Player Matchup

Ganesha
Ganesha
CodeSourpatch
Ganesha
Level 95
God Stats
7W - 2L
1,630 SR
Queue Stats
26W - 23L
1,541 Elo+
Party 1
Yu Huang
Yu Huang
Drakerst
Yu Huang
Level 160
God Stats
2W - 3L
1,643 SR
Queue Stats
216W - 233L
1,693 Elo+
Solo
Odin
Odin
Smitecard
Odin
Level 151
God Stats
15W - 9L
1,570 SR
Queue Stats
406W - 372L
1,530 Elo+
Solo
Mercury
Mercury
Syrd Cheese
Mercury
Level 68
God Stats
0W - 1L
1,591 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
gargelweewee
Danzaburou
Level 79
God Stats
17W - 12L
1,665 SR
Queue Stats
255W - 230L
1,592 Elo+
Solo
Team Averages
Level 111
1,620 SR
1,533 Elo+

VS

Team Averages
Level 90
1,594 SR
1,560 Elo+
Chaac
Chaac
BuffAimAssist4Me
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo
Ra
Ra
KSA xX CUTE Xx
Ra
Level 157
God Stats
5W - 0L
1,665 SR
Queue Stats
144W - 138L
1,554 Elo+
Solo
Ymir
Ymir
SnappishQuill
Ymir
Level 84
God Stats
3W - 2L
1,720 SR
Queue Stats
221W - 209L
1,601 Elo+
Solo
Izanami
Izanami
daoism
Izanami
Level 159
God Stats
6W - 3L
1,537 SR
Queue Stats
742W - 522L
1,664 Elo+
Solo
Ratatoskr
Ratatoskr
hassan_shareef
Ratatoskr
Level 46
God Stats
6W - 8L
1,550 SR
Queue Stats
106W - 108L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 4 / 3
7,163
716
4,960
10,886
10,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Drakerst
Yu Huang
14
0 / 0 / 3
7,159
716
13,329
5,755
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
1 / 2 / 0
6,644
664
4,603
10,711
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Syrd Cheese
Mercury
13
2 / 4 / 0
7,220
722
2,822
9,144
4,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
gargelweewee
Danzaburou
13
2 / 4 / 0
7,345
735
7,800
10,032
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,206
721
6,348
12,784
11,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 1 / 7
8,053
805
6,923
5,234
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 10
7,922
792
6,342
8,220
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
daoism
Izanami
15
4 / 0 / 8
8,311
831
13,759
7,168
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
hassan_shareef
Ratatoskr
13
3 / 3 / 8
7,494
749
3,560
9,385
4,669
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
14
14
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Ganesha
0
4
3
0.38
L
Yu Huang
Drakerst
Yu Huang
0
0
3
1.5
W
3
1
7
6.5
L
Odin
1
2
0
0.5
W
2
0
10
7
L
Mercury
Syrd Cheese
Mercury
2
4
0
0.5
W
Izanami
daoism
Izanami
4
0
8
8
L
Danzaburou
gargelweewee
Danzaburou
2
4
0
0.5
W
Ratatoskr
hassan_shareef
Ratatoskr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
36,932
46,528
Taken
42,791
32,018
Mitigated
30,919
5,880
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,348
1,507
0
3,346
12,784
11,012
85
4,681
8,103
0
18,624
L
Ganesha
4,960
458
120
120
10,886
10,018
0
3,690
7,196
21,118
0
L
Yu Huang
Drakerst
Yu Huang
13,329
2,568
0
1,154
5,755
2,494
0
252
5,503
35,255
0
W
6,923
209
2,585
958
5,234
2,409
204
3,206
2,028
31,461
0
L
Odin
4,603
990
0
1,859
10,711
10,065
0
4,216
6,495
0
10,599
W
6,342
1,787
0
2,534
8,220
9,737
186
4,142
4,078
8,621
0
L
Mercury
Syrd Cheese
Mercury
2,822
759
0
155
9,144
4,505
0
2,816
6,328
0
14,902
W
Izanami
daoism
Izanami
13,759
7,271
0
741
7,168
3,092
1,405
3,067
4,101
0
36,024
L
Danzaburou
gargelweewee
Danzaburou
7,800
2,972
0
2,472
10,032
4,936
0
2,291
7,741
0
27,819
W
Ratatoskr
hassan_shareef
Ratatoskr
3,560
152
0
2,110
9,385
4,669
0
3,193
6,192
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
38,986
191
Minions Killed
204
0
Camps Cleared
0
1,056,010
Distance Traveled
1,035,271
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,206
721
25
3
0
189,186
1
L
Ganesha
7,163
716
13
1
0
214,230
0
L
Yu Huang
7,159
716
59
6
0
202,578
1
W
Ra
8,053
805
68
7
0
222,563
3
L
Odin
6,644
664
16
2
0
226,332
5
W
Ymir
7,922
792
8
1
0
201,787
1
L
Mercury
7,220
722
46
5
0
219,274
0
W
Izanami
8,311
831
71
7
0
198,990
1
L
Danzaburou
7,345
735
57
6
0
193,596
1
W
Ratatoskr
7,494
749
32
3
0
222,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role