Player Matchup

Odin
Odin
Jewellyvio
Odin
Level 159
God Stats
0W - 3L
1,190 SR
Queue Stats
271W - 280L
1,571 Elo+
Party 2
Da Ji
Da Ji
Lewcipher
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 100L
1,538 Elo+
Party 1
Bastet
Bastet
NoMoreTime11
Bastet
Level 159
God Stats
3W - 5L
1,343 SR
Queue Stats
428W - 426L
1,516 Elo+
Party 2
He Bo
He Bo
Pandemoniux
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,658 Elo+
Party 1
Horus
Horus
Tweesmelt
Horus
Level 129
God Stats
1W - 3L
1,353 SR
Queue Stats
121W - 139L
1,430 Elo+
Solo
Team Averages
Level 147
1,377 SR
1,543 Elo+

VS

Team Averages
Level 109
1,700 SR
1,532 Elo+
Ishtar
Ishtar
Bennjw10
Ishtar
Level 117
God Stats
2W - 0L
1,844 SR
Queue Stats
34W - 38L
1,526 Elo+
Party 3
Kuzenbo
Kuzenbo
Inoshiki
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 136L
1,574 Elo+
Solo
Skadi
Skadi
Trok5300
Skadi
Level 75
God Stats
13W - 9L
1,468 SR
Queue Stats
612W - 526L
1,524 Elo+
Solo
Susano
Susano
Versailles
Susano
Level 156
God Stats
2W - 1L
1,744 SR
Queue Stats
236W - 261L
1,545 Elo+
Solo
Chang'e
Chang'e
YungQwazon
Chang'e
Level 126
God Stats
6W - 3L
1,942 SR
Queue Stats
324W - 311L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
11,100
617
14,536
21,041
23,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Lewcipher
Da Ji
18
7 / 4 / 12
11,611
645
16,494
33,694
22,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
19
3 / 2 / 16
11,286
627
17,006
21,843
13,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 4 / 14
11,688
649
32,950
21,717
12,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Tweesmelt
Horus
18
2 / 3 / 17
12,200
678
7,331
33,878
48,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bennjw10
Ishtar
19
3 / 4 / 7
11,720
651
24,318
15,857
9,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Kuzenbo
Inoshiki
Kuzenbo
20
3 / 3 / 10
12,860
714
17,001
28,295
50,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Trok5300
Skadi
20
3 / 5 / 9
12,053
670
19,264
16,204
15,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Versailles
Susano
19
4 / 4 / 5
11,777
654
23,408
19,229
10,717
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Chang'e
YungQwazon
Chang'e
19
2 / 4 / 6
11,457
637
17,689
16,829
12,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
20
Kills
15
15
Deaths
20
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bennjw10
Ishtar
3
4
7
1.63
W
Kuzenbo
Inoshiki
Kuzenbo
3
3
10
2.67
L
2
2
16
5
L
Da Ji
Lewcipher
Da Ji
7
4
12
3.25
L
Bastet
3
2
16
5.5
L
6
4
14
3.25
W
Skadi
Trok5300
Skadi
3
5
9
1.5
L
Horus
Tweesmelt
Horus
2
3
17
3.5
W
Susano
Versailles
Susano
4
4
5
1.63
W
Chang'e
YungQwazon
Chang'e
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,317
Damage
101,680
132,173
Taken
96,414
120,961
Mitigated
98,936
57,678
Healing
30,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bennjw10
Ishtar
24,318
9,132
923
1,622
15,857
9,627
1,452
5,031
10,826
0
43,650
W
Kuzenbo
Inoshiki
Kuzenbo
17,001
5,407
1,466
6,497
28,295
50,611
197
10,286
18,009
31,301
0
L
14,536
1,459
2,521
1,588
21,041
23,886
223
4,951
16,090
0
31,936
L
Da Ji
Lewcipher
Da Ji
16,494
4,234
1,752
8,652
33,694
22,269
3,759
8,313
25,381
0
32,333
L
Bastet
17,006
2,367
4,846
6,397
21,843
13,885
574
5,392
16,451
0
31,767
L
32,950
2,238
4,354
5,089
21,717
12,716
2,030
7,380
14,337
56,996
0
W
Skadi
Trok5300
Skadi
19,264
3,747
1,202
642
16,204
15,282
3,003
5,116
11,088
0
48,194
L
Horus
Tweesmelt
Horus
7,331
3,306
10,137
12,342
33,878
48,205
711
8,654
25,224
0
18,430
W
Susano
Versailles
Susano
23,408
3,386
919
1,762
19,229
10,717
1,366
5,996
13,233
0
34,478
W
Chang'e
YungQwazon
Chang'e
17,689
2,608
10,462
5,184
16,829
12,699
1,339
6,521
10,308
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
59,867
173
Minions Killed
187
0
Camps Cleared
0
1,598,308
Distance Traveled
1,543,679
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,720
651
47
3
0
301,784
0
W
Kuzenbo
12,860
714
26
1
0
348,881
4
L
Odin
11,100
617
41
2
0
354,824
0
L
Da Ji
11,611
645
32
2
0
279,874
0
L
Bastet
11,286
627
36
2
0
364,867
0
L
He Bo
11,688
649
45
3
0
280,465
2
W
Skadi
12,053
670
51
3
0
288,387
1
L
Horus
12,200
678
19
1
0
318,278
1
W
Susano
11,777
654
23
1
0
293,024
4
W
Chang'e
11,457
637
40
2
0
311,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role