Player Matchup

Ra
Ra
ZEkregje
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,630 Elo+
Party 1
Chaac
Chaac
nuke900x
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 2L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
Батенька
Danzaburou
Level 157
God Stats
4W - 3L
1,555 SR
Queue Stats
94W - 65L
1,653 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,689 Elo+

VS

Team Averages
Level 22
1,430 SR
1,294 Elo+
Yemoja
Yemoja
AriyahLugo
Yemoja
Level 4
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 6L
1,148 Elo+
Party 2
Danzaburou
Danzaburou
SanguineSadist
Danzaburou
Level 47
God Stats
3W - 2L
1,622 SR
Queue Stats
48W - 44L
1,493 Elo+
Party 2
Agni
Agni
monkaNeoo
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,806
801
9,368
8,841
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
nuke900x
Chaac
13
0 / 2 / 6
7,901
718
9,604
12,007
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Батенька
Danzaburou
12
2 / 2 / 2
8,433
767
9,382
9,127
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AriyahLugo
Yemoja
10
0 / 0 / 3
7,086
644
1,645
7,797
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SanguineSadist
Danzaburou
12
4 / 1 / 2
8,614
783
8,402
12,725
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
11
2 / 5 / 3
7,697
700
6,175
10,277
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
6
6
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AriyahLugo
Yemoja
0
0
3
1.5
L
Danzaburou
SanguineSadist
Danzaburou
4
1
2
5
W
4
2
2
2.5
L
Agni
2
5
3
0.7
W
Chaac
nuke900x
Chaac
0
2
6
1.5
W
Danzaburou
Батенька
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
16,222
29,975
Taken
30,799
17,239
Mitigated
14,355
9,832
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AriyahLugo
Yemoja
1,645
581
1,322
1,047
7,797
5,291
0
1,998
5,567
4,613
0
L
Danzaburou
SanguineSadist
Danzaburou
8,402
2,774
0
2,393
12,725
5,275
0
3,964
8,565
0
30,358
W
9,368
1,075
1,478
3,294
8,841
3,623
555
1,714
7,127
43,315
0
L
Agni
6,175
756
0
790
10,277
3,789
0
3,557
6,493
19,194
0
W
Chaac
nuke900x
Chaac
9,604
632
0
2,607
12,007
9,588
368
3,386
8,621
0
20,823
W
Danzaburou
Батенька
Danzaburou
9,382
2,684
0
2,453
9,127
4,028
1,146
3,187
5,940
0
36,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
23,397
146
Minions Killed
100
7
Camps Cleared
2
659,654
Distance Traveled
542,437
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,086
644
9
1
0
158,631
1
L
Danzaburou
8,614
783
57
5
2
221,093
2
W
Ra
8,806
801
64
6
3
224,786
3
L
Agni
7,697
700
34
3
0
162,713
2
W
Chaac
7,901
718
19
2
1
228,208
0
W
Danzaburou
8,433
767
63
6
3
206,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role