Player Matchup

Ne Zha
Ne Zha
Gold V
DarkRageMagic
Ne Zha
Gold V
Level 77
God Stats
5W - 3L
1,728 SR
Queue Stats
84W - 95L
1,238 MMR
Solo
Atlas
Atlas
Silver V
Esonreggin
Atlas
Silver V
Level 46
God Stats
7W - 1L
1,687 SR
Queue Stats
11W - 15L
1,109 MMR
Solo
Bellona
Bellona
Bronze V
Girpers
Bellona
Bronze V
Level 94
God Stats
9W - 4L
1,443 SR
Queue Stats
67W - 72L
1,208 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Sellith
Ah Muzen Cab
Gold III
Level 149
God Stats
17W - 10L
1,556 SR
Queue Stats
110W - 116L
1,255 MMR
Solo
Yu Huang
Yu Huang
Silver III
kelj0
Yu Huang
Silver III
Level 64
God Stats
6W - 9L
1,290 SR
Queue Stats
305W - 330L
842 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,541 SR
1,131 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,443 SR
1,131 MMR
Anubis
Anubis
Silver I
Acпирин
Anubis
Silver I
Level 126
God Stats
0W - 3L
1,261 SR
Queue Stats
53W - 61L
1,183 MMR
Solo
Cupid
Cupid
Silver II
Nuhdean
Cupid
Silver II
Level 119
God Stats
1W - 5L
1,280 SR
Queue Stats
17W - 28L
1,153 MMR
Solo
Horus
Horus
Silver IV
RoyalFlash
Horus
Silver IV
Level 142
God Stats
237W - 210L
1,597 SR
Queue Stats
795W - 808L
841 MMR
Solo
Eset
Eset
Silver I
lllsarrilllç
Eset
Silver I
Level 122
God Stats
0W - 2L
1,618 SR
Queue Stats
285W - 307L
1,243 MMR
Solo
Thanatos
Thanatos
Bronze V
НИгретосик
Thanatos
Bronze V
Level 106
God Stats
0W - 1L
1,459 SR
Queue Stats
8W - 19L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,913
594
9,351
13,268
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
12
4 / 0 / 4
8,268
551
6,033
13,360
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Girpers
Bellona
14
0 / 2 / 1
8,393
560
6,090
12,363
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Sellith
Ah Muzen Cab
14
3 / 2 / 2
8,418
561
8,251
12,203
5,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
kelj0
Yu Huang
11
0 / 3 / 3
7,024
468
7,887
8,732
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraUllrMulanKali

VS

Bans
CliodhnaLancelotKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 1 / 2
9,241
616
10,551
10,019
5,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Nuhdean
Cupid
12
0 / 2 / 1
7,072
471
4,729
8,230
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
12
2 / 2 / 2
7,269
485
5,594
12,433
10,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 0
6,692
446
5,938
11,592
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 4 / 2
7,978
532
7,355
12,266
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
1
2
3
W
6
2
3
3.75
W
Atlas
4
0
4
6
W
Bellona
Girpers
Bellona
0
2
1
0.25
L
Cupid
Nuhdean
Cupid
0
2
1
0.25
L
Horus
2
2
2
1.5
W
Ah Muzen Cab
Sellith
Ah Muzen Cab
3
2
2
2
W
Yu Huang
kelj0
Yu Huang
0
3
3
0.5
L
1
4
0
0.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
34,167
59,926
Taken
54,540
34,367
Mitigated
29,282
19,689
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,551
682
0
6,657
10,019
5,402
0
1,706
8,313
82,124
0
W
9,351
3,650
0
2,771
13,268
5,143
0
3,009
10,259
0
74,777
W
Atlas
6,033
2,437
208
3,972
13,360
10,653
0
4,689
8,671
20,740
0
W
Bellona
Girpers
Bellona
6,090
1,077
0
4,385
12,363
9,915
0
4,817
7,546
0
71,867
L
Cupid
Nuhdean
Cupid
4,729
2,712
386
3,337
8,230
3,181
0
777
7,453
0
51,688
L
Horus
5,594
2,963
1,447
3,972
12,433
10,111
0
4,292
8,141
0
20,626
W
Ah Muzen Cab
Sellith
Ah Muzen Cab
8,251
5,617
0
7,081
12,203
5,062
1,091
560
11,643
0
77,281
W
Yu Huang
kelj0
Yu Huang
7,887
944
42
1,230
8,732
3,594
43
3,414
5,318
47,045
0
L
5,938
833
385
1,061
11,592
4,468
0
5,429
6,163
48,389
0
L
7,355
1,948
0
8,723
12,266
6,120
0
1,716
10,550
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
38,252
491
Minions Killed
448
0
Camps Cleared
0
1,568,475
Distance Traveled
1,504,026
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,241
616
160
11
0
249,220
0
W
Ne Zha
8,913
594
108
7
0
357,263
2
W
Atlas
8,268
551
25
2
0
301,066
4
W
Bellona
8,393
560
149
10
0
349,850
5
L
Cupid
7,072
471
114
8
0
303,873
8
L
Horus
7,269
485
27
2
0
334,734
0
W
Ah Muzen Cab
8,418
561
122
8
0
285,762
4
W
Yu Huang
7,024
468
87
6
0
274,534
3
L
Eset
6,692
446
77
5
0
285,363
3
L
Thanatos
7,978
532
70
5
0
330,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role