Player Matchup

Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Mruwkojad
Hou Yi
Level 28
God Stats
8W - 2L
1,699 SR
Queue Stats
57W - 47L
1,498 Elo+
Party 3
Scylla
Scylla
Sou1Eat3r
Scylla
Level 47
God Stats
1W - 1L
1,298 SR
Queue Stats
138W - 147L
1,447 Elo+
Party 1
Tyr
Tyr
UwUBlvckPhilip12
Tyr
Level 105
God Stats
2W - 0L
1,743 SR
Queue Stats
228W - 201L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
Viju
Cliodhna
Level 138
God Stats
12W - 7L
1,842 SR
Queue Stats
45W - 34L
1,540 Elo+
Party 3
Team Averages
Level 73
1,616 SR
1,493 Elo+

VS

Team Averages
Level 72
1,490 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Cangekin
Lancelot
Level 31
God Stats
0W - 2L
1,815 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Dogulefant
Cthulhu
Level 28
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Nox
Nox
Extreme念皇
Nox
Level 128
God Stats
3W - 2L
1,630 SR
Queue Stats
36W - 37L
1,457 Elo+
Solo
Charybdis
Charybdis
Square5
Charybdis
Level 69
God Stats
5W - 11L
1,132 SR
Queue Stats
101W - 104L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 6
7,151
447
4,652
10,707
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Mruwkojad
Hou Yi
13
4 / 2 / 5
7,922
495
10,183
10,656
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sou1Eat3r
Scylla
14
2 / 0 / 5
8,332
521
4,449
6,811
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 1
8,719
545
8,044
12,499
8,450
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Viju
Cliodhna
14
9 / 0 / 7
8,769
548
15,865
12,473
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 6 / 0
6,888
431
6,701
14,331
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Cangekin
Lancelot
13
1 / 2 / 0
7,765
485
10,758
16,400
9,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Dogulefant
Cthulhu
10
0 / 3 / 0
6,579
411
6,978
14,507
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 0
7,682
480
2,695
8,416
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Square5
Charybdis
11
1 / 5 / 0
6,616
414
8,162
13,430
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
20
Kills
3
3
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
L
Ymir
 
Ymir
1
6
0
0.17
L
Lancelot
Cangekin
Lancelot
1
2
0
0.5
L
Cthulhu
Dogulefant
Cthulhu
0
3
0
0
L
0
4
0
0
W
Hou Yi
Mruwkojad
Hou Yi
4
2
5
3.25
W
Scylla
Sou1Eat3r
Scylla
2
0
5
4.5
L
Charybdis
Square5
Charybdis
1
5
0
0.2
W
4
1
1
4.5
W
Cliodhna
Viju
Cliodhna
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
35,294
53,146
Taken
67,084
30,179
Mitigated
36,314
19,836
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,652
674
799
1,951
10,707
9,076
0
3,745
6,962
19,802
0
L
Ymir
 
Ymir
6,701
2,270
0
3,560
14,331
6,941
0
1,733
12,598
45,156
0
L
Lancelot
Cangekin
Lancelot
10,758
3,106
0
7,370
16,400
9,502
0
1,141
15,259
0
57,983
L
Cthulhu
Dogulefant
Cthulhu
6,978
589
107
3,188
14,507
11,889
0
2,037
12,470
23,902
0
L
2,695
232
0
1,090
8,416
3,773
357
1,692
6,724
57,821
0
W
Hou Yi
Mruwkojad
Hou Yi
10,183
6,478
0
2,802
10,656
4,337
532
4,907
5,749
0
61,424
W
Scylla
Sou1Eat3r
Scylla
4,449
565
20
572
6,811
2,805
0
1,990
4,821
59,502
0
L
Charybdis
Square5
Charybdis
8,162
4,002
0
4,059
13,430
4,209
0
2,627
10,803
0
55,221
W
8,044
637
0
5,292
12,499
8,450
0
757
11,742
129
61,317
W
Cliodhna
Viju
Cliodhna
15,865
3,645
0
8,400
12,473
5,511
0
4,975
7,498
0
63,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
35,530
432
Minions Killed
420
0
Camps Cleared
0
1,523,804
Distance Traveled
1,450,641
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,151
447
28
2
0
286,953
1
L
Ymir
6,888
431
91
6
0
309,003
1
L
Lancelot
7,765
485
105
7
0
312,867
0
L
Cthulhu
6,579
411
28
2
0
301,961
4
L
Nox
7,682
480
108
7
0
264,894
3
W
Hou Yi
7,922
495
105
7
0
268,964
2
W
Scylla
8,332
521
104
7
0
304,052
5
L
Charybdis
6,616
414
88
6
0
261,916
3
W
Tyr
8,719
545
121
8
0
332,169
1
W
Cliodhna
8,769
548
74
5
0
331,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role