps Cleared
0
1,267,147
Distance Traveled
1,368,963
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,692
621
113
8
0
270,534
0
W
Xbalanque
8,139
581
111
8
0
280,707
3
W
Chaac
8,041
574
106
8
0
314,195
5
L
Ravana
5,828
416
54
4
0
270,109
1
L
Janus
6,518
466
42
3
0
250,891
2
L
Bacchus
5,289
378
12
1
0
211,852
0
W
Kuzenbo
6,876
491
18
1
0
297,569
3
W
Sylvanus
7,837
560
122
9
0
205,958
0
L
Kuzenbo
7,402
529
110
8
0
305,042
8
L
Heimdallr
6,188
442
79
6
0
229,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role