Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MumbleBumbIe
Da Ji
Level 63
God Stats
7W - 16L
1,469 SR
Queue Stats
58W - 62L
1,480 Elo+
Solo
Izanami
Izanami
Serg4these_nuts
Izanami
Level 127
God Stats
4W - 4L
1,574 SR
Queue Stats
87W - 91L
1,539 Elo+
Solo
Merlin
Merlin
lilBangin
Merlin
Level 126
God Stats
2W - 2L
1,655 SR
Queue Stats
242W - 254L
1,454 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,495 Elo+

VS

Team Averages
Level 124
1,571 SR
1,506 Elo+
Ishtar
Ishtar
Amateur_Samurai7
Ishtar
Level 109
God Stats
41W - 42L
1,533 SR
Queue Stats
501W - 511L
1,466 Elo+
Solo
Janus
Janus
BOKK1NG
Janus
Level 149
God Stats
29W - 23L
1,623 SR
Queue Stats
190W - 133L
1,592 Elo+
Solo
Chaac
Chaac
ChainArcher201
Chaac
Level 89
God Stats
16W - 13L
1,197 SR
Queue Stats
90W - 91L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
ForgottenDragons
Ratatoskr
Level 160
God Stats
6W - 6L
1,791 SR
Queue Stats
152W - 145L
1,528 Elo+
Solo
Ymir
Ymir
V-Twin-HD
Ymir
Level 115
God Stats
5W - 6L
1,711 SR
Queue Stats
366W - 342L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 2 / 0
4,933
493
4,575
9,334
4,090
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
 
Baron Samedi
7
1 / 2 / 3
4,488
449
3,972
6,888
3,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 1
4,590
459
1,335
8,551
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 1
5,571
557
6,286
6,978
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
lilBangin
Merlin
10
0 / 0 / 0
5,090
509
2,590
3,244
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,548
555
5,101
7,010
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
BOKK1NG
Janus
10
0 / 0 / 4
5,875
588
3,194
2,166
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,178
618
5,355
6,486
4,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
10
5 / 1 / 3
6,171
617
5,329
7,630
2,546
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
7
1 / 2 / 2
4,953
495
2,004
8,881
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
11
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
W
2
2
3
1.75
W
Janus
BOKK1NG
Janus
0
0
4
2
W
3
0
1
3.5
W
Ratatoskr
5
1
3
6.5
L
0
5
1
0.1
L
3
2
1
1.75
W
Ymir
1
2
2
1
L
Merlin
lilBangin
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
20,983
34,995
Taken
32,173
13,864
Mitigated
13,472
12,412
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,575
982
76
3,832
9,334
4,090
0
0
9,334
0
27,508
L
Baron Samedi
 
Baron Samedi
3,972
928
571
2,698
6,888
3,852
0
1,342
5,502
11,412
0
W
5,101
3,172
0
1,859
7,010
2,051
0
1,119
5,870
0
35,995
W
Janus
BOKK1NG
Janus
3,194
296
0
640
2,166
701
0
1,030
980
40,280
0
W
5,355
1,079
0
2,378
6,486
4,621
560
0
6,486
0
41,025
W
Ratatoskr
5,329
1,744
0
2,433
7,630
2,546
0
681
6,912
0
33,191
L
1,335
295
0
1,688
8,551
2,642
0
1,441
7,012
0
20,593
L
6,286
5,199
0
2,457
6,978
2,172
92
1,117
5,825
0
42,677
W
Ymir
2,004
717
1,121
3,151
8,881
3,553
0
3,434
5,093
10,579
0
L
Merlin
lilBangin
Merlin
2,590
202
0
1,090
3,244
1,108
0
1,010
2,124
34,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
28,725
249
Minions Killed
306
0
Camps Cleared
0
875,711
Distance Traveled
980,915
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,933
493
55
6
0
180,834
3
L
Baron Samedi
4,488
449
9
1
0
161,479
2
W
Ishtar
5,548
555
65
7
0
174,454
2
W
Janus
5,875
588
94
9
0
210,598
5
W
Chaac
6,178
618
64
6
0
199,404
1
W
Ratatoskr
6,171
617
58
6
0
213,467
3
L
Da Ji
4,590
459
40
4
0
198,410
4
L
Izanami
5,571
557
87
9
0
167,854
2
W
Ymir
4,953
495
25
3
0
182,992
3
L
Merlin
5,090
509
58
6
0
167,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role