Player Matchup

Da Ji
Da Ji
Belatzak
Da Ji
Level 99
God Stats
9W - 4L
1,600 SR
Queue Stats
382W - 437L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Crαbby
Heimdallr
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
161W - 153L
1,586 Elo+
Solo
Chang'e
Chang'e
GeneralOOF
Chang'e
Level 140
God Stats
12W - 10L
1,573 SR
Queue Stats
144W - 127L
1,546 Elo+
Party 1
Janus
Janus
Poisonedspark
Janus
Level 128
God Stats
12W - 19L
1,318 SR
Queue Stats
259W - 256L
1,506 Elo+
Solo
Hercules
Hercules
rileymayteee
Hercules
Level 119
God Stats
3W - 1L
1,699 SR
Queue Stats
81W - 70L
1,539 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,537 Elo+

VS

Team Averages
Level 130
1,518 SR
1,636 Elo+
Chiron
Chiron
CabbageTheVoice
Chiron
Level 153
God Stats
2W - 7L
1,473 SR
Queue Stats
113W - 101L
1,630 Elo+
Party 2
Thanatos
Thanatos
ElCapitanó
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,727 Elo+
Solo
Fenrir
Fenrir
LHS22
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,757 Elo+
Party 2
Hel
Hel
Perilios99
Hel
Level 155
God Stats
6W - 12L
1,574 SR
Queue Stats
96W - 95L
1,516 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 148
God Stats
170W - 162L
1,545 SR
Queue Stats
369W - 402L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Belatzak
Da Ji
18
4 / 3 / 5
11,131
696
9,275
12,510
6,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Crαbby
Heimdallr
19
5 / 4 / 11
11,742
734
15,332
17,117
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
GeneralOOF
Chang'e
20
7 / 0 / 11
12,407
775
13,579
15,291
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 1 / 7
11,636
727
9,265
8,976
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
rileymayteee
Hercules
19
5 / 1 / 13
11,561
723
13,318
19,627
29,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 0
10,297
644
14,345
15,685
6,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
ElCapitanó
Thanatos
15
0 / 10 / 2
9,027
564
4,034
16,928
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
LHS22
Fenrir
19
5 / 1 / 4
11,911
744
14,546
19,351
28,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 4 / 3
10,354
647
11,327
14,392
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 3
10,306
644
9,523
7,128
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
22
Kills
9
9
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Belatzak
Da Ji
4
3
5
2.17
L
2
3
0
0.67
W
Heimdallr
Crαbby
Heimdallr
5
4
11
2.63
L
Thanatos
ElCapitanó
Thanatos
0
10
2
0.1
W
Chang'e
GeneralOOF
Chang'e
7
0
11
12.5
L
Fenrir
LHS22
Fenrir
5
1
4
7
L
1
4
3
0.63
W
1
1
7
4.5
L
1
4
3
0.63
W
Hercules
rileymayteee
Hercules
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,769
Damage
53,775
73,521
Taken
73,484
56,703
Mitigated
53,662
20,064
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Belatzak
Da Ji
9,275
2,024
0
602
12,510
6,743
2,733
2,620
9,890
0
29,026
L
14,345
6,199
928
2,770
15,685
6,974
0
6,024
9,284
0
49,748
W
Heimdallr
Crαbby
Heimdallr
15,332
6,186
0
3,084
17,117
8,752
576
5,654
11,463
0
47,120
L
Thanatos
ElCapitanó
Thanatos
4,034
680
0
2,557
16,928
8,829
0
4,365
12,265
0
11,701
W
Chang'e
GeneralOOF
Chang'e
13,579
1,671
3,396
5,586
15,291
6,958
1,561
4,711
10,580
64,900
0
L
Fenrir
LHS22
Fenrir
14,546
2,611
0
5,807
19,351
28,001
0
4,261
14,479
0
34,493
L
11,327
447
5,571
5,909
14,392
6,907
0
5,345
8,797
51,646
0
W
9,265
212
0
291
8,976
4,559
386
2,926
6,050
61,924
0
L
9,523
2,998
0
698
7,128
2,951
0
2,083
4,832
29,008
0
W
Hercules
rileymayteee
Hercules
13,318
3,382
0
7,105
19,627
29,691
78
4,939
14,688
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,477
Gold Earned
51,895
375
Minions Killed
283
0
Camps Cleared
0
1,647,553
Distance Traveled
1,559,799
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,131
696
36
2
0
306,520
1
L
Chiron
10,297
644
74
5
0
327,150
4
W
Heimdallr
11,742
734
61
4
0
308,548
2
L
Thanatos
9,027
564
19
1
0
292,166
0
W
Chang'e
12,407
775
129
8
0
346,841
1
L
Fenrir
11,911
744
39
2
0
387,668
2
L
Hel
10,354
647
114
7
0
342,326
1
W
Janus
11,636
727
126
8
0
326,005
2
L
Nu Wa
10,306
644
37
2
0
210,489
1
W
Hercules
11,561
723
23
1
0
359,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role