Player Matchup

Olorun
Olorun
MINNISNOWDA
Olorun
Level 144
God Stats
27W - 25L
1,453 SR
Queue Stats
334W - 357L
1,424 Elo+
Solo
King Arthur
King Arthur
MOOREMOORE99
King Arthur
Level 49
God Stats
4W - 3L
1,658 SR
Queue Stats
118W - 123L
1,425 Elo+
Solo
Kukulkan
Kukulkan
TARLOCK_PT
Kukulkan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,479 Elo+
Solo
Pele
Pele
Wolf_Pac-Mac
Pele
Level 88
God Stats
13W - 13L
1,477 SR
Queue Stats
559W - 593L
1,327 Elo+
Solo
Neith
Neith
ll MYTHICC ll
Neith
Level 69
God Stats
1W - 3L
1,528 SR
Queue Stats
42W - 43L
1,420 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,415 Elo+

VS

Team Averages
Level 109
1,535 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arunda17
Cu Chulainn
Level 29
God Stats
9W - 7L
1,570 SR
Queue Stats
19W - 15L
1,447 Elo+
Party 1
Khepri
Khepri
BadBidWills
Khepri
Level 138
God Stats
10W - 15L
1,400 SR
Queue Stats
255W - 252L
1,343 Elo+
Solo
Hun Batz
Hun Batz
ToxicTurtle666
Hun Batz
Level 129
God Stats
1W - 0L
1,731 SR
Queue Stats
99W - 95L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
ToxicXmudkiP
Nu Wa
Level 129
God Stats
12W - 12L
1,475 SR
Queue Stats
77W - 67L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 5 / 1
9,311
443
13,154
25,815
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MOOREMOORE99
King Arthur
14
2 / 3 / 3
9,177
437
9,145
20,788
17,230
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TARLOCK_PT
Kukulkan
13
0 / 8 / 4
8,269
394
11,822
15,229
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 4
9,582
456
11,617
21,830
8,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 5 / 1
9,977
475
14,532
15,868
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 3 / 0
9,233
440
6,277
15,482
7,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Arunda17
Cu Chulainn
14
1 / 1 / 9
9,015
429
11,311
15,518
13,953
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
14
0 / 4 / 10
8,993
428
5,697
20,011
20,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
18
15 / 1 / 4
11,532
549
22,943
16,944
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 2 / 7
10,426
496
28,809
16,195
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
24
24
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
W
Cu Chulainn
Arunda17
Cu Chulainn
1
1
9
5.5
W
Khepri
0
4
10
1.25
L
Olorun
2
5
1
0.5
L
King Arthur
MOOREMOORE99
King Arthur
2
3
3
1.17
L
Kukulkan
TARLOCK_PT
Kukulkan
0
8
4
0.25
W
Hun Batz
15
1
4
17
W
8
2
7
5.75
L
2
3
4
1.33
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,270
Damage
75,037
99,530
Taken
84,150
46,474
Mitigated
58,721
32,038
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,277
3,357
0
8,499
15,482
7,193
598
364
15,118
0
94,288
W
Cu Chulainn
Arunda17
Cu Chulainn
11,311
2,422
825
1,884
15,518
13,953
666
7,640
7,878
145
50,683
W
Khepri
5,697
669
0
2,150
20,011
20,963
469
5,347
14,664
19,500
0
L
Olorun
13,154
5,148
1,156
12,183
25,815
9,163
1,555
9,584
16,231
66,820
0
L
King Arthur
MOOREMOORE99
King Arthur
9,145
1,341
0
3,190
20,788
17,230
0
8,865
11,923
0
48,791
L
Kukulkan
TARLOCK_PT
Kukulkan
11,822
1,614
146
2,417
15,229
5,979
887
6,913
8,316
71,675
0
W
Hun Batz
22,943
7,417
0
5,514
16,944
8,777
0
4,954
11,990
0
93,469
W
28,809
8,481
0
1,573
16,195
7,835
2,267
6,671
9,524
99,173
0
L
11,617
3,102
0
8,403
21,830
8,369
0
5,509
16,321
0
80,700
L
14,532
5,679
291
4,252
15,868
5,733
476
3,780
12,088
0
79,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
49,199
531
Minions Killed
485
0
Camps Cleared
0
1,841,595
Distance Traveled
1,979,692
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,233
440
137
7
0
379,200
4
W
Cu Chulainn
9,015
429
78
4
0
400,517
0
W
Khepri
8,993
428
26
1
0
364,729
5
L
Olorun
9,311
443
94
4
0
321,572
6
L
King Arthur
9,177
437
71
3
0
382,659
4
L
Kukulkan
8,269
394
101
5
0
295,747
4
W
Hun Batz
11,532
549
127
6
0
474,453
1
W
Nu Wa
10,426
496
117
6
0
360,793
3
L
Pele
9,582
456
131
6
0
454,734
3
L
Neith
9,977
475
134
6
0
386,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role