Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Andrea hyrda
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
Goat King Jay
Cthulhu
Level 85
God Stats
3W - 2L
1,782 SR
Queue Stats
188W - 257L
1,323 Elo+
Party 2
Anubis
Anubis
KanieKruegs
Anubis
Level 69
God Stats
4W - 7L
1,214 SR
Queue Stats
122W - 136L
1,382 Elo+
Solo
Bakasura
Bakasura
MR_HUBI
Bakasura
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,334 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,376 Elo+

VS

Team Averages
Level 96
1,557 SR
1,458 Elo+
Charybdis
Charybdis
Blue__RuBy54
Charybdis
Level 27
God Stats
11W - 11L
1,561 SR
Queue Stats
53W - 57L
1,445 Elo+
Party 1
Artio
Artio
Pastabox810
Artio
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 89L
1,404 Elo+
Party 1
Hera
Hera
Pennyworth123
Hera
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,577 Elo+
Solo
Hercules
Hercules
TheSouillon
Hercules
Level 115
God Stats
15W - 15L
1,552 SR
Queue Stats
220W - 260L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
jamesclynes234
Sylvanus
Level 160
God Stats
0W - 1L
1,670 SR
Queue Stats
224W - 254L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 0 / 6
7,640
509
5,687
10,040
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
8 / 0 / 3
9,100
607
17,594
15,184
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
0 / 1 / 0
8,009
534
10,379
9,261
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 0 / 0
8,012
534
1,439
3,991
2,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
MR_HUBI
Bakasura
9
0 / 1 / 2
6,350
423
4,500
10,700
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blue__RuBy54
Charybdis
9
0 / 7 / 0
5,498
367
6,168
13,613
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 0
6,223
415
3,281
11,837
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 0 / 0
7,960
531
1,017
4,692
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheSouillon
Hercules
15
0 / 0 / 1
8,450
563
5,492
13,378
7,778
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 4 / 0
6,012
401
4,944
14,743
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
6
6
W
Medusa
8
0
3
9.5
L
Charybdis
Blue__RuBy54
Charybdis
0
7
0
0
W
Cthulhu
0
1
0
0
W
Anubis
0
0
0
0
W
Bakasura
MR_HUBI
Bakasura
0
1
2
1
L
1
0
0
1
L
0
0
0
0
L
Hercules
TheSouillon
Hercules
0
0
1
0.5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,599
Damage
20,902
49,176
Taken
58,263
21,225
Mitigated
23,613
23,509
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,687
1,116
6,256
7,183
10,040
3,877
608
2,311
7,729
43,649
0
W
Medusa
17,594
8,646
0
3,634
15,184
5,734
2,812
3,341
11,843
0
83,367
L
Charybdis
Blue__RuBy54
Charybdis
6,168
2,543
0
2,948
13,613
3,545
0
2,402
11,211
0
31,115
W
Cthulhu
10,379
1,462
0
2,288
9,261
5,726
768
364
8,897
53,399
0
W
Anubis
1,439
40
0
2,592
3,991
2,080
0
508
3,483
61,770
0
W
Bakasura
MR_HUBI
Bakasura
4,500
3,690
0
1,556
10,700
3,808
0
3,616
7,084
0
33,401
L
3,281
1,067
66
5,459
11,837
5,060
0
574
10,805
37,753
0
L
1,017
127
0
1,250
4,692
1,521
273
1,142
3,550
75,838
0
L
Hercules
TheSouillon
Hercules
5,492
2,572
0
3,937
13,378
7,778
0
9,194
3,344
0
73,495
L
Sylvanus
4,944
1,839
1,809
5,590
14,743
5,709
0
3,285
11,298
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
34,143
489
Minions Killed
436
0
Camps Cleared
0
1,356,930
Distance Traveled
1,299,075
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,640
509
83
6
0
274,176
3
W
Medusa
9,100
607
120
8
0
287,453
1
L
Charybdis
5,498
367
42
3
0
251,345
0
W
Cthulhu
8,009
534
119
8
0
258,910
5
W
Anubis
8,012
534
112
7
0
238,182
3
W
Bakasura
6,350
423
55
4
0
298,209
0
L
Artio
6,223
415
58
4
0
301,529
0
L
Hera
7,960
531
145
10
0
290,396
7
L
Hercules
8,450
563
149
10
0
279,985
1
L
Sylvanus
6,012
401
42
3
0
175,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role