Player Matchup

Ishtar
Ishtar
Cowboy Neji
Ishtar
Level 31
God Stats
0W - 1L
1,211 SR
Queue Stats
26W - 36L
1,263 Elo+
Party 2
Ra
Ra
Fursakened
Ra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,348 Elo+
Solo
Ares
Ares
MythicalAres115
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 2
Team Averages
Level 48
1,404 SR
1,244 Elo+

VS

Team Averages
Level 76
1,457 SR
1,395 Elo+
Ishtar
Ishtar
Jackoydude_
Ishtar
Level 125
God Stats
2W - 2L
1,457 SR
Queue Stats
110W - 107L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LargeNoodleFries
Kumbhakarna
Level 64
God Stats
3W - 0L
1,604 SR
Queue Stats
71W - 63L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
VanishingDawn
Baron Samedi
Level 38
God Stats
19W - 18L
1,309 SR
Queue Stats
30W - 33L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 6 / 2
7,833
560
8,751
11,637
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 1
8,034
574
8,636
12,507
10,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
8,165
583
2,277
12,341
11,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 0 / 10
10,412
744
16,440
9,399
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
LargeNoodleFries
Kumbhakarna
14
3 / 1 / 11
10,591
757
5,219
19,028
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
VanishingDawn
Baron Samedi
15
7 / 1 / 6
10,355
740
11,176
8,978
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
6
2
0.17
L
1
5
1
0.3
W
Ishtar
5
0
10
10
W
Kumbhakarna
LargeNoodleFries
Kumbhakarna
3
1
11
8.5
L
1
4
1
0.38
W
Baron Samedi
VanishingDawn
Baron Samedi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
32,835
36,485
Taken
37,405
27,116
Mitigated
29,943
5,388
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,751
4,060
0
397
11,637
5,575
0
5,774
5,863
0
30,813
L
8,636
863
1,765
3,226
12,507
10,293
0
5,409
7,098
29,486
0
W
Ishtar
16,440
10,449
0
4,423
9,399
4,269
2,002
3,795
5,604
0
69,938
W
Kumbhakarna
LargeNoodleFries
Kumbhakarna
5,219
594
768
5,239
19,028
21,411
122
5,304
13,724
16,937
0
L
2,277
122
0
0
12,341
11,248
0
5,295
7,046
4,358
0
W
Baron Samedi
VanishingDawn
Baron Samedi
11,176
1,218
2,253
4,243
8,978
4,263
270
3,690
5,288
35,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
31,358
94
Minions Killed
164
1
Camps Cleared
12
593,535
Distance Traveled
741,799
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,833
560
49
4
0
217,199
0
L
Ra
8,034
574
35
3
1
166,652
3
W
Ishtar
10,412
744
87
6
10
239,458
6
W
Kumbhakarna
10,591
757
23
2
0
273,753
3
L
Ares
8,165
583
10
1
0
209,684
0
W
Baron Samedi
10,355
740
54
4
2
228,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role