Player Matchup

Izanami
Izanami
ABCDABCDABCD
Izanami
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Edann
Baron Samedi
Level 68
God Stats
2W - 0L
1,733 SR
Queue Stats
43W - 34L
1,542 Elo+
Party 2
Bacchus
Bacchus
Himatras
Bacchus
Level 104
God Stats
12W - 7L
1,599 SR
Queue Stats
49W - 45L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
Raignak
Guan Yu
Level 104
God Stats
6W - 4L
1,571 SR
Queue Stats
61W - 48L
1,508 Elo+
Party 2
Charybdis
Charybdis
sp3de
Charybdis
Level 156
God Stats
8W - 18L
1,441 SR
Queue Stats
198W - 164L
1,481 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,503 Elo+

VS

Team Averages
Level 72
1,590 SR
1,504 Elo+
Scylla
Scylla
Akymyra
Scylla
Level 157
God Stats
2W - 4L
1,560 SR
Queue Stats
88W - 100L
1,477 Elo+
Party 1
Loki
Loki
Dekkamori
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,398 Elo+
Party 1
Olorun
Olorun
JoanR3
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,571 Elo+
Party 3
Susano
Susano
MaiNSúsanO
Susano
Level 15
God Stats
4W - 2L
1,713 SR
Queue Stats
45W - 35L
1,571 Elo+
Party 3
Aphrodite
Aphrodite
VedmaFeona
Aphrodite
Level 147
God Stats
18W - 11L
1,678 SR
Queue Stats
107W - 97L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABCDABCDABCD
Izanami
17
2 / 4 / 12
10,701
764
13,475
13,546
5,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Edann
Baron Samedi
20
16 / 1 / 10
12,722
909
22,155
16,085
9,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Himatras
Bacchus
19
10 / 0 / 18
12,657
904
14,013
18,958
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Raignak
Guan Yu
18
4 / 1 / 22
11,198
800
10,412
20,813
23,344
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
sp3de
Charybdis
18
2 / 1 / 21
11,215
801
18,311
18,419
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akymyra
Scylla
15
0 / 4 / 2
8,863
633
6,891
11,087
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
0 / 7 / 1
8,134
581
6,765
13,721
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
JoanR3
Olorun
17
1 / 6 / 3
9,972
712
16,129
22,102
8,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
18
6 / 8 / 1
10,534
752
17,754
21,516
8,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VedmaFeona
Aphrodite
15
0 / 9 / 3
8,619
616
8,932
20,943
21,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
17
34
Kills
7
7
Deaths
34
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ABCDABCDABCD
Izanami
2
4
12
2
L
Scylla
Akymyra
Scylla
0
4
2
0.25
L
Loki
0
7
1
0.07
W
Baron Samedi
Edann
Baron Samedi
16
1
10
21
W
Bacchus
Himatras
Bacchus
10
0
18
19
L
Olorun
JoanR3
Olorun
1
6
3
0.42
L
Susano
6
8
1
0.81
W
Guan Yu
Raignak
Guan Yu
4
1
22
15
L
Aphrodite
VedmaFeona
Aphrodite
0
9
3
0.17
W
Charybdis
sp3de
Charybdis
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,366
Damage
56,471
87,821
Taken
89,369
73,583
Mitigated
48,449
37,432
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ABCDABCDABCD
Izanami
13,475
6,233
0
2,725
13,546
5,881
1,728
5,215
8,265
0
55,914
L
Scylla
Akymyra
Scylla
6,891
472
0
0
11,087
4,080
0
4,749
6,282
35,690
0
L
Loki
6,765
825
0
0
13,721
4,899
0
6,810
6,823
0
13,007
W
Baron Samedi
Edann
Baron Samedi
22,155
1,314
4,589
7,949
16,085
9,016
736
5,172
9,637
45,095
0
W
Bacchus
Himatras
Bacchus
14,013
2,033
0
3,840
18,958
25,799
195
5,845
11,721
29,408
0
L
Olorun
JoanR3
Olorun
16,129
10,218
583
7,059
22,102
8,970
1,705
7,855
13,887
49,619
0
L
Susano
17,754
5,552
0
702
21,516
8,688
0
8,542
12,628
0
37,862
W
Guan Yu
Raignak
Guan Yu
10,412
638
2,535
7,954
20,813
23,344
86
7,213
13,368
0
42,360
L
Aphrodite
VedmaFeona
Aphrodite
8,932
860
3,117
5,655
20,943
21,812
0
7,721
12,844
24,609
0
W
Charybdis
sp3de
Charybdis
18,311
11,569
0
7,840
18,419
9,543
8,754
7,633
10,598
0
49,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
46,122
294
Minions Killed
235
0
Camps Cleared
0
1,503,072
Distance Traveled
1,212,077
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,701
764
74
5
0
291,021
2
L
Scylla
8,863
633
59
4
0
230,840
1
L
Loki
8,134
581
12
1
0
244,435
0
W
Baron Samedi
12,722
909
68
5
0
292,515
1
W
Bacchus
12,657
904
32
2
0
328,129
1
L
Olorun
9,972
712
89
6
0
238,619
0
L
Susano
10,534
752
45
3
0
255,036
1
W
Guan Yu
11,198
800
48
3
0
330,600
0
L
Aphrodite
8,619
616
30
2
0
243,147
4
W
Charybdis
11,215
801
72
5
0
260,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role