Player Matchup

Charybdis
Charybdis
Blaxx15
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Solo
Hercules
Hercules
MusicOfTheKnight
Hercules
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 93L
1,494 Elo+
Party 2
Thor
Thor
THE_REAPER_sr99
Thor
Level 104
God Stats
4W - 7L
1,389 SR
Queue Stats
346W - 370L
1,433 Elo+
Solo
Aphrodite
Aphrodite
The-Mada-Force
Aphrodite
Level 148
God Stats
5W - 6L
1,325 SR
Queue Stats
149W - 162L
1,440 Elo+
Solo
Chaac
Chaac
The_Big_Dew-Key
Chaac
Level 125
God Stats
9W - 13L
1,415 SR
Queue Stats
295W - 293L
1,467 Elo+
Party 2
Team Averages
Level 127
1,426 SR
1,463 Elo+

VS

Team Averages
Level 121
1,564 SR
1,430 Elo+
Hel
Hel
CH1KKA
Hel
Level 159
God Stats
9W - 5L
1,604 SR
Queue Stats
288W - 297L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
K1LLj0y12Gauge
Cernunnos
Level 119
God Stats
8W - 7L
1,657 SR
Queue Stats
224W - 255L
1,439 Elo+
Solo
Hades
Hades
MR-0_0-3MAR
Hades
Level 70
God Stats
24W - 19L
1,498 SR
Queue Stats
394W - 443L
1,371 Elo+
Solo
Ah Puch
Ah Puch
RAWRzillaaaa
Ah Puch
Level 142
God Stats
11W - 6L
1,425 SR
Queue Stats
275W - 269L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
ll M3RC3N4RY ll
Cu Chulainn
Level 116
God Stats
5W - 1L
1,634 SR
Queue Stats
197W - 206L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blaxx15
Charybdis
12
0 / 6 / 1
7,154
377
4,670
14,710
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
8,395
442
6,808
20,035
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 1
8,495
447
5,977
14,865
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
The-Mada-Force
Aphrodite
13
0 / 5 / 0
7,965
419
7,158
16,266
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 0
8,172
430
9,117
21,215
19,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CH1KKA
Hel
18
2 / 0 / 4
11,567
609
14,658
13,115
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
K1LLj0y12Gauge
Cernunnos
17
6 / 0 / 7
10,353
545
12,168
10,968
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 1 / 7
10,403
548
13,672
12,240
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
RAWRzillaaaa
Ah Puch
18
3 / 0 / 4
11,725
617
14,110
14,211
7,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ll M3RC3N4RY ll
Cu Chulainn
18
6 / 2 / 3
11,248
592
7,128
16,932
9,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
22
22
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Blaxx15
Charybdis
0
6
1
0.08
W
Hel
CH1KKA
Hel
2
0
4
4
W
Cernunnos
K1LLj0y12Gauge
Cernunnos
6
0
7
9.5
W
5
1
7
8.5
L
2
6
0
0.33
W
Ah Puch
RAWRzillaaaa
Ah Puch
3
0
4
5
L
1
1
1
1.5
L
Aphrodite
The-Mada-Force
Aphrodite
0
5
0
0
L
0
4
0
0
W
Cu Chulainn
ll M3RC3N4RY ll
Cu Chulainn
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
61,736
87,091
Taken
67,466
48,435
Mitigated
34,934
31,735
Healing
40,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Blaxx15
Charybdis
4,670
2,096
0
3,569
14,710
5,358
0
6,242
8,468
0
45,604
W
Hel
CH1KKA
Hel
14,658
1,952
2,435
9,606
13,115
6,382
600
4,525
8,590
100,413
0
W
Cernunnos
K1LLj0y12Gauge
Cernunnos
12,168
4,691
0
4,216
10,968
5,558
1,918
722
10,091
0
90,510
W
13,672
2,131
1,088
7,564
12,240
5,959
1,529
851
11,076
66,102
0
L
6,808
2,504
0
8,177
20,035
11,723
0
8,195
11,816
0
49,217
W
Ah Puch
RAWRzillaaaa
Ah Puch
14,110
1,020
0
7,906
14,211
7,324
473
392
13,779
99,776
0
L
5,977
509
0
5,455
14,865
5,526
0
5,730
8,821
0
66,741
L
Aphrodite
The-Mada-Force
Aphrodite
7,158
1,265
1,530
7,354
16,266
6,264
0
9,912
5,870
61,257
0
L
9,117
2,510
0
5,650
21,215
19,564
0
11,447
9,676
0
59,144
W
Cu Chulainn
ll M3RC3N4RY ll
Cu Chulainn
7,128
899
0
8,001
16,932
9,711
430
1,962
14,703
0
96,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
55,296
461
Minions Killed
739
0
Camps Cleared
0
1,755,987
Distance Traveled
1,894,973
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,154
377
74
4
0
342,789
2
W
Hel
11,567
609
184
10
0
391,055
8
W
Cernunnos
10,353
545
116
6
0
352,633
4
W
Hades
10,403
548
106
6
0
373,383
5
L
Hercules
8,395
442
83
4
0
337,729
0
W
Ah Puch
11,725
617
170
9
0
348,477
3
L
Thor
8,495
447
104
5
0
416,491
6
L
Aphrodite
7,965
419
103
5
0
342,663
4
L
Chaac
8,172
430
97
5
0
316,315
0
W
Cu Chulainn
11,248
592
163
9
0
429,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role