Player Matchup

Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Fox4ave
Lancelot
Level 88
God Stats
1W - 7L
1,231 SR
Queue Stats
184W - 228L
1,356 Elo+
Party 3
Izanami
Izanami
Marck29_
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 173L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
RVL Nick27
Baron Samedi
Level 80
God Stats
10W - 4L
1,567 SR
Queue Stats
217W - 261L
1,403 Elo+
Party 3
Merlin
Merlin
ValorX
Merlin
Level 46
God Stats
1W - 1L
1,729 SR
Queue Stats
28W - 40L
1,362 Elo+
Solo
Team Averages
Level 76
1,505 SR
1,408 Elo+

VS

Team Averages
Level 49
1,523 SR
1,406 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cangekin
Ah Muzen Cab
Level 31
God Stats
2W - 0L
1,722 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 2
Chiron
Chiron
Dogulefant
Chiron
Level 28
God Stats
1W - 0L
1,815 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Athena
Athena
Mara11
Athena
Level 63
God Stats
21W - 14L
1,321 SR
Queue Stats
127W - 123L
1,309 Elo+
Party 1
Amaterasu
Amaterasu
WanderVanKun
Amaterasu
Level 21
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 3 / 1
4,787
479
2,503
5,977
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Fox4ave
Lancelot
8
1 / 2 / 0
4,979
498
6,135
8,916
3,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Marck29_
Izanami
7
0 / 3 / 0
4,511
451
3,350
7,453
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
RVL Nick27
Baron Samedi
6
0 / 2 / 0
4,221
422
3,192
7,103
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
ValorX
Merlin
8
0 / 4 / 0
4,672
467
2,781
5,548
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 6
6,120
612
6,515
6,922
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Cangekin
Ah Muzen Cab
11
5 / 0 / 4
6,865
687
6,652
4,226
1,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Dogulefant
Chiron
10
2 / 0 / 3
5,481
548
5,795
5,323
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Mara11
Athena
9
0 / 0 / 4
5,231
523
3,102
7,060
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
WanderVanKun
Amaterasu
9
2 / 1 / 0
5,488
549
3,489
7,434
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
14
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
W
Ymir
 
Ymir
5
0
6
8
W
Ah Muzen Cab
Cangekin
Ah Muzen Cab
5
0
4
7
W
Chiron
Dogulefant
Chiron
2
0
3
3.5
L
Lancelot
Fox4ave
Lancelot
1
2
0
0.5
W
Athena
Mara11
Athena
0
0
4
2
L
Izanami
Marck29_
Izanami
0
3
0
0
L
Baron Samedi
RVL Nick27
Baron Samedi
0
2
0
0
L
Merlin
ValorX
Merlin
0
4
0
0
W
Amaterasu
WanderVanKun
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
25,553
34,997
Taken
30,965
14,258
Mitigated
13,878
7,519
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,503
632
0
1,337
5,977
2,496
0
2,268
3,709
0
19,235
W
Ymir
 
Ymir
6,515
2,322
0
2,274
6,922
3,179
96
974
5,646
29,220
0
W
Ah Muzen Cab
Cangekin
Ah Muzen Cab
6,652
3,511
0
1,121
4,226
1,498
592
1,196
2,760
0
42,433
W
Chiron
Dogulefant
Chiron
5,795
2,230
622
2,163
5,323
1,651
1,171
1,102
3,893
0
33,697
L
Lancelot
Fox4ave
Lancelot
6,135
1,674
0
1,777
8,916
3,437
0
2,252
6,664
0
25,966
W
Athena
Mara11
Athena
3,102
973
222
1,254
7,060
3,847
413
1,745
4,935
15,397
0
L
Izanami
Marck29_
Izanami
3,350
2,317
0
1,364
7,453
2,326
931
1,797
5,656
0
31,527
L
Baron Samedi
RVL Nick27
Baron Samedi
3,192
510
1,157
1,503
7,103
4,011
236
2,393
4,710
11,820
0
L
Merlin
ValorX
Merlin
2,781
120
0
381
5,548
1,988
0
907
4,641
20,534
0
W
Amaterasu
WanderVanKun
Amaterasu
3,489
1,376
0
3,708
7,434
3,703
735
0
7,434
0
22,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
29,185
207
Minions Killed
255
0
Camps Cleared
0
913,734
Distance Traveled
997,683
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,787
479
41
4
0
192,441
0
W
Ymir
6,120
612
45
5
0
221,042
0
W
Ah Muzen Cab
6,865
687
84
8
0
198,659
0
W
Chiron
5,481
548
61
6
0
172,214
0
L
Lancelot
4,979
498
39
4
0
201,196
0
W
Athena
5,231
523
29
3
0
194,728
0
L
Izanami
4,511
451
53
5
0
171,486
0
L
Baron Samedi
4,221
422
23
2
0
175,810
1
L
Merlin
4,672
467
51
5
0
172,801
0
W
Amaterasu
5,488
549
36
4
0
211,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role