Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CtulhuBraza
Bacchus
Level 66
God Stats
2W - 3L
1,624 SR
Queue Stats
344W - 381L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
Ronnon-28
Guan Yu
Level 140
God Stats
1W - 2L
1,311 SR
Queue Stats
145W - 145L
1,433 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,476 Elo+

VS

Team Averages
Level 103
1,371 SR
1,440 Elo+
Raijin
Raijin
Banek368
Raijin
Level 112
God Stats
3W - 1L
1,242 SR
Queue Stats
116W - 140L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Ezeve
Gilgamesh
Level 117
God Stats
7W - 2L
1,434 SR
Queue Stats
529W - 543L
1,350 Elo+
Solo
Poseidon
Poseidon
Laklaki
Poseidon
Level 36
God Stats
2W - 1L
1,494 SR
Queue Stats
83W - 67L
1,458 Elo+
Solo
Hercules
Hercules
l777l Ago
Hercules
Level 143
God Stats
5W - 5L
1,510 SR
Queue Stats
143W - 153L
1,428 Elo+
Solo
Sylvanus
Sylvanus
qmanmatt
Sylvanus
Level 109
God Stats
9W - 11L
1,173 SR
Queue Stats
876W - 910L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 2 / 3
8,165
817
12,739
10,666
5,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
 
Serqet
14
1 / 1 / 2
7,256
726
3,707
8,504
8,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 2 / 3
6,766
677
12,897
8,946
4,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
CtulhuBraza
Bacchus
13
1 / 5 / 4
7,783
778
8,631
15,503
22,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Ronnon-28
Guan Yu
12
1 / 4 / 2
6,849
685
6,331
16,200
16,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Banek368
Raijin
15
2 / 1 / 10
8,022
802
15,531
6,820
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Ezeve
Gilgamesh
13
1 / 1 / 8
7,464
746
5,879
10,751
11,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Laklaki
Poseidon
13
0 / 2 / 11
7,251
725
14,729
6,632
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
l777l Ago
Hercules
16
8 / 1 / 5
8,835
884
12,384
16,817
13,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
qmanmatt
Sylvanus
14
3 / 1 / 11
8,511
851
7,056
13,592
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
14
14
Deaths
6
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
3
2.25
L
Serqet
 
Serqet
1
1
2
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
3
0.75
W
Raijin
Banek368
Raijin
2
1
10
7
L
Bacchus
CtulhuBraza
Bacchus
1
5
4
0.6
W
Gilgamesh
Ezeve
Gilgamesh
1
1
8
5
W
Poseidon
Laklaki
Poseidon
0
2
11
2.75
L
Guan Yu
Ronnon-28
Guan Yu
1
4
2
0.5
W
Hercules
l777l Ago
Hercules
8
1
5
10.5
W
Sylvanus
qmanmatt
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
55,579
59,819
Taken
54,612
58,260
Mitigated
50,063
19,310
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,739
4,675
471
1,762
10,666
5,964
0
7,419
3,247
0
30,856
L
Serqet
 
Serqet
3,707
549
1,131
850
8,504
8,432
0
5,941
2,563
0
4,701
L
Ah Muzen Cab
 
Ah Muzen Cab
12,897
2,265
765
2,098
8,946
4,875
0
5,513
3,433
0
26,515
W
Raijin
Banek368
Raijin
15,531
1,409
1,325
446
6,820
3,674
42
1,001
5,819
39,172
0
L
Bacchus
CtulhuBraza
Bacchus
8,631
1,089
1,475
1,820
15,503
22,027
0
8,530
6,973
11,820
0
W
Gilgamesh
Ezeve
Gilgamesh
5,879
1,094
3,242
1,536
10,751
11,999
0
2,299
8,110
0
8,111
W
Poseidon
Laklaki
Poseidon
14,729
2,830
0
176
6,632
3,930
500
1,772
4,776
25,042
0
L
Guan Yu
Ronnon-28
Guan Yu
6,331
976
4,314
4,624
16,200
16,962
0
9,913
6,287
0
10,528
W
Hercules
l777l Ago
Hercules
12,384
2,875
674
4,139
16,817
13,831
0
1,005
15,468
0
20,504
W
Sylvanus
qmanmatt
Sylvanus
7,056
1,859
8,002
5,841
13,592
16,629
61
2,554
10,738
9,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
40,083
98
Minions Killed
145
0
Camps Cleared
0
970,923
Distance Traveled
975,635
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,165
817
51
5
0
182,802
0
L
Serqet
7,256
726
11
1
0
196,475
0
L
Ah Muzen Cab
6,766
677
27
3
0
216,010
0
W
Raijin
8,022
802
63
6
0
191,385
4
L
Bacchus
7,783
778
5
1
0
185,539
0
W
Gilgamesh
7,464
746
11
1
0
199,400
1
W
Poseidon
7,251
725
36
4
0
210,850
1
L
Guan Yu
6,849
685
4
0
0
190,097
1
W
Hercules
8,835
884
18
2
0
201,569
2
W
Sylvanus
8,511
851
17
2
0
172,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role