Player Matchup

Horus
Horus
RuntyStraw
Horus
Level 68
God Stats
2W - 3L
1,573 SR
Queue Stats
5W - 9L
1,277 Elo+
Party 1
Lancelot
Lancelot
mynamejeff21660
Lancelot
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 1
Hades
Hades
xvMonarchvx
Hades
Level 79
God Stats
2W - 0L
1,288 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Team Averages
Level 64
1,454 SR
1,304 Elo+

VS

Team Averages
Level 58
1,420 SR
1,403 Elo+
King Arthur
King Arthur
DontPanicitzVacy
King Arthur
Level 62
God Stats
31W - 55L
1,225 SR
Queue Stats
314W - 429L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
RoamingBird3132
Sun Wukong
Level 36
God Stats
1W - 1L
1,487 SR
Queue Stats
7W - 9L
1,686 Elo+
Solo
Sol
Sol
WayneMane420
Sol
Level 75
God Stats
13W - 11L
1,547 SR
Queue Stats
68W - 118L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 0 / 11
10,430
802
12,132
13,925
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
13
1 / 0 / 10
8,544
657
6,911
8,211
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 0 / 4
10,295
792
21,279
14,973
8,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DontPanicitzVacy
King Arthur
11
0 / 6 / 0
7,474
575
6,186
15,415
10,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RoamingBird3132
Sun Wukong
12
0 / 5 / 0
7,680
591
8,466
16,930
11,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 0
7,843
603
13,990
12,383
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DontPanicitzVacy
King Arthur
0
6
0
0
L
Sun Wukong
RoamingBird3132
Sun Wukong
0
5
0
0
W
Horus
3
0
11
8.5
L
0
3
0
0
W
Lancelot
1
0
10
6
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,322
Damage
28,642
37,109
Taken
44,728
26,345
Mitigated
25,751
21,309
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DontPanicitzVacy
King Arthur
6,186
952
0
670
15,415
10,185
0
7,688
7,727
0
17,928
L
Sun Wukong
RoamingBird3132
Sun Wukong
8,466
1,367
0
4,477
16,930
11,185
0
7,460
9,470
0
29,900
W
Horus
12,132
3,511
3,133
6,741
13,925
13,980
244
5,389
8,536
0
20,181
L
13,990
4,482
0
4,379
12,383
4,381
868
6,593
5,790
37,235
0
W
Lancelot
6,911
950
0
649
8,211
3,712
0
3,116
5,095
0
24,435
W
21,279
2,075
1,293
9,493
14,973
8,653
0
6,064
8,909
54,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
22,997
144
Minions Killed
131
6
Camps Cleared
4
795,016
Distance Traveled
693,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,474
575
21
2
0
226,480
0
L
Sun Wukong
7,680
591
50
4
3
237,293
4
W
Horus
10,430
802
11
1
0
257,789
2
L
Sol
7,843
603
60
5
1
229,500
2
W
Lancelot
8,544
657
38
3
2
282,724
0
W
Hades
10,295
792
95
7
4
254,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role