Player Matchup

Achilles
Achilles
Blazes-Inferno
Achilles
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
223W - 214L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Joaotavioj564
Cabrakan
Level 85
God Stats
25W - 14L
1,644 SR
Queue Stats
98W - 95L
1,336 Elo+
Solo
Anubis
Anubis
Pandemonium_Lite
Anubis
Level 147
God Stats
0W - 1L
1,718 SR
Queue Stats
18W - 23L
1,427 Elo+
Solo
Kali
Kali
dakenscott
Kali
Level 109
God Stats
16W - 18L
1,440 SR
Queue Stats
177W - 187L
1,390 Elo+
Solo
Hou Yi
Hou Yi
jmays1
Hou Yi
Level 88
God Stats
12W - 10L
1,545 SR
Queue Stats
406W - 376L
1,506 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,424 Elo+

VS

Team Averages
Level 107
1,595 SR
1,374 Elo+
Yemoja
Yemoja
Blaxx15
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 63
God Stats
114W - 128L
1,452 SR
Queue Stats
150W - 174L
1,329 Elo+
Solo
Merlin
Merlin
U_AINT_GANG-_-5
Merlin
Level 129
God Stats
7W - 1L
1,728 SR
Queue Stats
180W - 194L
1,415 Elo+
Solo
Achilles
Achilles
concepteffect
Achilles
Level 128
God Stats
2W - 2L
1,681 SR
Queue Stats
101W - 99L
1,418 Elo+
Solo
Ymir
Ymir
xOmnicideCapx
Ymir
Level 105
God Stats
8W - 7L
1,615 SR
Queue Stats
342W - 300L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
3 / 7 / 0
12,847
494
19,081
34,806
30,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Joaotavioj564
Cabrakan
19
2 / 4 / 5
11,455
441
13,215
22,445
16,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
9,382
361
11,501
13,932
6,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 8 / 3
11,629
447
8,051
27,952
14,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
jmays1
Hou Yi
19
6 / 2 / 2
12,155
468
13,161
15,846
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blaxx15
Yemoja
18
2 / 1 / 6
12,247
471
9,167
17,887
17,024
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MazingerX69
Danzaburou
16
0 / 7 / 4
10,812
416
9,715
18,006
7,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 7
14,089
542
11,628
12,328
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
concepteffect
Achilles
20
4 / 1 / 8
13,423
516
24,797
26,732
26,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 1 / 3
15,450
594
30,694
26,121
15,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
26
26
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Blaxx15
Yemoja
2
1
6
5
L
Achilles
3
7
0
0.43
L
Cabrakan
Joaotavioj564
Cabrakan
2
4
5
1.13
W
Danzaburou
MazingerX69
Danzaburou
0
7
4
0.29
L
1
5
1
0.3
W
3
2
7
3.25
W
Achilles
concepteffect
Achilles
4
1
8
8
L
0
8
3
0.19
L
Hou Yi
jmays1
Hou Yi
6
2
2
3.5
W
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,009
Damage
86,001
114,981
Taken
101,074
75,630
Mitigated
73,024
38,032
Healing
29,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Blaxx15
Yemoja
9,167
1,271
2,761
2,616
17,887
17,024
610
3,784
14,103
60,729
0
L
Achilles
19,081
8,054
0
11,875
34,806
30,674
0
9,127
24,201
0
99,050
L
Cabrakan
Joaotavioj564
Cabrakan
13,215
2,181
320
7,725
22,445
16,851
0
11,241
10,879
68,849
0
W
Danzaburou
MazingerX69
Danzaburou
9,715
4,717
0
2,621
18,006
7,790
1,140
5,514
12,492
0
68,135
L
11,501
291
0
6,139
13,932
6,777
0
8,917
4,573
59,994
0
W
11,628
1,245
249
3,986
12,328
6,188
4,700
5,695
6,633
114,678
0
W
Achilles
concepteffect
Achilles
24,797
11,502
0
9,843
26,732
26,297
3,300
2,435
24,297
0
98,769
L
8,051
5,268
0
9,190
27,952
14,196
0
13,861
13,801
0
119,054
L
Hou Yi
jmays1
Hou Yi
13,161
6,349
0
2,783
15,846
7,132
894
7,585
8,203
0
106,084
W
30,694
9,034
0
7,015
26,121
15,725
676
7,288
18,833
157,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,468
Gold Earned
66,021
663
Minions Killed
729
0
Camps Cleared
0
2,039,356
Distance Traveled
2,243,118
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,247
471
88
3
0
502,500
2
L
Achilles
12,847
494
165
6
0
419,978
3
L
Cabrakan
11,455
441
107
4
0
381,700
0
W
Danzaburou
10,812
416
101
4
0
401,501
3
L
Anubis
9,382
361
85
3
0
296,145
4
W
Merlin
14,089
542
206
8
0
421,424
11
W
Achilles
13,423
516
160
6
0
408,803
7
L
Kali
11,629
447
151
6
0
478,721
5
L
Hou Yi
12,155
468
155
6
0
462,812
3
W
Ymir
15,450
594
174
7
0
508,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role